Player Matchup

Chernobog
Chernobog
GloMan_215
Chernobog
Level 14
God Stats
6W - 4L
1,464 SR
Queue Stats
30W - 33L
1,483 Elo+
Party 1
Pele
Pele
H20-Bleu-_-
Pele
Level 28
God Stats
2W - 4L
1,627 SR
Queue Stats
174W - 148L
1,595 Elo+
Party 1
Thoth
Thoth
brandon-poma
Thoth
Level 18
God Stats
0W - 1L
1,263 SR
Queue Stats
34W - 30L
1,563 Elo+
Solo
Ra
Ra
i_have_3_cm
Ra
Level 21
God Stats
1W - 2L
1,567 SR
Queue Stats
72W - 62L
1,595 Elo+
Solo
Ymir
Ymir
progagelacrosse
Ymir
Level 26
God Stats
59W - 56L
1,628 SR
Queue Stats
181W - 202L
1,465 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,540 Elo+

VS

Team Averages
Level 15
1,599 SR
1,603 Elo+
Bacchus
Bacchus
Chykuu
Bacchus
Level 25
God Stats
3W - 6L
1,485 SR
Queue Stats
109W - 106L
1,557 Elo+
Solo
Agni
Agni
Crimson_Stained
Agni
Level 8
God Stats
3W - 3L
1,754 SR
Queue Stats
114W - 127L
1,613 Elo+
Solo
Medusa
Medusa
PenguinPal2Beans
Medusa
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
139W - 141L
1,471 Elo+
Solo
Kali
Kali
SaiyajinKefla
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,685 Elo+
Solo
Vamana
Vamana
temp-628905
Vamana
Level 14
God Stats
2W - 0L
1,756 SR
Queue Stats
13W - 10L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GloMan_215
Chernobog
9
0 / 6 / 3
6,461
404
5,233
9,479
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 3 / 0
8,826
552
6,729
11,137
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 1
6,559
410
3,398
8,864
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,647
415
3,841
6,725
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 8 / 0
5,985
374
3,218
13,203
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chykuu
Bacchus
13
1 / 2 / 8
9,027
564
4,614
11,781
8,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 5
8,772
548
6,236
5,653
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 3 / 3
8,847
553
8,292
9,623
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 0 / 3
10,768
673
8,138
13,791
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
17
9 / 0 / 2
10,599
662
10,616
13,839
8,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
27
27
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chykuu
Bacchus
1
2
8
2.5
W
1
2
5
1.75
L
Chernobog
GloMan_215
Chernobog
0
6
3
0.25
L
7
3
0
2.33
W
9
3
3
3.5
W
7
0
3
8.5
L
0
6
1
0.08
L
0
4
0
0
L
0
8
0
0
W
Vamana
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
37,896
49,408
Taken
54,687
21,909
Mitigated
30,692
5,568
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chykuu
Bacchus
4,614
529
0
2,620
11,781
8,821
551
1,767
10,005
29,700
0
W
6,236
432
0
1,139
5,653
1,811
1,508
1,461
4,006
46,233
0
L
Chernobog
GloMan_215
Chernobog
5,233
2,783
0
888
9,479
2,390
0
1,453
8,026
0
27,902
L
6,729
2,505
0
823
11,137
3,948
0
2,048
8,899
0
50,672
W
8,292
3,915
0
2,661
9,623
3,415
519
2,603
6,970
0
38,383
W
8,138
4,557
0
6,774
13,791
8,014
542
1,079
12,672
0
84,414
L
3,398
29
0
0
8,864
2,744
0
3,268
5,362
30,777
0
L
3,841
347
11
1,469
6,725
4,180
0
816
5,773
35,806
0
L
3,218
626
0
2,377
13,203
8,647
0
2,700
10,498
16,991
0
W
Vamana
10,616
6,491
0
5,197
13,839
8,631
1,522
3,216
10,577
0
72,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
48,013
285
Minions Killed
494
0
Camps Cleared
0
1,360,262
Distance Traveled
1,579,959
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,027
564
50
3
0
289,617
4
W
Agni
8,772
548
108
7
0
309,788
0
L
Chernobog
6,461
404
50
3
0
305,996
1
L
Pele
8,826
552
90
6
0
342,859
0
W
Medusa
8,847
553
66
4
0
260,154
3
W
Kali
10,768
673
139
9
0
355,202
1
L
Thoth
6,559
410
53
3
0
268,462
0
L
Ra
6,647
415
69
4
0
162,701
4
L
Ymir
5,985
374
23
1
0
280,244
1
W
Vamana
10,599
662
131
8
0
365,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role