Player Matchup

Eset
Eset
Floomer
Eset
Level 38
God Stats
5W - 2L
1,749 SR
Queue Stats
28W - 22L
1,555 Elo+
Party 1
Bastet
Bastet
NRookz_
Bastet
Level 139
God Stats
9W - 5L
1,648 SR
Queue Stats
360W - 375L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
TheLeckBandit
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
blackmoney12
Gilgamesh
Level 126
God Stats
49W - 41L
1,580 SR
Queue Stats
294W - 286L
1,480 Elo+
Party 2
Terra
Terra
wearepeople2
Terra
Level 69
God Stats
3W - 0L
1,927 SR
Queue Stats
112W - 73L
1,636 Elo+
Party 1
Team Averages
Level 79
1,681 SR
1,557 Elo+

VS

Team Averages
Level 82
1,512 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Acidic112
Gilgamesh
Level 48
God Stats
6W - 6L
1,621 SR
Queue Stats
143W - 160L
1,590 Elo+
Solo
Danzaburou
Danzaburou
tomyboricua
Danzaburou
Level 34
God Stats
0W - 1L
1,438 SR
Queue Stats
20W - 20L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Floomer
Eset
14
3 / 4 / 8
8,506
567
7,150
9,780
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
NRookz_
Bastet
16
9 / 1 / 3
9,858
657
5,825
9,899
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
TheLeckBandit
Jing Wei
14
3 / 1 / 2
8,150
543
2,898
6,179
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
blackmoney12
Gilgamesh
14
8 / 1 / 4
9,014
601
11,366
11,437
11,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 10
8,252
550
5,820
10,168
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 6 / 2
8,554
570
9,455
8,850
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
13
3 / 4 / 2
7,565
504
5,529
8,841
5,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
 
Bakasura
10
0 / 6 / 3
6,642
443
4,860
10,784
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Acidic112
Gilgamesh
13
2 / 7 / 0
7,540
503
7,065
11,382
6,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
tomyboricua
Danzaburou
10
0 / 2 / 3
6,304
420
2,513
6,477
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
9
9
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
2
0.83
L
Erlang Shen
 
Erlang Shen
3
4
2
1
L
Bakasura
 
Bakasura
0
6
3
0.25
L
Gilgamesh
Acidic112
Gilgamesh
2
7
0
0.29
W
Eset
Floomer
Eset
3
4
8
1.75
W
Bastet
NRookz_
Bastet
9
1
3
10.5
W
Jing Wei
TheLeckBandit
Jing Wei
3
1
2
4
W
Gilgamesh
blackmoney12
Gilgamesh
8
1
4
10
L
Danzaburou
tomyboricua
Danzaburou
0
2
3
0.75
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
29,422
47,463
Taken
46,334
29,169
Mitigated
19,985
12,151
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,455
440
0
279
8,850
2,675
0
3,740
4,886
45,101
0
L
Erlang Shen
 
Erlang Shen
5,529
2,657
306
1,616
8,841
5,157
0
2,590
6,215
0
44,520
L
Bakasura
 
Bakasura
4,860
4,116
0
1,124
10,784
4,395
0
2,756
7,936
0
32,668
L
Gilgamesh
Acidic112
Gilgamesh
7,065
2,634
0
1,103
11,382
6,019
0
823
10,531
0
37,753
W
Eset
Floomer
Eset
7,150
1,367
649
2,281
9,780
3,130
370
3,396
6,059
54,612
0
W
Bastet
NRookz_
Bastet
5,825
2,016
0
460
9,899
4,018
0
1,944
7,781
0
68,807
W
Jing Wei
TheLeckBandit
Jing Wei
2,898
2,107
0
2,759
6,179
2,425
248
457
5,689
0
51,405
W
Gilgamesh
blackmoney12
Gilgamesh
11,366
3,088
0
2,328
11,437
11,487
0
1,230
10,081
0
44,496
L
Danzaburou
tomyboricua
Danzaburou
2,513
1,250
0
735
6,477
1,739
0
2,661
3,796
0
23,588
W
5,820
1,263
932
2,742
10,168
8,109
0
1,728
8,270
21,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
36,605
468
Minions Killed
388
0
Camps Cleared
0
1,445,690
Distance Traveled
1,389,113
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,554
570
105
7
0
287,184
2
L
Erlang Shen
7,565
504
76
5
0
268,150
6
L
Bakasura
6,642
443
76
5
0
303,228
1
L
Gilgamesh
7,540
503
88
6
0
231,671
1
W
Eset
8,506
567
114
8
0
265,074
5
W
Bastet
9,858
657
139
9
0
324,936
9
W
Jing Wei
8,150
543
103
7
0
289,416
1
W
Gilgamesh
9,014
601
73
5
0
243,895
3
L
Danzaburou
6,304
420
43
3
0
298,880
0
W
Terra
8,252
550
39
3
0
322,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role