Player Matchup

Olorun
Olorun
 
Olorun
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AtARoo3
Chiron
Level 55
God Stats
11W - 8L
1,615 SR
Queue Stats
115W - 92L
1,537 Elo+
Party 1
Nike
Nike
buyaru
Nike
Level 104
God Stats
6W - 5L
1,311 SR
Queue Stats
176W - 160L
1,441 Elo+
Party 1
Khepri
Khepri
worldend9
Khepri
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 154L
1,445 Elo+
Party 1
Bellona
Bellona
もう寝ます
Bellona
Level 85
God Stats
5W - 7L
1,405 SR
Queue Stats
62W - 58L
1,508 Elo+
Party 1
Team Averages
Level 88
1,466 SR
1,486 Elo+

VS

Team Averages
Level 101
1,568 SR
1,507 Elo+
Sobek
Sobek
Call me Ding626
Sobek
Level 126
God Stats
17W - 17L
1,562 SR
Queue Stats
427W - 419L
1,535 Elo+
Party 3
Loki
Loki
Diego_Arr0903
Loki
Level 80
God Stats
15W - 15L
1,576 SR
Queue Stats
440W - 408L
1,490 Elo+
Party 2
Janus
Janus
Sax-senpai
Janus
Level 85
God Stats
4W - 5L
1,576 SR
Queue Stats
236W - 221L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
WZRD210
Sun Wukong
Level 125
God Stats
6W - 12L
1,612 SR
Queue Stats
714W - 716L
1,487 Elo+
Solo
Artemis
Artemis
WelcomeTwoChilis
Artemis
Level 89
God Stats
11W - 20L
1,514 SR
Queue Stats
359W - 376L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 0 / 1
10,712
630
11,511
9,374
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
AtARoo3
Chiron
15
3 / 1 / 1
8,626
507
8,799
5,487
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
buyaru
Nike
16
3 / 0 / 2
10,005
589
11,515
13,525
10,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
worldend9
Khepri
14
0 / 0 / 4
8,599
506
2,967
5,318
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 3
9,081
534
7,302
11,273
7,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,612
448
4,556
14,289
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 4 / 0
7,540
444
5,608
11,144
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
13
0 / 4 / 0
7,631
449
5,845
8,845
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WZRD210
Sun Wukong
13
0 / 3 / 1
7,980
469
7,084
14,474
9,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 1
7,101
418
2,248
10,909
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
1
7.5
W
Chiron
AtARoo3
Chiron
3
1
1
3.5
L
0
2
0
0
L
2
4
0
0.5
L
Janus
0
4
0
0
L
Sun Wukong
WZRD210
Sun Wukong
0
3
1
0.17
L
0
2
1
0.25
W
Nike
buyaru
Nike
3
0
2
4
W
Khepri
worldend9
Khepri
0
0
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
25,341
44,977
Taken
59,661
28,237
Mitigated
32,376
16,782
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,511
6,732
156
5,870
9,374
3,988
1,480
3,296
5,906
77,757
0
W
Chiron
AtARoo3
Chiron
8,799
3,621
464
1,989
5,487
2,157
1,747
1,453
4,034
0
59,469
L
4,556
448
0
5,741
14,289
12,602
0
5,416
8,873
30,974
0
L
5,608
741
0
3,556
11,144
3,404
0
1,390
9,754
0
44,571
L
Janus
5,845
760
0
2,133
8,845
2,917
0
4,762
4,083
46,536
0
L
Sun Wukong
WZRD210
Sun Wukong
7,084
935
0
4,891
14,474
9,615
0
1,517
12,957
0
51,994
L
2,248
613
0
4,731
10,909
3,838
0
2,864
8,045
0
47,313
W
Nike
buyaru
Nike
11,515
1,798
0
3,997
13,525
10,203
377
1,164
11,915
6,324
62,858
W
Khepri
worldend9
Khepri
2,967
145
320
1,246
5,318
4,433
0
2,321
2,865
31,775
0
W
7,302
3,600
0
2,740
11,273
7,456
1,415
1,533
9,482
0
72,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
37,864
592
Minions Killed
442
0
Camps Cleared
0
1,694,468
Distance Traveled
1,601,548
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,712
630
159
9
0
329,282
5
W
Chiron
8,626
507
132
8
0
302,026
4
L
Sobek
7,612
448
48
3
0
347,225
1
L
Loki
7,540
444
87
5
0
327,504
7
L
Janus
7,631
449
98
6
0
304,900
4
L
Sun Wukong
7,980
469
112
7
0
345,131
2
L
Artemis
7,101
418
97
6
0
276,788
1
W
Nike
10,005
589
138
8
0
353,732
4
W
Khepri
8,599
506
39
2
0
325,065
5
W
Bellona
9,081
534
124
7
0
384,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role