Player Matchup

Sun Wukong
Sun Wukong
ApoIIoCreed05
Sun Wukong
Level 157
God Stats
6W - 2L
1,718 SR
Queue Stats
202W - 162L
1,606 Elo+
Party 1
Chaac
Chaac
MeliodasXx_xX
Chaac
Level 143
God Stats
17W - 18L
1,506 SR
Queue Stats
316W - 275L
1,658 Elo+
Party 1
Tiamat
Tiamat
ToxicityPlays
Tiamat
Level 109
God Stats
2W - 0L
1,760 SR
Queue Stats
263W - 199L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
iketheoneandonly
Baron Samedi
Level 26
God Stats
16W - 6L
1,916 SR
Queue Stats
128W - 51L
1,742 Elo+
Party 1
Xbalanque
Xbalanque
xH3RO_OMEGAx
Xbalanque
Level 154
God Stats
1W - 1L
1,263 SR
Queue Stats
276W - 218L
1,627 Elo+
Party 1
Team Averages
Level 118
1,633 SR
1,632 Elo+

VS

Team Averages
Level 99
1,576 SR
1,555 Elo+
Thanatos
Thanatos
Hectorcmalave
Thanatos
Level 158
God Stats
8W - 8L
1,619 SR
Queue Stats
325W - 336L
1,553 Elo+
Party 2
Xing Tian
Xing Tian
SebasXazar
Xing Tian
Level 105
God Stats
5W - 8L
1,588 SR
Queue Stats
107W - 97L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
chipolo
Gilgamesh
Level 105
God Stats
2W - 2L
1,713 SR
Queue Stats
152W - 138L
1,611 Elo+
Party 2
Sol
Sol
diegoedurey
Sol
Level 119
God Stats
5W - 7L
1,733 SR
Queue Stats
24W - 18L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
homervs13
Danzaburou
Level 7
God Stats
0W - 1L
1,229 SR
Queue Stats
5W - 11L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApoIIoCreed05
Sun Wukong
11
3 / 1 / 2
6,331
576
6,117
6,772
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 3
5,386
490
6,334
5,869
2,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 4
5,755
523
4,827
7,185
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
iketheoneandonly
Baron Samedi
12
8 / 2 / 0
6,918
629
7,645
10,340
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
xH3RO_OMEGAx
Xbalanque
11
3 / 1 / 1
6,687
608
6,176
6,050
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hectorcmalave
Thanatos
8
1 / 5 / 1
5,401
491
5,242
8,864
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
SebasXazar
Xing Tian
8
2 / 3 / 1
5,196
472
1,727
10,294
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
chipolo
Gilgamesh
9
3 / 2 / 3
6,037
549
4,914
8,875
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 2
6,359
578
7,004
9,105
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
homervs13
Danzaburou
8
0 / 3 / 0
4,553
414
1,073
5,486
2,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
15
Kills
8
8
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ApoIIoCreed05
Sun Wukong
3
1
2
4
L
Thanatos
Hectorcmalave
Thanatos
1
5
1
0.3
W
1
1
3
2.5
L
Xing Tian
SebasXazar
Xing Tian
2
3
1
0.83
W
0
3
4
0.67
L
Gilgamesh
chipolo
Gilgamesh
3
2
3
2.25
L
2
2
2
1.5
L
Danzaburou
homervs13
Danzaburou
0
3
0
0
W
Baron Samedi
iketheoneandonly
Baron Samedi
8
2
0
4
W
Xbalanque
xH3RO_OMEGAx
Xbalanque
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
19,960
36,216
Taken
42,624
16,538
Mitigated
16,385
16,159
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ApoIIoCreed05
Sun Wukong
6,117
1,536
0
1,198
6,772
2,572
0
1,339
5,433
0
34,132
L
Thanatos
Hectorcmalave
Thanatos
5,242
1,968
0
6,094
8,864
3,824
0
3,834
4,492
0
26,842
W
6,334
1,770
194
3,597
5,869
2,506
0
2,510
3,359
85
20,495
L
Xing Tian
SebasXazar
Xing Tian
1,727
151
189
1,533
10,294
4,335
0
2,165
8,099
11,086
0
W
4,827
579
0
2,713
7,185
2,844
0
3,330
3,855
29,486
0
L
Gilgamesh
chipolo
Gilgamesh
4,914
1,660
0
1,746
8,875
3,361
0
2,502
6,283
0
21,869
L
7,004
2,752
0
4,827
9,105
2,763
284
3,272
5,707
37,184
0
L
Danzaburou
homervs13
Danzaburou
1,073
491
0
245
5,486
2,102
0
0
5,486
0
16,267
W
Baron Samedi
iketheoneandonly
Baron Samedi
7,645
870
239
5,743
10,340
6,730
464
1,264
9,076
31,033
0
W
Xbalanque
xH3RO_OMEGAx
Xbalanque
6,176
2,949
0
2,475
6,050
1,886
594
288
5,762
0
46,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
27,546
311
Minions Killed
225
0
Camps Cleared
0
1,017,934
Distance Traveled
1,076,922
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,331
576
75
7
0
238,535
4
L
Thanatos
5,401
491
56
5
0
228,318
4
W
Chaac
5,386
490
28
3
0
211,555
3
L
Xing Tian
5,196
472
16
1
0
220,814
1
W
Tiamat
5,755
523
62
6
0
198,774
0
L
Gilgamesh
6,037
549
50
5
0
229,477
3
L
Sol
6,359
578
88
8
0
190,018
3
L
Danzaburou
4,553
414
15
1
0
208,295
0
W
Baron Samedi
6,918
629
55
5
0
177,396
1
W
Xbalanque
6,687
608
91
8
0
191,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role