Player Matchup

Heimdallr
Heimdallr
DT Dior
Heimdallr
Level 48
God Stats
5W - 7L
1,366 SR
Queue Stats
103W - 119L
1,323 Elo+
Party 1
Hercules
Hercules
DT Eggroll
Hercules
Level 29
God Stats
5W - 7L
1,535 SR
Queue Stats
89W - 93L
1,346 Elo+
Party 1
Athena
Athena
DT Epidemic
Athena
Level 24
God Stats
5W - 5L
1,448 SR
Queue Stats
41W - 52L
1,354 Elo+
Party 1
Nemesis
Nemesis
TrueDumpster
Nemesis
Level 16
God Stats
10W - 12L
1,381 SR
Queue Stats
14W - 17L
1,347 Elo+
Party 1
Persephone
Persephone
wbliss
Persephone
Level 29
God Stats
2W - 2L
1,710 SR
Queue Stats
63W - 66L
1,370 Elo+
Party 1
Team Averages
Level 29
1,488 SR
1,348 Elo+

VS

Team Averages
Level 14
1,418 SR
1,321 Elo+
Cabrakan
Cabrakan
HooDooDaVoodoo
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,261 Elo+
Solo
King Arthur
King Arthur
SonanNeo
King Arthur
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
The-wings123
Tiamat
Level 8
God Stats
1W - 3L
1,273 SR
Queue Stats
18W - 30L
1,342 Elo+
Party 2
Fenrir
Fenrir
X-wolfWEED_-
Fenrir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,174 Elo+
Party 2
Hou Yi
Hou Yi
既过不恋
Hou Yi
Level 30
God Stats
4W - 10L
1,318 SR
Queue Stats
82W - 98L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DT Dior
Heimdallr
11
3 / 1 / 4
6,613
509
7,872
6,191
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
DT Eggroll
Hercules
14
9 / 1 / 3
9,081
699
7,862
6,574
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
5 / 0 / 3
7,593
584
4,642
9,192
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TrueDumpster
Nemesis
12
7 / 2 / 3
7,681
591
4,214
6,790
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
wbliss
Persephone
12
1 / 1 / 1
7,807
601
3,378
5,294
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 5 / 0
5,669
436
3,908
10,015
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SonanNeo
King Arthur
9
2 / 4 / 0
5,914
455
1,342
7,412
3,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
9
0 / 7 / 2
5,893
453
2,821
6,404
2,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
8
1 / 6 / 0
5,395
415
1,569
10,748
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
9
1 / 3 / 0
5,460
420
5,932
6,395
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
25
Kills
4
5
Deaths
25
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DT Dior
Heimdallr
3
1
4
5
W
Hercules
DT Eggroll
Hercules
9
1
3
10.5
W
Athena
5
0
3
6.5
L
Cabrakan
0
5
0
0
L
King Arthur
SonanNeo
King Arthur
2
4
0
0.5
L
Tiamat
0
7
2
0.14
W
Nemesis
TrueDumpster
Nemesis
7
2
3
4.25
L
Fenrir
1
6
0
0.17
W
Persephone
wbliss
Persephone
1
1
1
1.5
L
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
15,572
34,041
Taken
40,974
16,157
Mitigated
19,671
9,078
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DT Dior
Heimdallr
7,872
4,105
0
1,210
6,191
2,123
407
2,264
3,927
0
32,899
W
Hercules
DT Eggroll
Hercules
7,862
3,868
0
2,679
6,574
3,197
2,689
2,205
4,369
0
39,781
W
Athena
4,642
1,686
0
2,518
9,192
5,491
346
1,644
7,548
20,963
0
L
Cabrakan
3,908
345
401
2,598
10,015
8,829
0
2,921
7,094
14,827
0
L
King Arthur
SonanNeo
King Arthur
1,342
330
0
1,570
7,412
3,058
0
2,764
4,561
0
11,408
L
Tiamat
2,821
274
0
340
6,404
2,507
0
495
5,877
19,594
0
W
Nemesis
TrueDumpster
Nemesis
4,214
1,462
0
1,932
6,790
3,666
387
391
6,399
0
34,935
L
Fenrir
1,569
408
0
3,232
10,748
3,126
0
0
10,748
0
20,898
W
Persephone
wbliss
Persephone
3,378
67
0
739
5,294
1,680
1,130
225
5,068
43,873
0
L
Hou Yi
5,932
1,912
0
1,269
6,395
2,151
25
1,721
4,671
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
28,331
353
Minions Killed
206
0
Camps Cleared
0
1,128,054
Distance Traveled
1,231,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,613
509
50
4
0
206,934
0
W
Hercules
9,081
699
101
8
0
257,298
1
W
Athena
7,593
584
36
3
0
242,967
0
L
Cabrakan
5,669
436
42
3
0
222,847
0
L
King Arthur
5,914
455
23
2
0
250,061
0
L
Tiamat
5,893
453
48
4
0
228,535
0
W
Nemesis
7,681
591
72
6
0
231,654
0
L
Fenrir
5,395
415
42
3
0
270,137
0
W
Persephone
7,807
601
94
7
0
189,201
3
L
Hou Yi
5,460
420
51
4
0
259,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role