Player Matchup

Chang'e
Chang'e
ReluctantGhost
Chang'e
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo
Izanami
Izanami
aerismw
Izanami
Level 26
God Stats
4W - 9L
1,298 SR
Queue Stats
8W - 18L
1,150 Elo+
Party 2
Nox
Nox
herreras6
Nox
Level 46
God Stats
2W - 3L
1,520 SR
Queue Stats
41W - 70L
1,373 Elo+
Party 2
Team Averages
Level 33
1,434 SR
1,296 Elo+

VS

Team Averages
Level 73
1,561 SR
1,287 Elo+
Sylvanus
Sylvanus
DirtyDoesIt
Sylvanus
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 106L
1,241 Elo+
Party 1
Agni
Agni
FisherPrice145
Agni
Level 105
God Stats
3W - 2L
1,683 SR
Queue Stats
49W - 59L
1,378 Elo+
Solo
Artemis
Artemis
SirNarDog 1756
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 97L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
11,165
698
8,613
19,941
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
aerismw
Izanami
15
5 / 9 / 5
10,873
680
11,882
15,215
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 9 / 6
10,685
668
10,699
15,990
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyDoesIt
Sylvanus
16
5 / 1 / 17
11,411
713
6,001
13,907
15,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 3 / 8
13,062
816
21,206
11,891
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 7 / 16
12,499
781
18,567
14,064
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
11
Kills
27
27
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DirtyDoesIt
Sylvanus
5
1
17
13.5
W
14
3
8
6
L
3
9
5
0.61
W
8
7
16
2.29
L
Izanami
aerismw
Izanami
5
9
5
0.83
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
45,774
51,146
Taken
39,862
18,169
Mitigated
27,071
9,980
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DirtyDoesIt
Sylvanus
6,001
1,782
3,950
4,361
13,907
15,190
398
5,749
8,158
22,824
0
W
21,206
307
437
2,750
11,891
5,274
1,087
6,250
5,641
49,609
0
L
8,613
803
2,955
4,435
19,941
6,697
0
11,510
7,924
28,057
0
W
18,567
10,172
366
1,553
14,064
6,607
1,917
7,313
6,751
0
49,776
L
Izanami
aerismw
Izanami
11,882
8,049
159
159
15,215
5,628
0
7,979
6,762
0
36,590
L
10,699
792
839
1,433
15,990
5,844
0
6,369
9,253
32,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
36,972
150
Minions Killed
163
0
Camps Cleared
0
648,119
Distance Traveled
733,569
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,411
713
31
2
0
252,562
1
W
Agni
13,062
816
65
4
0
260,883
0
L
Chang'e
11,165
698
52
3
0
211,914
1
W
Artemis
12,499
781
67
4
0
220,124
1
L
Izanami
10,873
680
68
4
0
210,840
0
L
Nox
10,685
668
30
2
0
225,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role