Player Matchup

Gilgamesh
Gilgamesh
BROMANCE666
Gilgamesh
Level 88
God Stats
1W - 1L
1,584 SR
Queue Stats
3W - 9L
1,128 Elo+
Solo
Apollo
Apollo
ChocoMacho_00
Apollo
Level 116
God Stats
19W - 22L
1,571 SR
Queue Stats
99W - 120L
1,395 Elo+
Solo
Zeus
Zeus
VISHES_GAMER
Zeus
Level 69
God Stats
128W - 170L
1,410 SR
Queue Stats
136W - 195L
1,286 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,270 Elo+

VS

Team Averages
Level 59
1,412 SR
1,435 Elo+
Awilix
Awilix
Pony220-
Awilix
Level 84
God Stats
0W - 1L
1,184 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1
Horus
Horus
STAYYYWOKEEE
Horus
Level 29
God Stats
45W - 41L
1,477 SR
Queue Stats
219W - 365L
1,292 Elo+
Solo
Cthulhu
Cthulhu
TakeUnoTV
Cthulhu
Level 64
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BROMANCE666
Gilgamesh
15
6 / 5 / 6
12,291
768
8,774
14,159
8,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 5 / 5
11,613
726
8,676
11,750
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 10
10,984
687
19,031
10,394
3,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Pony220-
Awilix
14
8 / 5 / 5
10,914
682
9,661
13,419
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 9
9,572
598
5,012
14,945
16,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TakeUnoTV
Cthulhu
14
4 / 7 / 9
10,231
639
11,868
18,312
8,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
14
15
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BROMANCE666
Gilgamesh
6
5
6
1.8
W
5
5
5
1.5
L
Awilix
Pony220-
Awilix
8
5
5
2.1
L
2
2
9
3.25
L
Cthulhu
TakeUnoTV
Cthulhu
4
7
9
1.21
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
26,541
36,303
Taken
46,676
17,351
Mitigated
29,601
4,494
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BROMANCE666
Gilgamesh
8,774
2,448
0
516
14,159
8,983
385
5,403
8,756
519
22,332
W
8,676
6,399
267
2,468
11,750
4,946
2,306
3,341
8,409
0
44,412
L
Awilix
Pony220-
Awilix
9,661
3,857
0
1,937
13,419
5,194
0
5,676
7,743
0
28,191
L
5,012
2,445
657
4,678
14,945
16,033
0
5,841
9,104
0
25,118
L
Cthulhu
TakeUnoTV
Cthulhu
11,868
570
428
2,286
18,312
8,374
232
7,753
10,559
44,573
0
W
19,031
2,621
270
973
10,394
3,422
68
3,124
7,270
51,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
30,717
151
Minions Killed
137
0
Camps Cleared
0
755,408
Distance Traveled
836,779
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,291
768
29
2
0
304,832
2
W
Apollo
11,613
726
65
4
0
236,199
3
L
Awilix
10,914
682
33
2
0
306,498
1
L
Horus
9,572
598
51
3
0
266,434
0
L
Cthulhu
10,231
639
53
3
0
263,847
0
W
Zeus
10,984
687
57
4
0
214,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role