Player Matchup

Kukulkan
Kukulkan
AlexE09
Kukulkan
Level 16
God Stats
45W - 23L
1,683 SR
Queue Stats
46W - 24L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Alshemary
Tsukuyomi
Level 7
God Stats
3W - 0L
1,798 SR
Queue Stats
4W - 1L
1,701 Elo+
Solo
King Arthur
King Arthur
BlackDevil15
King Arthur
Level 18
God Stats
31W - 15L
1,681 SR
Queue Stats
45W - 21L
1,683 Elo+
Party 1
Janus
Janus
MysthoganX
Janus
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
71W - 35L
1,678 Elo+
Party 1
Ymir
Ymir
SoLoski
Ymir
Level 16
God Stats
6W - 1L
1,839 SR
Queue Stats
69W - 26L
1,746 Elo+
Party 1
Team Averages
Level 15
1,658 SR
1,692 Elo+

VS

Team Averages
Level 14
1,698 SR
1,613 Elo+
Kukulkan
Kukulkan
CatastrophicRubi
Kukulkan
Level 9
God Stats
4W - 3L
1,483 SR
Queue Stats
18W - 14L
1,431 Elo+
Party 2
Hades
Hades
Toxic_pitfall
Hades
Level 28
God Stats
18W - 7L
1,792 SR
Queue Stats
34W - 26L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
WardenIsGod
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,620 Elo+
Solo
Sol
Sol
kokMeetSandwich
Sol
Level 11
God Stats
7W - 6L
1,963 SR
Queue Stats
47W - 25L
1,905 Elo+
Solo
Agni
Agni
pauloandrade1498
Agni
Level 17
God Stats
6W - 3L
1,752 SR
Queue Stats
43W - 38L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexE09
Kukulkan
20
2 / 3 / 15
13,107
1,008
11,569
11,220
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Alshemary
Tsukuyomi
20
11 / 11 / 14
14,071
1,082
23,440
21,302
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BlackDevil15
King Arthur
20
5 / 7 / 19
13,155
1,012
17,998
24,207
34,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
20
11 / 5 / 18
15,248
1,173
29,038
15,189
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
SoLoski
Ymir
20
12 / 2 / 22
15,780
1,214
21,599
23,958
47,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 12
12,988
999
14,139
17,142
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 12 / 14
13,975
1,075
17,516
26,849
15,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
WardenIsGod
Jormungandr
19
2 / 7 / 22
12,538
964
11,542
22,413
24,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 9 / 11
13,328
1,025
31,649
27,473
10,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 6 / 12
13,435
1,033
16,827
16,212
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
99
41
Kills
28
28
Deaths
41
88
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexE09
Kukulkan
2
3
15
3.17
W
Tsukuyomi
Alshemary
Tsukuyomi
11
11
14
1.64
W
King Arthur
BlackDevil15
King Arthur
5
7
19
2.07
L
6
7
12
1.71
W
Janus
11
5
18
4
W
Ymir
SoLoski
Ymir
12
2
22
11.5
L
8
12
14
1.25
L
Jormungandr
WardenIsGod
Jormungandr
2
7
22
1.86
L
5
9
11
1.17
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,644
Damage
91,673
95,876
Taken
110,089
103,022
Mitigated
63,905
1,552
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexE09
Kukulkan
11,569
464
0
0
11,220
4,715
0
10,450
770
55,627
0
W
Tsukuyomi
Alshemary
Tsukuyomi
23,440
6,890
0
997
21,302
8,632
0
20,529
773
0
36,616
W
King Arthur
BlackDevil15
King Arthur
17,998
3,223
0
0
24,207
34,872
0
23,398
809
0
24,472
L
14,139
1,100
0
660
17,142
7,141
0
6,919
10,223
40,213
0
W
Janus
29,038
2,987
0
555
15,189
6,929
0
14,617
572
59,565
0
W
Ymir
SoLoski
Ymir
21,599
3,756
0
0
23,958
47,874
0
22,679
1,279
35,434
0
L
17,516
1,173
450
2,809
26,849
15,505
0
18,339
8,510
23,682
0
L
Jormungandr
WardenIsGod
Jormungandr
11,542
3,981
0
0
22,413
24,312
0
13,966
8,447
26,340
0
L
31,649
11,816
0
8,785
27,473
10,957
0
15,619
11,854
77,631
0
L
16,827
1,249
401
693
16,212
5,990
0
7,363
8,849
36,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,361
Gold Earned
66,264
253
Minions Killed
244
5
Camps Cleared
9
1,223,384
Distance Traveled
1,117,008
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,107
1,008
125
10
0
228,419
0
W
Tsukuyomi
14,071
1,082
26
2
4
250,008
4
W
King Arthur
13,155
1,012
4
0
0
245,625
0
L
Kukulkan
12,988
999
36
3
1
217,209
0
W
Janus
15,248
1,173
65
5
1
238,050
1
W
Ymir
15,780
1,214
33
3
0
261,282
1
L
Hades
13,975
1,075
23
2
0
219,061
0
L
Jormungandr
12,538
964
35
3
1
216,265
0
L
Sol
13,328
1,025
113
9
2
222,020
0
L
Agni
13,435
1,033
37
3
5
242,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role