Player Matchup

Athena
Athena
Diamond II
 
Athena
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
Acorn101
Raijin
Diamond III
Level 135
God Stats
20W - 18L
1,531 SR
Queue Stats
483W - 463L
2,204 MMR
Party 1
Medusa
Medusa
Diamond II
GrantedSun
Medusa
Diamond II
Level 157
God Stats
12W - 11L
1,680 SR
Queue Stats
880W - 885L
2,392 MMR
Party 1
Nike
Nike
Diamond III
ImJustToastyy
Nike
Diamond III
Level 160
God Stats
2W - 1L
1,888 SR
Queue Stats
367W - 335L
2,299 MMR
Party 2
Hercules
Hercules
Diamond I
Lakenatoŕ
Hercules
Diamond I
Level 159
God Stats
3W - 9L
1,448 SR
Queue Stats
439W - 406L
2,494 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,609 SR
2,178 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,702 SR
2,192 MMR
Eset
Eset
Diamond II
 
Eset
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Masters
Bird
Horus
Masters
Level 159
God Stats
17W - 14L
1,635 SR
Queue Stats
298W - 267L
2,531 MMR
Solo
Xbalanque
Xbalanque
Masters
LoneWolfFTW
Xbalanque
Masters
Level 160
God Stats
7W - 1L
1,976 SR
Queue Stats
217W - 189L
2,344 MMR
Party 3
Loki
Loki
Diamond IV
MMRavenger
Loki
Diamond IV
Level 104
God Stats
8W - 6L
1,650 SR
Queue Stats
577W - 548L
2,246 MMR
Solo
Achilles
Achilles
Diamond III
SaVaGeDoGe
Achilles
Diamond III
Level 158
God Stats
3W - 3L
1,751 SR
Queue Stats
53W - 33L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 10
8,987
499
4,554
19,624
13,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Acorn101
Raijin
14
3 / 5 / 3
8,635
480
9,357
11,261
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GrantedSun
Medusa
14
4 / 8 / 2
9,493
527
11,521
17,001
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 5
9,729
541
11,309
13,299
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Lakenatoŕ
Hercules
14
0 / 6 / 2
8,832
491
7,406
15,685
10,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshSetSobekTsukuyomi

VS

Bans
PersephoneNe ZhaScyllaDa JiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
11 / 2 / 4
11,068
615
17,777
10,003
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Bird
Horus
13
4 / 5 / 15
9,038
502
10,872
21,348
15,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
LoneWolfFTW
Xbalanque
16
4 / 5 / 9
10,068
559
10,786
11,197
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 8
10,528
585
9,046
11,292
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SaVaGeDoGe
Achilles
15
5 / 3 / 9
9,372
521
11,984
14,321
15,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
14
Kills
28
28
Deaths
16
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
10
1.5
W
Eset
 
Eset
11
2
4
6.5
L
Raijin
Acorn101
Raijin
3
5
3
0.9
W
Horus
Bird
Horus
4
5
15
2.3
L
Medusa
GrantedSun
Medusa
4
8
2
0.63
L
6
5
5
1.7
L
Hercules
Lakenatoŕ
Hercules
0
6
2
0.17
W
Xbalanque
LoneWolfFTW
Xbalanque
4
5
9
1.7
W
4
1
8
8
W
Achilles
SaVaGeDoGe
Achilles
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
60,465
76,870
Taken
68,161
38,894
Mitigated
44,384
12,196
Healing
26,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,554
1,160
0
790
19,624
13,256
0
4,560
15,064
18,035
0
W
Eset
 
Eset
17,777
1,049
727
2,342
10,003
4,424
29
3,217
6,786
87,839
0
L
Raijin
Acorn101
Raijin
9,357
647
108
1,723
11,261
3,250
0
4,926
6,335
61,116
0
W
Horus
Bird
Horus
10,872
4,226
3,989
9,103
21,348
15,499
311
5,117
16,231
0
24,829
L
Medusa
GrantedSun
Medusa
11,521
6,239
0
4,090
17,001
5,511
65
3,102
13,672
0
62,644
L
11,309
1,017
0
500
13,299
6,013
0
2,025
11,274
0
50,353
L
Hercules
Lakenatoŕ
Hercules
7,406
2,654
0
4,985
15,685
10,864
0
3,164
12,521
0
51,380
W
Xbalanque
LoneWolfFTW
Xbalanque
10,786
4,222
0
1,737
11,197
4,155
2,938
1,992
9,205
0
81,038
W
9,046
1,893
0
5,592
11,292
4,407
0
605
10,687
0
80,010
W
Achilles
SaVaGeDoGe
Achilles
11,984
3,859
0
3,155
14,321
15,899
0
2,980
11,341
0
44,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
50,074
447
Minions Killed
561
0
Camps Cleared
0
1,662,123
Distance Traveled
1,817,842
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,987
499
15
1
0
354,218
9
W
Eset
11,068
615
161
9
0
371,482
9
L
Raijin
8,635
480
113
6
0
318,462
9
W
Horus
9,038
502
29
2
0
358,701
9
L
Medusa
9,493
527
109
6
0
306,593
6
L
Nike
9,729
541
91
5
0
336,976
1
L
Hercules
8,832
491
119
7
0
345,874
1
W
Xbalanque
10,068
559
131
7
0
319,263
5
W
Loki
10,528
585
157
9
0
418,104
7
W
Achilles
9,372
521
83
5
0
350,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role