Player Matchup

Cthulhu
Cthulhu
AnimeJesus06
Cthulhu
Level 4
God Stats
2W - 2L
1,792 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 1
Aphrodite
Aphrodite
DartGoblinCR
Aphrodite
Level 17
God Stats
12W - 10L
1,661 SR
Queue Stats
165W - 153L
1,539 Elo+
Solo
Heimdallr
Heimdallr
GG Capu
Heimdallr
Level 29
God Stats
24W - 21L
1,537 SR
Queue Stats
41W - 49L
1,476 Elo+
Solo
King Arthur
King Arthur
Scythe__07
King Arthur
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 1
Nemesis
Nemesis
tadeo-jg-
Nemesis
Level 29
God Stats
1W - 4L
1,302 SR
Queue Stats
152W - 189L
1,573 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,552 Elo+

VS

Team Averages
Level 19
1,445 SR
1,493 Elo+
Apollo
Apollo
AdrianThaDon_
Apollo
Level 17
God Stats
4W - 7L
1,509 SR
Queue Stats
25W - 25L
1,523 Elo+
Solo
Set
Set
Err im a zombie
Set
Level 23
God Stats
6W - 6L
1,364 SR
Queue Stats
572W - 520L
1,550 Elo+
Solo
Cernunnos
Cernunnos
The_Schnoodler
Cernunnos
Level 21
God Stats
76W - 69L
1,524 SR
Queue Stats
128W - 150L
1,432 Elo+
Solo
Artio
Artio
byjafet892
Artio
Level 7
God Stats
1W - 1L
1,326 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo
Ah Puch
Ah Puch
tangy iPr
Ah Puch
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 34L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnimeJesus06
Cthulhu
16
1 / 7 / 5
10,179
377
8,181
22,319
14,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
DartGoblinCR
Aphrodite
18
1 / 6 / 7
11,205
415
9,869
26,992
16,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
GG Capu
Heimdallr
20
1 / 9 / 1
12,728
471
12,052
23,664
11,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Scythe__07
King Arthur
16
2 / 9 / 6
10,386
385
5,320
24,319
15,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
tadeo-jg-
Nemesis
20
12 / 2 / 2
14,055
521
18,327
29,629
13,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
17,821
660
26,346
22,254
10,811
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 5 / 8
13,384
496
5,545
20,029
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
The_Schnoodler
Cernunnos
20
8 / 4 / 4
15,430
571
21,480
13,646
6,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
20
7 / 5 / 17
16,077
595
19,618
30,818
25,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
tangy iPr
Ah Puch
20
5 / 1 / 14
14,239
527
31,791
19,199
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
17
Kills
32
33
Deaths
18
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
Cthulhu
AnimeJesus06
Cthulhu
1
7
5
0.5
L
Aphrodite
DartGoblinCR
Aphrodite
1
6
7
0.75
W
0
5
8
0.8
L
Heimdallr
GG Capu
Heimdallr
1
9
1
0.17
L
King Arthur
Scythe__07
King Arthur
2
9
6
0.56
W
Cernunnos
The_Schnoodler
Cernunnos
8
4
4
2.5
W
Artio
7
5
17
3.1
L
Nemesis
tadeo-jg-
Nemesis
12
2
2
6.5
W
Ah Puch
tangy iPr
Ah Puch
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
104,780
126,923
Taken
105,946
72,225
Mitigated
61,125
23,326
Healing
47,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,346
17,094
0
11,419
22,254
10,811
12,894
2,994
19,260
0
134,347
L
Cthulhu
AnimeJesus06
Cthulhu
8,181
1,111
72
2,884
22,319
14,477
650
8,084
14,235
49,691
0
L
Aphrodite
DartGoblinCR
Aphrodite
9,869
873
3,169
9,807
26,992
16,131
0
13,467
13,525
71,443
0
W
5,545
2,749
0
7,400
20,029
9,308
0
2,965
17,064
0
110,151
L
Heimdallr
GG Capu
Heimdallr
12,052
3,411
139
5,248
23,664
11,972
734
7,217
16,447
0
99,732
L
King Arthur
Scythe__07
King Arthur
5,320
397
0
0
24,319
15,885
289
9,575
14,744
116
34,703
W
Cernunnos
The_Schnoodler
Cernunnos
21,480
11,885
0
4,532
13,646
6,309
2,471
3,359
10,287
0
108,597
W
Artio
19,618
2,870
1,763
11,914
30,818
25,786
1,018
5,777
25,041
63,390
0
L
Nemesis
tadeo-jg-
Nemesis
18,327
5,055
0
2,007
29,629
13,760
0
13,066
16,563
0
113,340
W
Ah Puch
tangy iPr
Ah Puch
31,791
2,092
0
10,895
19,199
8,911
1,496
4,104
15,095
109,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
76,951
596
Minions Killed
738
0
Camps Cleared
0
2,456,932
Distance Traveled
2,564,926
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,821
660
217
8
0
576,934
0
L
Cthulhu
10,179
377
61
2
0
466,033
3
L
Aphrodite
11,205
415
146
5
0
428,084
3
W
Set
13,384
496
143
5
0
498,559
0
L
Heimdallr
12,728
471
178
7
0
459,737
0
L
King Arthur
10,386
385
64
2
0
505,064
2
W
Cernunnos
15,430
571
152
6
0
407,140
2
W
Artio
16,077
595
70
3
0
544,753
4
L
Nemesis
14,055
521
147
5
0
598,014
2
W
Ah Puch
14,239
527
156
6
0
537,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role