Player Matchup

Cthulhu
Cthulhu
BloodRedSakura
Cthulhu
Level 66
God Stats
15W - 13L
1,332 SR
Queue Stats
106W - 96L
1,370 Elo+
Party 2
Mulan
Mulan
LuxIncarnate
Mulan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,432 Elo+
Party 2
Fenrir
Fenrir
ShadoGarish
Fenrir
Level 145
God Stats
3W - 2L
1,790 SR
Queue Stats
51W - 53L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
edgarperalram
Kukulkan
Level 64
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Izanami
Izanami
illmob
Izanami
Level 62
God Stats
80W - 67L
1,570 SR
Queue Stats
119W - 127L
1,483 Elo+
Solo
Team Averages
Level 77
1,581 SR
1,368 Elo+

VS

Team Averages
Level 78
1,577 SR
1,526 Elo+
Gilgamesh
Gilgamesh
Graelol
Gilgamesh
Level 58
God Stats
2W - 1L
1,637 SR
Queue Stats
125W - 110L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MCSolt1795
Morgan Le Fay
Level 11
God Stats
1W - 2L
1,273 SR
Queue Stats
28W - 18L
1,541 Elo+
Party 1
Nemesis
Nemesis
RenegadeGA1
Nemesis
Level 128
God Stats
1W - 0L
1,579 SR
Queue Stats
45W - 28L
1,661 Elo+
Solo
Vamana
Vamana
SWAGIN_STEVIE
Vamana
Level 69
God Stats
4W - 1L
1,607 SR
Queue Stats
28W - 20L
1,355 Elo+
Party 1
Baba Yaga
Baba Yaga
arc3212
Baba Yaga
Level 122
God Stats
3W - 0L
1,787 SR
Queue Stats
128W - 111L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 13
14,317
1,101
21,991
28,405
27,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 12 / 12
13,477
1,037
24,007
37,351
47,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
11 / 7 / 8
14,753
1,135
14,523
26,994
11,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
edgarperalram
Kukulkan
14
0 / 0 / 1
8,256
635
0
0
0
Izanami
illmob
Izanami
19
3 / 12 / 9
12,998
1,000
18,855
20,679
8,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Graelol
Gilgamesh
20
9 / 3 / 18
14,276
1,098
20,233
16,859
11,171
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
MCSolt1795
Morgan Le Fay
20
4 / 7 / 26
13,923
1,071
22,573
14,954
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
RenegadeGA1
Nemesis
20
5 / 5 / 17
13,181
1,014
18,030
19,122
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 4 / 14
15,983
1,229
22,118
24,461
19,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
arc3212
Baba Yaga
20
3 / 4 / 23
13,486
1,037
24,318
14,961
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
134
23
Kills
36
36
Deaths
23
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
5
5
13
2.3
W
Gilgamesh
Graelol
Gilgamesh
9
3
18
6
L
4
12
12
0.83
W
Morgan Le Fay
MCSolt1795
Morgan Le Fay
4
7
26
2.43
W
Nemesis
RenegadeGA1
Nemesis
5
5
17
2.7
W
15
4
14
5.5
L
Fenrir
11
7
8
2.14
W
Baba Yaga
arc3212
Baba Yaga
3
4
23
3.63
L
Kukulkan
edgarperalram
Kukulkan
0
0
1
0.5
L
Izanami
illmob
Izanami
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
107,272
113,429
Taken
90,357
94,704
Mitigated
58,542
7,794
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,991
1,868
1,290
0
28,405
27,374
0
11,372
16,712
47,344
0
W
Gilgamesh
Graelol
Gilgamesh
20,233
7,917
508
967
16,859
11,171
0
3,403
12,442
663
35,087
L
24,007
5,169
354
2,651
37,351
47,035
0
13,316
23,589
0
53,489
W
Morgan Le Fay
MCSolt1795
Morgan Le Fay
22,573
2,841
0
1,264
14,954
11,487
0
3,464
11,490
37,477
0
W
Nemesis
RenegadeGA1
Nemesis
18,030
9,967
0
5,304
19,122
8,218
0
3,626
15,490
0
38,445
W
22,118
9,201
1,981
6,739
24,461
19,492
0
6,913
17,548
0
59,703
L
Fenrir
14,523
3,154
0
2,121
26,994
11,728
0
13,076
13,670
0
26,425
W
Baba Yaga
arc3212
Baba Yaga
24,318
772
432
4,064
14,961
8,174
0
4,585
10,376
50,740
0
L
Kukulkan
edgarperalram
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
illmob
Izanami
18,855
14,054
0
1,378
20,679
8,567
0
8,521
11,925
0
44,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,801
Gold Earned
70,849
207
Minions Killed
268
6
Camps Cleared
13
878,805
Distance Traveled
1,270,188
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,317
1,101
61
5
0
224,885
0
W
Gilgamesh
14,276
1,098
20
2
3
237,986
0
L
Mulan
13,477
1,037
54
4
2
216,160
0
W
Morgan Le Fay
13,923
1,071
37
3
1
227,398
0
W
Nemesis
13,181
1,014
36
3
7
263,257
0
W
Vamana
15,983
1,229
99
8
0
271,777
0
L
Fenrir
14,753
1,135
24
2
2
288,656
2
W
Baba Yaga
13,486
1,037
76
6
2
269,770
0
L
Kukulkan
8,256
635
0
0
0
0
0
L
Izanami
12,998
1,000
68
5
2
149,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role