Player Matchup

Fenrir
Fenrir
LordAtipa
Fenrir
Level 16
God Stats
2W - 2L
1,232 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 1
Poseidon
Poseidon
LordSupay
Poseidon
Level 17
God Stats
3W - 2L
1,308 SR
Queue Stats
14W - 16L
1,296 Elo+
Party 1
Skadi
Skadi
Rostalg
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2
Guan Yu
Guan Yu
Steviewonderlnd
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 107L
1,500 Elo+
Solo
Ares
Ares
lightroom1
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,408 SR
1,344 Elo+

VS

Team Averages
Level 26
1,378 SR
1,320 Elo+
Thanatos
Thanatos
Hydracrotch
Thanatos
Level 14
God Stats
4W - 5L
1,370 SR
Queue Stats
12W - 13L
1,283 Elo+
Solo
Scylla
Scylla
IronSide99
Scylla
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
275W - 313L
1,352 Elo+
Solo
Cerberus
Cerberus
MerlinMan73
Cerberus
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
282W - 301L
1,321 Elo+
Solo
Set
Set
eanay
Set
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
55W - 55L
1,411 Elo+
Solo
Nu Wa
Nu Wa
slimegodxd
Nu Wa
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
18W - 30L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordAtipa
Fenrir
13
8 / 1 / 0
8,215
587
5,598
8,873
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
LordSupay
Poseidon
14
2 / 3 / 5
8,421
602
8,411
8,069
2,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Rostalg
Skadi
12
4 / 1 / 4
7,597
543
6,325
6,378
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 3
8,143
582
7,899
12,764
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 5
7,811
558
5,348
7,996
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hydracrotch
Thanatos
11
2 / 6 / 1
7,004
500
7,368
11,501
8,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IronSide99
Scylla
7
1 / 2 / 3
5,466
390
1,840
3,067
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MerlinMan73
Cerberus
9
3 / 6 / 1
6,315
451
5,804
15,182
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
eanay
Set
11
4 / 4 / 3
7,195
514
6,152
9,542
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 4 / 2
5,804
415
6,256
6,873
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
10
10
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hydracrotch
Thanatos
2
6
1
0.42
L
Scylla
IronSide99
Scylla
1
2
3
1.25
W
Fenrir
LordAtipa
Fenrir
8
1
0
8
W
Poseidon
LordSupay
Poseidon
2
3
5
1.5
L
Cerberus
MerlinMan73
Cerberus
3
6
1
0.58
W
Skadi
Rostalg
Skadi
4
1
4
6
W
5
2
3
3.25
L
Set
eanay
Set
4
4
3
1.38
W
3
3
5
1.83
L
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
27,420
44,080
Taken
46,165
24,653
Mitigated
22,543
17,631
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hydracrotch
Thanatos
7,368
2,039
0
5,553
11,501
8,310
278
1,424
9,537
258
25,821
L
Scylla
IronSide99
Scylla
1,840
541
0
47
3,067
753
0
947
2,120
12,496
0
W
Fenrir
LordAtipa
Fenrir
5,598
1,312
0
3,450
8,873
3,558
802
1,237
7,436
0
42,208
W
Poseidon
LordSupay
Poseidon
8,411
1,900
243
4,319
8,069
2,375
428
3,937
3,830
53,529
0
L
Cerberus
MerlinMan73
Cerberus
5,804
608
0
5,104
15,182
8,355
0
6,655
8,497
20,685
0
W
Skadi
Rostalg
Skadi
6,325
3,690
0
1,654
6,378
2,140
2,595
3,069
3,207
0
40,764
W
7,899
1,757
202
5,548
12,764
11,821
62
1,145
11,543
0
38,056
L
Set
eanay
Set
6,152
2,192
0
2,713
9,542
3,471
0
2,006
7,386
0
34,039
W
5,348
362
0
2,215
7,996
4,759
723
3,941
3,953
19,576
0
L
Nu Wa
6,256
1,553
0
500
6,873
1,654
240
2,727
4,056
22,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
31,784
369
Minions Killed
220
0
Camps Cleared
0
1,315,667
Distance Traveled
1,093,611
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,004
500
46
3
0
227,396
1
L
Scylla
5,466
390
28
2
0
130,807
0
W
Fenrir
8,215
587
73
5
0
286,210
0
W
Poseidon
8,421
602
119
9
0
242,643
3
L
Cerberus
6,315
451
48
3
0
219,407
5
W
Skadi
7,597
543
66
5
0
243,932
2
W
Guan Yu
8,143
582
75
5
0
276,482
1
L
Set
7,195
514
58
4
0
284,012
0
W
Ares
7,811
558
36
3
0
266,400
3
L
Nu Wa
5,804
415
40
3
0
231,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role