Player Matchup

Nu Wa
Nu Wa
Big_Stray_Pube
Nu Wa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
FlyingBudoo69
Danzaburou
Level 112
God Stats
3W - 1L
1,511 SR
Queue Stats
32W - 77L
1,334 Elo+
Party 1
Fenrir
Fenrir
Tai Lopez1546
Fenrir
Level 105
God Stats
4W - 5L
1,437 SR
Queue Stats
133W - 168L
1,479 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,378 Elo+

VS

Team Averages
Level 28
1,627 SR
1,423 Elo+
Neith
Neith
DRAKETHEGODDEST
Neith
Level 68
God Stats
1W - 2L
1,721 SR
Queue Stats
5W - 11L
1,406 Elo+
Party 2
Bellona
Bellona
Yabbiie
Bellona
Level 14
God Stats
1W - 2L
1,660 SR
Queue Stats
41W - 70L
1,364 Elo+
Solo
Merlin
Merlin
t3rm1nat0rgun
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,549
735
10,907
4,645
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FlyingBudoo69
Danzaburou
13
7 / 4 / 6
9,888
761
10,649
9,885
3,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 2 / 4
9,685
745
7,129
11,205
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
9,739
749
9,584
12,131
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Yabbiie
Bellona
11
2 / 4 / 2
8,159
628
4,502
12,064
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 4
7,661
589
3,463
8,862
2,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
6
7
2
1
W
Danzaburou
FlyingBudoo69
Danzaburou
7
4
6
2.5
W
5
2
4
3.5
L
Bellona
Yabbiie
Bellona
2
4
2
0.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
17,549
25,735
Taken
33,057
12,099
Mitigated
14,325
8,005
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,907
2,603
549
1,184
4,645
1,626
821
1,283
3,332
37,340
0
L
9,584
4,473
0
2,715
12,131
3,788
0
3,856
7,941
0
45,115
W
Danzaburou
FlyingBudoo69
Danzaburou
10,649
3,829
0
2,789
9,885
3,636
562
1,133
8,558
0
29,575
W
7,129
1,628
0
3,483
11,205
6,837
455
1,420
9,575
0
33,645
L
Bellona
Yabbiie
Bellona
4,502
1,116
0
2,615
12,064
8,044
0
3,339
8,245
397
17,135
L
3,463
183
0
291
8,862
2,493
0
2,568
5,964
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
25,559
151
Minions Killed
137
0
Camps Cleared
0
651,898
Distance Traveled
658,827
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,549
735
51
4
0
220,023
0
L
Neith
9,739
749
75
6
0
197,469
5
W
Danzaburou
9,888
761
55
4
0
196,895
2
W
Fenrir
9,685
745
45
3
0
234,980
2
L
Bellona
8,159
628
35
3
0
239,240
4
L
Merlin
7,661
589
27
2
0
222,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role