Player Matchup

Scylla
Scylla
HeyItsKat
Scylla
Level 65
God Stats
0W - 1L
1,368 SR
Queue Stats
50W - 60L
1,368 Elo+
Party 3
Rama
Rama
Legion Fury F
Rama
Level 62
God Stats
1W - 2L
1,524 SR
Queue Stats
41W - 60L
1,316 Elo+
Party 3
Neith
Neith
PACHECON64
Neith
Level 69
God Stats
14W - 9L
1,649 SR
Queue Stats
145W - 158L
1,389 Elo+
Solo
Ravana
Ravana
WETSU
Ravana
Level 154
God Stats
2W - 4L
1,423 SR
Queue Stats
95W - 98L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
WildMtDewMan
Sylvanus
Level 157
God Stats
6W - 8L
1,514 SR
Queue Stats
90W - 99L
1,407 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,377 Elo+

VS

Team Averages
Level 92
1,555 SR
1,305 Elo+
Hercules
Hercules
DC EMERITUS
Hercules
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 2
Cthulhu
Cthulhu
Evitsu
Cthulhu
Level 66
God Stats
3W - 0L
1,902 SR
Queue Stats
35W - 35L
1,264 Elo+
Party 2
Pele
Pele
Khuatro
Pele
Level 77
God Stats
14W - 14L
1,517 SR
Queue Stats
535W - 632L
1,375 Elo+
Solo
Poseidon
Poseidon
Mrs Nitro 11
Poseidon
Level 103
God Stats
14W - 10L
1,556 SR
Queue Stats
475W - 597L
1,452 Elo+
Solo
Heimdallr
Heimdallr
SteelyAura77
Heimdallr
Level 107
God Stats
2W - 0L
1,495 SR
Queue Stats
43W - 58L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeyItsKat
Scylla
14
1 / 9 / 1
8,578
408
7,686
16,180
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 7 / 3
10,631
506
10,573
18,004
6,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
18
2 / 6 / 0
11,280
537
9,221
15,324
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
WETSU
Ravana
17
0 / 4 / 4
10,078
480
5,002
12,266
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
WildMtDewMan
Sylvanus
13
4 / 9 / 3
8,707
415
12,299
25,352
29,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DC EMERITUS
Hercules
18
5 / 0 / 5
11,338
540
8,974
14,630
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Evitsu
Cthulhu
15
3 / 5 / 11
9,420
449
8,257
13,621
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Khuatro
Pele
20
13 / 1 / 4
12,518
596
13,432
12,289
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Mrs Nitro 11
Poseidon
20
7 / 1 / 4
13,292
633
15,271
14,902
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SteelyAura77
Heimdallr
16
7 / 6 / 6
10,380
494
16,742
15,523
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
13
Kills
35
35
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
DC EMERITUS
Hercules
5
0
5
7.5
W
Cthulhu
Evitsu
Cthulhu
3
5
11
1.7
L
Scylla
HeyItsKat
Scylla
1
9
1
0.17
W
Pele
Khuatro
Pele
13
1
4
15
L
6
7
3
1.07
W
Poseidon
Mrs Nitro 11
Poseidon
7
1
4
9
L
Neith
2
6
0
0.33
W
Heimdallr
SteelyAura77
Heimdallr
7
6
6
1.67
L
Ravana
WETSU
Ravana
0
4
4
0.5
L
Sylvanus
WildMtDewMan
Sylvanus
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,781
Damage
62,676
87,126
Taken
70,965
55,391
Mitigated
39,644
22,497
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DC EMERITUS
Hercules
8,974
3,003
0
8,005
14,630
16,533
578
1,081
13,549
0
63,143
W
Cthulhu
Evitsu
Cthulhu
8,257
745
0
0
13,621
6,710
0
4,160
9,427
30,494
0
L
Scylla
HeyItsKat
Scylla
7,686
1,600
0
1,804
16,180
5,939
168
7,033
8,625
47,862
0
W
Pele
Khuatro
Pele
13,432
4,273
0
1,619
12,289
4,528
72
4,179
7,956
0
97,838
L
10,573
9,142
0
5,972
18,004
6,700
2,266
5,392
12,224
0
64,807
W
Poseidon
Mrs Nitro 11
Poseidon
15,271
2,909
0
9,282
14,902
5,784
0
5,591
9,007
123,761
0
L
Neith
9,221
5,407
0
5,294
15,324
6,425
1,571
442
14,328
0
74,150
W
Heimdallr
SteelyAura77
Heimdallr
16,742
10,153
0
2,856
15,523
6,089
436
3,951
11,572
0
63,369
L
Ravana
WETSU
Ravana
5,002
1,080
0
1,238
12,266
6,586
448
2,898
9,133
0
77,848
L
Sylvanus
WildMtDewMan
Sylvanus
12,299
2,578
2,350
5,839
25,352
29,741
700
6,092
18,538
32,791
4,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
56,948
569
Minions Killed
643
0
Camps Cleared
0
1,823,361
Distance Traveled
2,025,740
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,338
540
123
6
0
415,686
1
W
Cthulhu
9,420
449
54
3
0
374,808
1
L
Scylla
8,578
408
94
4
0
327,955
5
W
Pele
12,518
596
156
7
0
457,704
0
L
Rama
10,631
506
126
6
0
393,677
1
W
Poseidon
13,292
633
232
11
0
407,159
5
L
Neith
11,280
537
141
7
0
318,442
0
W
Heimdallr
10,380
494
78
4
0
370,383
1
L
Ravana
10,078
480
152
7
0
456,543
5
L
Sylvanus
8,707
415
56
3
0
326,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role