Player Matchup

Ao Kuang
Ao Kuang
GonzaVZC
Ao Kuang
Level 21
God Stats
6W - 5L
1,550 SR
Queue Stats
78W - 73L
1,542 Elo+
Party 2
Yemoja
Yemoja
Mafiosox
Yemoja
Level 29
God Stats
3W - 4L
1,462 SR
Queue Stats
251W - 277L
1,442 Elo+
Party 3
Ullr
Ullr
RenanSmith
Ullr
Level 23
God Stats
5W - 3L
1,547 SR
Queue Stats
95W - 134L
1,447 Elo+
Party 3
Erlang Shen
Erlang Shen
elneytor
Erlang Shen
Level 29
God Stats
10W - 11L
1,486 SR
Queue Stats
127W - 139L
1,474 Elo+
Party 2
Ra
Ra
pinkflaco
Ra
Level 15
God Stats
4W - 6L
1,397 SR
Queue Stats
31W - 37L
1,383 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,457 Elo+

VS

Team Averages
Level 15
1,562 SR
1,493 Elo+
Gilgamesh
Gilgamesh
DeathColoo
Gilgamesh
Level 8
God Stats
2W - 4L
1,680 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 1
Thor
Thor
GuidoRedondo15
Thor
Level 14
God Stats
2W - 4L
1,567 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1
Medusa
Medusa
MadOnion85
Medusa
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 70L
1,398 Elo+
Solo
Ares
Ares
Xargeras
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
rodripc2001
He Bo
Level 29
God Stats
5W - 6L
1,560 SR
Queue Stats
77W - 62L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GonzaVZC
Ao Kuang
16
11 / 0 / 5
9,716
648
12,174
14,913
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Mafiosox
Yemoja
13
1 / 0 / 4
8,293
553
4,680
5,023
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 1 / 2
5,629
375
1,368
3,189
698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
elneytor
Erlang Shen
15
6 / 1 / 5
9,452
630
6,676
6,204
3,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
7,246
483
2,653
4,245
1,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathColoo
Gilgamesh
11
0 / 4 / 0
6,426
428
1,907
8,215
3,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,898
460
2,700
8,968
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
MadOnion85
Medusa
11
0 / 1 / 1
6,718
448
3,515
8,078
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 8 / 2
6,221
415
2,376
11,615
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 0
7,677
512
8,657
8,834
3,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
2
2
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeathColoo
Gilgamesh
0
4
0
0
W
Ao Kuang
GonzaVZC
Ao Kuang
11
0
5
13.5
L
1
2
1
0.75
L
Medusa
MadOnion85
Medusa
0
1
1
0.5
W
Yemoja
Mafiosox
Yemoja
1
0
4
3
W
1
1
2
2
L
Ares
0
8
2
0.13
W
Erlang Shen
elneytor
Erlang Shen
6
1
5
8.5
W
1
0
4
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
19,155
33,574
Taken
45,710
13,852
Mitigated
18,449
13,984
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeathColoo
Gilgamesh
1,907
422
0
518
8,215
3,277
890
726
7,489
0
29,114
W
Ao Kuang
GonzaVZC
Ao Kuang
12,174
3,298
0
7,957
14,913
5,763
0
5,754
9,159
69,779
0
L
2,700
644
0
3,069
8,968
3,365
0
2,231
6,737
0
37,104
L
Medusa
MadOnion85
Medusa
3,515
1,868
0
2,591
8,078
2,441
0
4,112
3,966
0
33,524
W
Yemoja
Mafiosox
Yemoja
4,680
366
711
1,409
5,023
2,574
99
323
4,700
39,955
0
W
1,368
917
0
0
3,189
698
0
241
2,948
0
10,853
L
Ares
2,376
297
0
489
11,615
6,171
0
7,408
4,207
11,762
0
W
Erlang Shen
elneytor
Erlang Shen
6,676
3,507
0
3,089
6,204
3,289
2,252
2,141
4,063
0
44,700
W
2,653
208
107
711
4,245
1,528
132
2,574
1,671
32,412
0
L
8,657
784
0
1,726
8,834
3,195
618
5,030
3,804
48,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
33,940
353
Minions Killed
317
0
Camps Cleared
0
1,279,523
Distance Traveled
1,245,593
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,426
428
65
4
0
254,249
2
W
Ao Kuang
9,716
648
109
7
0
307,747
0
L
Thor
6,898
460
83
6
0
263,402
2
L
Medusa
6,718
448
68
5
0
250,341
1
W
Yemoja
8,293
553
66
4
0
269,251
2
W
Ullr
5,629
375
20
1
0
128,199
0
L
Ares
6,221
415
18
1
0
231,923
3
W
Erlang Shen
9,452
630
102
7
0
271,678
3
W
Ra
7,246
483
56
4
0
302,648
0
L
He Bo
7,677
512
83
6
0
245,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role