Player Matchup

Osiris
Osiris
Batidodemamey13
Osiris
Level 123
God Stats
10W - 10L
1,510 SR
Queue Stats
145W - 165L
1,432 Elo+
Party 1
Anubis
Anubis
Helaxern906
Anubis
Level 83
God Stats
3W - 5L
1,643 SR
Queue Stats
25W - 36L
1,307 Elo+
Solo
Cabrakan
Cabrakan
Jizm475
Cabrakan
Level 45
God Stats
7W - 15L
1,466 SR
Queue Stats
47W - 61L
1,296 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,345 Elo+

VS

Team Averages
Level 55
1,487 SR
1,239 Elo+
Arachne
Arachne
AboveThemAll
Arachne
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 47L
1,187 Elo+
Solo
Anubis
Anubis
Eternal_-Ace
Anubis
Level 40
God Stats
17W - 17L
1,500 SR
Queue Stats
142W - 181L
1,321 Elo+
Solo
Discordia
Discordia
I YxsminLy I
Discordia
Level 115
God Stats
13W - 16L
1,462 SR
Queue Stats
49W - 73L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
13,285
699
13,716
19,907
17,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
16
7 / 7 / 6
12,716
669
21,896
18,484
9,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Jizm475
Cabrakan
15
1 / 6 / 10
11,522
606
11,221
19,672
26,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AboveThemAll
Arachne
14
1 / 6 / 11
11,546
608
5,396
19,129
5,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
17
5 / 7 / 6
12,907
679
14,611
16,843
6,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
I YxsminLy I
Discordia
20
11 / 2 / 5
14,282
752
27,749
19,077
5,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
15
Kills
17
17
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
AboveThemAll
Arachne
1
6
11
1.08
L
7
4
6
2.5
W
Anubis
5
7
6
1.14
L
Anubis
7
7
6
1.43
W
Discordia
I YxsminLy I
Discordia
11
2
5
6.75
L
Cabrakan
Jizm475
Cabrakan
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,833
Damage
47,756
58,063
Taken
55,049
53,605
Mitigated
17,567
9,318
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AboveThemAll
Arachne
5,396
3,946
0
1,094
19,129
5,977
317
12,924
6,205
0
15,146
L
13,716
5,590
0
995
19,907
17,399
0
13,690
6,217
0
44,397
W
Anubis
14,611
998
0
5,118
16,843
6,418
1,198
9,573
7,270
59,756
0
L
Anubis
21,896
144
478
6,719
18,484
9,571
924
16,420
2,064
59,517
0
W
Discordia
I YxsminLy I
Discordia
27,749
687
489
9,264
19,077
5,172
880
10,620
8,457
90,449
0
L
Cabrakan
Jizm475
Cabrakan
11,221
213
243
883
19,672
26,635
259
12,250
7,422
33,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
38,735
200
Minions Killed
218
0
Camps Cleared
0
888,570
Distance Traveled
877,180
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,546
608
21
1
0
314,711
3
L
Osiris
13,285
699
64
3
0
346,686
1
W
Anubis
12,907
679
84
4
0
230,326
0
L
Anubis
12,716
669
86
5
0
232,149
2
W
Discordia
14,282
752
113
6
0
332,143
0
L
Cabrakan
11,522
606
50
3
0
309,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role