Player Matchup

Cthulhu
Cthulhu
DivineKingOfSwag
Cthulhu
Level 13
God Stats
17W - 22L
1,460 SR
Queue Stats
18W - 24L
1,392 Elo+
Party 1
Merlin
Merlin
JuicyDarkHoles
Merlin
Level 6
God Stats
9W - 12L
1,370 SR
Queue Stats
73W - 72L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Swag_McSavage
Ah Puch
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 44L
1,434 Elo+
Party 1
Bellona
Bellona
Swag_McSwagster
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yerdan87
Tsukuyomi
Level 28
God Stats
2W - 3L
1,687 SR
Queue Stats
35W - 39L
1,411 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,390 Elo+

VS

Team Averages
Level 19
1,581 SR
1,396 Elo+
Bakasura
Bakasura
Kurashaiii
Bakasura
Level 17
God Stats
3W - 1L
1,754 SR
Queue Stats
59W - 62L
1,393 Elo+
Party 2
Ymir
Ymir
MónbaK
Ymir
Level 8
God Stats
3W - 0L
1,805 SR
Queue Stats
8W - 6L
1,442 Elo+
Party 2
Anubis
Anubis
OneMuni
Anubis
Level 29
God Stats
83W - 62L
1,577 SR
Queue Stats
178W - 158L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Thunderhawk307
Heimdallr
Level 25
God Stats
4W - 2L
1,557 SR
Queue Stats
40W - 45L
1,358 Elo+
Party 2
Vamana
Vamana
xNatsu4
Vamana
Level 18
God Stats
19W - 15L
1,212 SR
Queue Stats
400W - 454L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
9,470
430
12,451
17,519
11,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 9 / 7
10,553
480
21,414
13,884
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
14
6 / 9 / 2
9,563
435
14,056
17,232
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 0
8,296
377
5,125
12,972
13,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Yerdan87
Tsukuyomi
16
1 / 7 / 3
9,777
444
7,336
18,061
9,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kurashaiii
Bakasura
19
13 / 2 / 6
12,351
561
15,759
18,552
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
MónbaK
Ymir
15
0 / 7 / 9
10,774
490
5,829
20,636
17,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
OneMuni
Anubis
19
14 / 3 / 7
12,720
578
20,854
21,603
10,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Thunderhawk307
Heimdallr
15
3 / 9 / 8
9,673
440
7,924
15,499
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
xNatsu4
Vamana
17
6 / 1 / 2
10,932
497
9,053
13,974
12,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
22
Kills
36
37
Deaths
22
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
L
9
9
7
1.39
W
Bakasura
Kurashaiii
Bakasura
13
2
6
8
W
Ymir
MónbaK
Ymir
0
7
9
0.64
W
Anubis
OneMuni
Anubis
14
3
7
5.83
L
Ah Puch
6
9
2
0.78
L
0
8
0
0
W
Heimdallr
Thunderhawk307
Heimdallr
3
9
8
0.78
L
Tsukuyomi
Yerdan87
Tsukuyomi
1
7
3
0.36
W
Vamana
xNatsu4
Vamana
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,382
Damage
59,419
79,668
Taken
90,264
43,718
Mitigated
53,791
13,930
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,451
1,179
770
4,173
17,519
11,993
695
5,176
12,148
39,460
0
L
21,414
1,316
0
619
13,884
4,636
938
4,726
8,948
62,890
0
W
Bakasura
Kurashaiii
Bakasura
15,759
11,604
0
7,073
18,552
7,196
0
7,885
10,519
0
81,935
W
Ymir
MónbaK
Ymir
5,829
365
0
1,969
20,636
17,439
0
15,152
4,832
38,003
0
W
Anubis
OneMuni
Anubis
20,854
605
367
14,665
21,603
10,971
1,851
12,243
9,182
79,472
0
L
Ah Puch
14,056
1,574
0
2,753
17,232
4,133
0
11,016
5,926
44,297
0
L
5,125
2,715
0
596
12,972
13,424
584
0
12,768
2,940
26,973
W
Heimdallr
Thunderhawk307
Heimdallr
7,924
3,209
0
1,048
15,499
6,132
371
11,317
3,738
0
35,475
L
Tsukuyomi
Yerdan87
Tsukuyomi
7,336
1,767
0
5,019
18,061
9,532
0
5,765
11,952
180
66,557
W
Vamana
xNatsu4
Vamana
9,053
6,026
0
5,562
13,974
12,053
372
517
13,457
0
65,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
56,450
360
Minions Killed
485
0
Camps Cleared
0
1,939,991
Distance Traveled
1,976,808
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,470
430
44
2
0
489,057
2
L
Merlin
10,553
480
91
4
0
351,114
5
W
Bakasura
12,351
561
122
6
0
498,086
4
W
Ymir
10,774
490
68
3
0
337,078
0
W
Anubis
12,720
578
121
6
0
357,536
0
L
Ah Puch
9,563
435
64
3
0
330,222
0
L
Bellona
8,296
377
42
2
0
382,543
1
W
Heimdallr
9,673
440
59
3
0
382,048
1
L
Tsukuyomi
9,777
444
119
5
0
387,055
1
W
Vamana
10,932
497
115
5
0
402,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role