Player Matchup

Ymir
Ymir
Devilsmerc
Ymir
Level 38
God Stats
41W - 39L
1,544 SR
Queue Stats
322W - 373L
1,483 Elo+
Solo
Sol
Sol
Hamlishous
Sol
Level 112
God Stats
0W - 1L
1,274 SR
Queue Stats
32W - 26L
1,523 Elo+
Party 2
Nemesis
Nemesis
KangyTXT
Nemesis
Level 25
God Stats
4W - 3L
1,566 SR
Queue Stats
24W - 23L
1,508 Elo+
Party 2
Izanami
Izanami
SoapyLegends
Izanami
Level 83
God Stats
3W - 2L
1,574 SR
Queue Stats
25W - 28L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Syncles
Cu Chulainn
Level 83
God Stats
7W - 7L
1,591 SR
Queue Stats
36W - 40L
1,479 Elo+
Party 2
Team Averages
Level 68
1,510 SR
1,495 Elo+

VS

Team Averages
Level 48
1,568 SR
1,537 Elo+
Agni
Agni
Cleindellyyyyyy
Agni
Level 75
God Stats
34W - 17L
1,648 SR
Queue Stats
339W - 242L
1,634 Elo+
Party 1
Neith
Neith
Flickinbean
Neith
Level 45
God Stats
2W - 1L
1,395 SR
Queue Stats
4W - 5L
1,184 Elo+
Solo
Fenrir
Fenrir
NOAHTHO0
Fenrir
Level 26
God Stats
85W - 54L
1,605 SR
Queue Stats
191W - 137L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
SupportOrFeedz
Kukulkan
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
579W - 486L
1,588 Elo+
Party 1
Ymir
Ymir
SylvanusJungle
Ymir
Level 12
God Stats
3W - 0L
1,691 SR
Queue Stats
251W - 123L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,574
506
2,792
9,640
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 0
6,202
477
3,538
7,758
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
KangyTXT
Nemesis
12
4 / 2 / 2
7,351
565
1,977
8,313
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SoapyLegends
Izanami
12
1 / 1 / 2
7,108
547
5,502
8,330
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Syncles
Cu Chulainn
13
1 / 2 / 0
7,382
568
4,726
6,442
3,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,973
690
7,393
5,031
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 2
7,568
582
4,280
5,972
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
NOAHTHO0
Fenrir
11
1 / 1 / 1
6,621
509
1,983
8,224
5,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
11
1 / 2 / 5
6,558
504
2,866
6,882
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 2 / 4
8,673
667
8,703
7,546
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
1
4
2
0.5
W
2
2
2
1.5
L
0
7
0
0
L
Nemesis
KangyTXT
Nemesis
4
2
2
2.5
W
Fenrir
NOAHTHO0
Fenrir
1
1
1
1.5
L
Izanami
SoapyLegends
Izanami
1
1
2
2
W
Kukulkan
1
2
5
1.75
W
5
2
4
3.5
L
Cu Chulainn
Syncles
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
25,225
40,483
Taken
33,655
14,962
Mitigated
14,174
6,755
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,393
1,016
0
625
5,031
1,665
0
1,439
3,454
62,098
0
L
2,792
782
0
2,273
9,640
3,694
0
5,093
4,547
9,022
0
W
4,280
935
0
1,886
5,972
1,648
296
855
5,117
0
41,205
L
3,538
421
0
379
7,758
2,823
0
6,913
845
30,012
0
L
Nemesis
KangyTXT
Nemesis
1,977
652
0
825
8,313
2,745
324
2,382
5,931
0
34,551
W
Fenrir
NOAHTHO0
Fenrir
1,983
242
0
3,220
8,224
5,498
54
161
8,063
0
29,528
L
Izanami
SoapyLegends
Izanami
5,502
2,869
0
2,154
8,330
2,323
204
3,117
5,213
0
54,427
W
Kukulkan
2,866
283
244
2,828
6,882
1,912
344
2,467
4,303
27,873
0
W
8,703
2,879
0
1,071
7,546
3,451
0
1,314
6,227
59,619
0
L
Cu Chulainn
Syncles
Cu Chulainn
4,726
343
0
1,124
6,442
3,377
652
1,457
4,985
1,062
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
38,393
351
Minions Killed
457
0
Camps Cleared
0
1,202,402
Distance Traveled
1,302,872
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,973
690
144
11
0
278,021
2
L
Ymir
6,574
506
14
1
0
235,738
3
W
Neith
7,568
582
89
7
0
244,509
1
L
Sol
6,202
477
64
5
0
185,944
1
L
Nemesis
7,351
565
66
5
0
300,388
0
W
Fenrir
6,621
509
65
5
0
265,218
2
L
Izanami
7,108
547
110
8
0
250,496
2
W
Kukulkan
6,558
504
58
4
0
261,926
3
W
Ymir
8,673
667
101
8
0
253,198
1
L
Cu Chulainn
7,382
568
97
7
0
229,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role