Player Matchup

Ra
Ra
Gloop2888
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,392 Elo+
Solo
Rama
Rama
Halfply
Rama
Level 136
God Stats
12W - 5L
1,760 SR
Queue Stats
143W - 129L
1,624 Elo+
Party 2
Ganesha
Ganesha
TheWalnutKing
Ganesha
Level 8
God Stats
5W - 1L
1,899 SR
Queue Stats
20W - 13L
1,647 Elo+
Party 2
Merlin
Merlin
moneybaggs7
Merlin
Level 18
God Stats
7W - 9L
1,988 SR
Queue Stats
31W - 30L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
vKirai
Gilgamesh
Level 29
God Stats
5W - 1L
1,928 SR
Queue Stats
114W - 141L
1,449 Elo+
Solo
Team Averages
Level 40
1,815 SR
1,552 Elo+

VS

Team Averages
Level 22
1,580 SR
1,664 Elo+
Ganesha
Ganesha
B8myhooks
Ganesha
Level 5
God Stats
3W - 1L
1,897 SR
Queue Stats
15W - 19L
1,886 Elo+
Party 3
Kukulkan
Kukulkan
SwimmingDogKick
Kukulkan
Level 14
God Stats
2W - 2L
1,595 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Apollo
Apollo
TCarterr
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 1L
1,886 Elo+
Party 3
Odin
Odin
axelzapo
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,569 Elo+
Party 1
Thanatos
Thanatos
xXAxelFatoXx
Thanatos
Level 79
God Stats
0W - 2L
1,407 SR
Queue Stats
5W - 8L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 16
12,785
913
8,556
17,375
8,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
Halfply
Rama
20
22 / 0 / 13
17,313
1,237
50,887
19,322
8,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
20
1 / 2 / 31
13,621
973
16,609
14,186
18,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
9 / 4 / 15
14,245
1,018
16,576
15,897
6,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
vKirai
Gilgamesh
20
9 / 4 / 21
15,434
1,102
22,133
21,681
28,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B8myhooks
Ganesha
20
0 / 7 / 11
13,493
964
10,369
27,573
32,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
4 / 7 / 7
13,445
960
21,239
16,566
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
TCarterr
Apollo
20
8 / 8 / 8
14,451
1,032
29,261
24,164
11,855
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
18
1 / 10 / 9
11,894
850
4,588
26,860
28,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
xXAxelFatoXx
Thanatos
19
8 / 12 / 6
13,128
938
18,044
26,081
12,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
62
44
Kills
21
21
Deaths
44
96
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ganesha
B8myhooks
Ganesha
0
7
11
0.79
W
3
11
16
1
W
Rama
Halfply
Rama
22
0
13
28.5
L
Kukulkan
4
7
7
1.07
L
Apollo
TCarterr
Apollo
8
8
8
1.5
W
Ganesha
1
2
31
8.25
L
Odin
1
10
9
0.55
W
Merlin
9
4
15
4.13
W
Gilgamesh
vKirai
Gilgamesh
9
4
21
4.88
L
Thanatos
xXAxelFatoXx
Thanatos
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,761
Damage
83,501
88,461
Taken
121,244
70,602
Mitigated
91,887
12,100
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
B8myhooks
Ganesha
10,369
633
0
1,518
27,573
32,531
0
11,415
16,158
22,902
0
W
8,556
1,593
1,824
2,443
17,375
8,544
0
6,845
10,530
36,718
0
W
Rama
Halfply
Rama
50,887
37,170
0
6,828
19,322
8,853
0
5,679
13,643
0
86,499
L
Kukulkan
21,239
2,270
0
230
16,566
6,605
0
5,935
10,631
62,796
0
L
Apollo
TCarterr
Apollo
29,261
15,765
0
1,518
24,164
11,855
0
7,786
16,378
0
79,621
W
Ganesha
16,609
974
0
222
14,186
18,272
0
5,978
8,208
27,383
0
L
Odin
4,588
1,651
0
0
26,860
28,857
0
11,427
15,433
0
11,455
W
Merlin
16,576
3,188
0
521
15,897
6,553
0
6,395
9,502
35,128
0
W
Gilgamesh
vKirai
Gilgamesh
22,133
5,505
0
262
21,681
28,380
0
6,711
14,970
0
37,105
L
Thanatos
xXAxelFatoXx
Thanatos
18,044
6,639
0
7,290
26,081
12,039
0
5,178
20,903
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,398
Gold Earned
66,411
263
Minions Killed
272
6
Camps Cleared
9
1,209,021
Distance Traveled
1,302,062
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,493
964
6
0
0
263,268
1
W
Ra
12,785
913
84
6
0
181,288
3
W
Rama
17,313
1,237
87
6
3
272,682
0
L
Kukulkan
13,445
960
93
7
1
236,488
0
L
Apollo
14,451
1,032
125
9
3
253,400
1
W
Ganesha
13,621
973
0
0
0
232,155
0
L
Odin
11,894
850
17
1
2
258,238
1
W
Merlin
14,245
1,018
56
4
2
250,915
0
W
Gilgamesh
15,434
1,102
36
3
1
271,981
0
L
Thanatos
13,128
938
31
2
3
290,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role