Player Matchup

King Arthur
King Arthur
DarkJester-Sama
King Arthur
Level 16
God Stats
22W - 21L
1,531 SR
Queue Stats
58W - 73L
1,317 Elo+
Party 2
Nemesis
Nemesis
ElitePenguin117
Nemesis
Level 27
God Stats
1W - 2L
1,364 SR
Queue Stats
108W - 125L
1,387 Elo+
Solo
Sylvanus
Sylvanus
SHRIMPSCAMPI767
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,294 Elo+
Party 3
Bastet
Bastet
TheScroteGoat
Bastet
Level 14
God Stats
3W - 2L
1,773 SR
Queue Stats
36W - 50L
1,394 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Z3R0SAMA
Morgan Le Fay
Level 16
God Stats
2W - 5L
1,271 SR
Queue Stats
12W - 16L
1,316 Elo+
Party 2
Team Averages
Level 16
1,488 SR
1,342 Elo+

VS

Team Averages
Level 54
1,505 SR
1,602 Elo+
Poseidon
Poseidon
Camules87
Poseidon
Level 19
God Stats
4W - 3L
1,426 SR
Queue Stats
129W - 126L
1,308 Elo+
Solo
Tyr
Tyr
Danojim
Tyr
Level 155
God Stats
12W - 9L
1,599 SR
Queue Stats
487W - 381L
1,671 Elo+
Party 1
Artemis
Artemis
ProGaimer456
Artemis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 0L
1,793 Elo+
Party 1
Nemesis
Nemesis
SeñoritaY
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Yuunpi
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 27L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkJester-Sama
King Arthur
14
0 / 7 / 1
8,424
842
10,226
21,466
16,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 10 / 2
9,201
920
6,768
16,298
6,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
0 / 6 / 2
8,966
897
5,530
19,868
25,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 8 / 2
8,743
874
11,325
17,623
6,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Z3R0SAMA
Morgan Le Fay
13
1 / 9 / 0
8,481
848
7,076
13,991
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

17

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Camules87
Poseidon
17
4 / 1 / 16
11,557
1,156
8,550
4,846
2,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
17
12 / 1 / 14
12,347
1,235
17,678
14,736
11,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ProGaimer456
Artemis
19
17 / 0 / 18
12,882
1,288
40,706
9,916
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SeñoritaY
Nemesis
18
4 / 0 / 29
12,196
1,220
13,299
16,521
8,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Yuunpi
Amaterasu
15
3 / 1 / 14
9,814
981
2,791
3,625
2,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
131
3
Kills
40
40
Deaths
3
7
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Camules87
Poseidon
4
1
16
12
W
Tyr
12
1
14
19
L
King Arthur
DarkJester-Sama
King Arthur
0
7
1
0.07
L
1
10
2
0.2
W
Artemis
ProGaimer456
Artemis
17
0
18
26
L
Sylvanus
0
6
2
0.17
W
Nemesis
SeñoritaY
Nemesis
4
0
29
18.5
L
1
8
2
0.25
W
Amaterasu
Yuunpi
Amaterasu
3
1
14
10
L
Morgan Le Fay
Z3R0SAMA
Morgan Le Fay
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
83,024
89,246
Taken
49,644
59,279
Mitigated
28,061
5,758
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Camules87
Poseidon
8,550
1,285
72
771
4,846
2,170
0
2,434
2,412
24,639
0
W
Tyr
17,678
4,462
0
3,517
14,736
11,686
0
3,195
11,541
0
29,229
L
King Arthur
DarkJester-Sama
King Arthur
10,226
694
0
2,174
21,466
16,370
0
2,314
19,152
0
23,493
L
6,768
1,691
0
476
16,298
6,151
0
1,014
15,284
262
20,166
W
Artemis
ProGaimer456
Artemis
40,706
29,336
0
4,625
9,916
4,015
0
3,231
6,685
0
57,962
L
Sylvanus
5,530
1,136
772
1,962
19,868
25,132
0
1,957
17,911
15,583
0
W
Nemesis
SeñoritaY
Nemesis
13,299
5,817
0
4,816
16,521
8,169
0
3,396
13,125
0
23,428
L
11,325
3,849
0
0
17,623
6,037
0
2,078
15,545
0
16,363
W
Amaterasu
Yuunpi
Amaterasu
2,791
1,135
0
1,119
3,625
2,021
0
605
3,020
0
11,828
L
Morgan Le Fay
Z3R0SAMA
Morgan Le Fay
7,076
1,356
111
263
13,991
5,589
0
1,187
12,804
12,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
58,796
95
Minions Killed
181
5
Camps Cleared
8
813,654
Distance Traveled
928,837
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,557
1,156
50
5
1
165,742
0
W
Tyr
12,347
1,235
23
2
1
214,876
2
L
King Arthur
8,424
842
24
2
0
183,917
0
L
Nemesis
9,201
920
35
4
4
153,447
0
W
Artemis
12,882
1,288
56
6
4
179,904
0
L
Sylvanus
8,966
897
24
2
0
152,185
1
W
Nemesis
12,196
1,220
33
3
1
246,285
1
L
Bastet
8,743
874
4
0
0
201,085
0
W
Amaterasu
9,814
981
19
2
1
122,030
1
L
Morgan Le Fay
8,481
848
8
1
1
123,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role