Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jack_Kuznettsov
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Party 2
Kali
Kali
Manu1803
Kali
Level 26
God Stats
1W - 2L
1,219 SR
Queue Stats
14W - 8L
1,579 Elo+
Party 2
Cupid
Cupid
Paltita7w7
Cupid
Level 88
God Stats
3W - 1L
1,553 SR
Queue Stats
146W - 149L
1,403 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,489 Elo+

VS

Team Averages
Level 70
1,566 SR
1,467 Elo+
Bellona
Bellona
BlackJackkX3
Bellona
Level 30
God Stats
14W - 9L
1,594 SR
Queue Stats
113W - 119L
1,393 Elo+
Party 1
He Bo
He Bo
HeatedOsprey184
He Bo
Level 46
God Stats
6W - 8L
1,452 SR
Queue Stats
84W - 74L
1,483 Elo+
Party 3
Persephone
Persephone
SOADCALIBUR37
Persephone
Level 158
God Stats
19W - 21L
1,497 SR
Queue Stats
307W - 294L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
blue board v2
Danzaburou
Level 68
God Stats
2W - 1L
1,785 SR
Queue Stats
227W - 194L
1,478 Elo+
Party 3
Aphrodite
Aphrodite
stoneman146
Aphrodite
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 175L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 6
12,910
615
13,335
7,200
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
 
Cerberus
15
2 / 2 / 15
9,705
462
10,805
21,374
16,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Jack_Kuznettsov
King Arthur
20
5 / 2 / 5
13,113
624
15,317
17,382
13,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
20
7 / 0 / 10
12,888
614
11,991
17,870
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
17
6 / 3 / 13
11,253
536
10,573
16,117
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackJackkX3
Bellona
18
2 / 4 / 0
11,029
525
3,716
17,569
12,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 5 / 2
8,816
420
4,989
13,050
4,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SOADCALIBUR37
Persephone
20
2 / 2 / 0
12,695
605
14,206
11,867
4,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blue board v2
Danzaburou
13
2 / 10 / 3
9,008
429
15,924
22,897
8,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
stoneman146
Aphrodite
14
2 / 8 / 3
9,313
443
6,695
21,422
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
29
Kills
8
8
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
6
12
W
Cerberus
 
Cerberus
2
2
15
4.75
L
Bellona
BlackJackkX3
Bellona
2
4
0
0.5
L
0
5
2
0.2
W
King Arthur
Jack_Kuznettsov
King Arthur
5
2
5
3.75
W
Kali
7
0
10
12
W
Cupid
6
3
13
4.17
L
Persephone
SOADCALIBUR37
Persephone
2
2
0
1
L
Danzaburou
blue board v2
Danzaburou
2
10
3
0.35
L
Aphrodite
stoneman146
Aphrodite
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,021
Damage
45,530
79,943
Taken
86,805
46,094
Mitigated
44,784
31,331
Healing
34,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,335
812
0
956
7,200
3,314
1,768
1,973
5,227
100,160
0
W
Cerberus
 
Cerberus
10,805
223
414
9,370
21,374
16,419
999
7,183
14,191
25,868
0
L
Bellona
BlackJackkX3
Bellona
3,716
1,472
0
6,675
17,569
12,802
1,136
679
16,854
0
66,291
L
4,989
549
0
4,263
13,050
4,017
104
2,137
10,833
57,089
0
W
King Arthur
Jack_Kuznettsov
King Arthur
15,317
861
0
4,975
17,382
13,215
1,454
5,950
11,432
0
84,328
W
Kali
11,991
7,106
0
4,869
17,870
7,356
2,917
7,222
10,648
0
118,363
W
Cupid
10,573
5,974
2,295
8,452
16,117
5,790
3,351
3,562
12,555
0
58,514
L
Persephone
SOADCALIBUR37
Persephone
14,206
882
209
4,155
11,867
4,841
0
2,155
9,656
118,960
0
L
Danzaburou
blue board v2
Danzaburou
15,924
9,136
0
5,975
22,897
8,107
172
8,462
14,353
0
57,352
L
Aphrodite
stoneman146
Aphrodite
6,695
2,089
3,767
9,430
21,422
15,017
100
10,252
10,968
36,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,869
Gold Earned
50,861
652
Minions Killed
593
0
Camps Cleared
0
2,125,002
Distance Traveled
1,877,013
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,910
615
182
9
0
425,874
7
W
Cerberus
9,705
462
45
2
0
414,649
2
L
Bellona
11,029
525
135
6
0
425,644
2
L
He Bo
8,816
420
96
5
0
370,588
1
W
King Arthur
13,113
624
150
7
0
441,389
2
W
Kali
12,888
614
178
8
0
488,912
4
W
Cupid
11,253
536
97
5
0
354,178
3
L
Persephone
12,695
605
216
10
0
428,443
1
L
Danzaburou
9,008
429
73
3
0
301,168
1
L
Aphrodite
9,313
443
73
3
0
351,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role