Player Matchup

Susano
Susano
Masters
Brïsk
Susano
Masters
Level 159
God Stats
45W - 27L
1,772 SR
Queue Stats
367W - 257L
3,352 MMR
Solo
Vulcan
Vulcan
Masters
DaLama
Vulcan
Masters
Level 160
God Stats
3W - 2L
1,822 SR
Queue Stats
1,172W - 1,059L
3,177 MMR
Party 1
Geb
Geb
Masters
EatmyFarts6969
Geb
Masters
Level 160
God Stats
1W - 1L
1,341 SR
Queue Stats
289W - 228L
3,191 MMR
Party 1
Anhur
Anhur
Masters
NÖTE
Anhur
Masters
Level 102
God Stats
11W - 4L
1,746 SR
Queue Stats
138W - 77L
2,981 MMR
Solo
Ao Kuang
Ao Kuang
Masters
jnGrim
Ao Kuang
Masters
Level 157
God Stats
33W - 27L
1,706 SR
Queue Stats
466W - 439L
3,225 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,678 SR
3,185 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,800 SR
3,191 MMR
Zhong Kui
Zhong Kui
Grandmaster
Dirtyy Rogue
Zhong Kui
Grandmaster
Level 159
God Stats
37W - 14L
1,925 SR
Queue Stats
436W - 253L
3,392 MMR
Party 2
Terra
Terra
Masters
Herro Tyler
Terra
Masters
Level 72
God Stats
21W - 24L
1,701 SR
Queue Stats
696W - 636L
3,166 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
LORDBANKAI
Cu Chulainn
Masters
Level 159
God Stats
153W - 115L
1,819 SR
Queue Stats
703W - 610L
3,088 MMR
Solo
Jing Wei
Jing Wei
Grandmaster
Rustyyyyyy
Jing Wei
Grandmaster
Level 158
God Stats
0W - 1L
1,849 SR
Queue Stats
439W - 258L
3,391 MMR
Party 2
Serqet
Serqet
Masters
thesnapplecap
Serqet
Masters
Level 160
God Stats
0W - 1L
1,705 SR
Queue Stats
501W - 479L
2,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brïsk
Susano
20
12 / 7 / 15
21,735
543
37,941
30,371
20,736
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
DaLama
Vulcan
20
11 / 4 / 17
23,224
581
48,057
23,742
14,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
1 / 7 / 17
20,543
514
18,767
41,166
47,889
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
NÖTE
Anhur
20
3 / 8 / 14
20,405
510
29,213
37,153
18,003
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
jnGrim
Ao Kuang
20
11 / 7 / 9
22,013
550
20,689
40,282
36,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshPersephoneAthenaSet

VS

Bans
SolSobekApolloCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dirtyy Rogue
Zhong Kui
20
3 / 7 / 19
18,988
475
29,586
38,038
31,273
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 18
16,505
413
13,843
44,669
68,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
LORDBANKAI
Cu Chulainn
20
10 / 7 / 14
19,613
490
35,655
41,720
65,444
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Rustyyyyyy
Jing Wei
20
11 / 12 / 11
21,438
536
33,717
39,610
15,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 12
18,532
463
13,829
30,439
25,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
107
38
Kills
33
33
Deaths
38
72
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Susano
Brïsk
Susano
12
7
15
2.79
W
Vulcan
DaLama
Vulcan
11
4
17
4.88
L
Zhong Kui
Dirtyy Rogue
Zhong Kui
3
7
19
1.79
W
1
7
17
1.36
L
3
5
18
2.4
L
Cu Chulainn
LORDBANKAI
Cu Chulainn
10
7
14
2.43
W
Anhur
NÖTE
Anhur
3
8
14
1.25
L
Jing Wei
Rustyyyyyy
Jing Wei
11
12
11
1.38
W
Ao Kuang
jnGrim
Ao Kuang
11
7
9
2.21
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,667
Damage
126,630
172,714
Taken
194,476
137,062
Mitigated
207,142
56,130
Healing
50,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Brïsk
Susano
37,941
11,752
0
5,118
30,371
20,736
1,130
9,260
19,978
0
176,647
W
Vulcan
DaLama
Vulcan
48,057
10,372
333
7,752
23,742
14,419
2,908
10,678
11,743
207,915
4,506
L
Zhong Kui
Dirtyy Rogue
Zhong Kui
29,586
1,428
0
18,744
38,038
31,273
1,034
18,270
19,768
180,916
0
W
18,767
2,250
0
4,327
41,166
47,889
447
11,812
26,578
55,519
0
L
13,843
1,850
3,792
7,433
44,669
68,891
63
24,857
19,812
49,878
0
L
Cu Chulainn
LORDBANKAI
Cu Chulainn
35,655
5,941
0
10,533
41,720
65,444
136
18,757
22,963
9,230
119,156
W
Anhur
NÖTE
Anhur
29,213
21,242
0
18,955
37,153
18,003
3,878
8,937
26,399
0
202,426
L
Jing Wei
Rustyyyyyy
Jing Wei
33,717
27,851
0
9,865
39,610
15,602
1,896
14,779
24,831
0
177,689
W
Ao Kuang
jnGrim
Ao Kuang
20,689
4,481
0
19,645
40,282
36,015
2,911
8,945
28,263
131,820
0
L
13,829
1,581
0
481
30,439
25,932
170
9,599
20,840
0
153,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,920
Gold Earned
95,076
956
Minions Killed
952
0
Camps Cleared
0
3,741,188
Distance Traveled
3,569,874
54
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
21,735
543
194
5
0
780,843
4
W
Vulcan
23,224
581
281
7
0
793,157
14
L
Zhong Kui
18,988
475
293
7
0
646,563
5
W
Geb
20,543
514
50
1
0
777,252
10
L
Terra
16,505
413
44
1
0
714,300
17
L
Cu Chulainn
19,613
490
204
5
0
745,632
12
W
Anhur
20,405
510
236
6
0
656,814
17
L
Jing Wei
21,438
536
246
6
0
628,351
7
W
Ao Kuang
22,013
550
195
5
0
733,122
9
L
Serqet
18,532
463
165
4
0
835,028
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role