Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
D0CKЁЯ
Bacchus
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 381L
1,136 MMR
Party 1
Chaac
Chaac
Silver II
DocRokka
Chaac
Silver II
Level 47
God Stats
1W - 1L
1,362 SR
Queue Stats
21W - 26L
1,164 MMR
Solo
Danzaburou
Danzaburou
Silver I
MrCoxXd
Danzaburou
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 195L
1,181 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,472 SR
1,296 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,608 SR
1,164 MMR
Fafnir
Fafnir
Silver III
Arbelyst
Fafnir
Silver III
Level 158
God Stats
12W - 6L
1,765 SR
Queue Stats
122W - 127L
910 MMR
Party 2
Artemis
Artemis
Silver III
MrHugoo
Artemis
Silver III
Level 40
God Stats
2W - 2L
1,660 SR
Queue Stats
32W - 39L
1,190 MMR
Solo
Ah Puch
Ah Puch
Gold IV
SpinSovereign
Ah Puch
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,326 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
brownie342
Ne Zha
Silver IV
Level 106
God Stats
1W - 6L
1,617 SR
Queue Stats
21W - 36L
1,277 MMR
Solo
King Arthur
King Arthur
Silver IV
lilpiolin
King Arthur
Silver IV
Level 37
God Stats
14W - 26L
1,500 SR
Queue Stats
162W - 189L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 0
4,161
694
977
3,938
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
 
Ra
8
0 / 0 / 0
4,084
681
736
1,274
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
D0CKЁЯ
Bacchus
5
0 / 2 / 1
3,560
593
1,744
3,278
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
DocRokka
Chaac
8
2 / 1 / 0
4,399
733
2,441
3,725
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MrCoxXd
Danzaburou
7
1 / 1 / 0
4,021
670
1,567
3,295
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTiamatPersephoneApolloSet

VS

Bans
GilgameshGuan YuAnhurSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arbelyst
Fafnir
5
0 / 0 / 2
3,704
617
755
2,672
1,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
MrHugoo
Artemis
6
3 / 1 / 0
4,162
694
2,641
2,938
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
7
0 / 0 / 0
3,828
638
994
1,390
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
brownie342
Ne Zha
5
0 / 3 / 1
3,581
597
1,009
4,354
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
lilpiolin
King Arthur
5
0 / 0 / 0
3,152
525
840
2,115
523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
W
Ra
 
Ra
0
0
0
0
L
Fafnir
Arbelyst
Fafnir
0
0
2
1
W
Bacchus
D0CKЁЯ
Bacchus
0
2
1
0.25
W
Chaac
DocRokka
Chaac
2
1
0
2
W
Danzaburou
MrCoxXd
Danzaburou
1
1
0
1
L
Artemis
MrHugoo
Artemis
3
1
0
3
L
Ah Puch
0
0
0
0
L
Ne Zha
brownie342
Ne Zha
0
3
1
0.17
L
King Arthur
lilpiolin
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,465
Damage
6,239
15,510
Taken
13,469
6,726
Mitigated
3,707
6,322
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
977
65
0
1,303
3,938
1,022
0
593
3,345
0
14,839
W
Ra
 
Ra
736
205
86
582
1,274
383
49
674
600
21,830
0
L
Fafnir
Arbelyst
Fafnir
755
241
0
995
2,672
1,073
0
789
1,853
5,491
0
W
Bacchus
D0CKЁЯ
Bacchus
1,744
642
0
687
3,278
1,750
0
194
3,084
5,040
0
W
Chaac
DocRokka
Chaac
2,441
694
0
1,886
3,725
2,757
242
0
3,725
0
18,937
W
Danzaburou
MrCoxXd
Danzaburou
1,567
458
0
1,778
3,295
814
0
288
3,007
0
18,763
L
Artemis
MrHugoo
Artemis
2,641
1,595
0
808
2,938
706
0
949
1,989
0
11,764
L
Ah Puch
994
82
0
798
1,390
384
0
457
875
19,653
0
L
Ne Zha
brownie342
Ne Zha
1,009
517
0
542
4,354
1,021
0
197
4,037
0
14,526
L
King Arthur
lilpiolin
King Arthur
840
340
0
1,040
2,115
523
0
0
1,966
0
5,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,225
Gold Earned
18,427
168
Minions Killed
123
0
Camps Cleared
0
581,375
Distance Traveled
511,470
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,161
694
46
8
0
129,394
2
W
Ra
4,084
681
49
8
0
115,392
2
L
Fafnir
3,704
617
3
1
0
114,065
1
W
Bacchus
3,560
593
10
2
0
118,422
0
W
Chaac
4,399
733
30
5
0
101,744
1
W
Danzaburou
4,021
670
33
6
0
116,423
1
L
Artemis
4,162
694
32
5
0
106,065
1
L
Ah Puch
3,828
638
39
7
0
101,908
2
L
Ne Zha
3,581
597
35
6
0
122,850
0
L
King Arthur
3,152
525
14
2
0
66,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role