Player Matchup

Nu Wa
Nu Wa
Dittochap
Nu Wa
Level 113
God Stats
1W - 1L
1,323 SR
Queue Stats
20W - 29L
1,423 Elo+
Party 2
Yemoja
Yemoja
lolazo2004
Yemoja
Level 29
God Stats
0W - 1L
1,711 SR
Queue Stats
27W - 31L
1,520 Elo+
Party 2
Cupid
Cupid
maskedmonkey21
Cupid
Level 7
God Stats
2W - 3L
1,288 SR
Queue Stats
9W - 16L
1,555 Elo+
Solo
Team Averages
Level 50
1,440 SR
1,500 Elo+

VS

Team Averages
Level 42
1,537 SR
1,432 Elo+
Nu Wa
Nu Wa
Rad28_
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
1,456 Elo+
Party 1
Ymir
Ymir
TheGreatBolbino
Ymir
Level 31
God Stats
4W - 3L
1,612 SR
Queue Stats
65W - 86L
1,425 Elo+
Party 1
Cupid
Cupid
dcw808
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dittochap
Nu Wa
13
3 / 3 / 1
8,361
697
13,452
7,774
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
lolazo2004
Yemoja
11
1 / 1 / 3
8,248
687
4,083
9,617
7,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 5 / 2
7,654
638
2,403
6,521
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rad28_
Nu Wa
12
2 / 2 / 7
8,241
687
8,738
7,791
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 7
8,282
690
4,199
14,228
8,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
dcw808
Cupid
13
5 / 2 / 4
8,935
745
6,900
6,886
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
9
9
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dittochap
Nu Wa
3
3
1
1.17
W
Nu Wa
Rad28_
Nu Wa
2
2
7
2.75
W
2
1
7
5.5
W
Cupid
dcw808
Cupid
5
2
4
3.5
L
Yemoja
lolazo2004
Yemoja
1
1
3
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
19,837
23,912
Taken
28,905
11,191
Mitigated
13,496
3,769
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dittochap
Nu Wa
13,452
3,258
0
1,987
7,774
2,404
0
3,131
4,643
45,116
0
W
Nu Wa
Rad28_
Nu Wa
8,738
1,345
0
1,036
7,791
2,426
566
5,308
2,018
30,073
0
W
4,199
538
675
4,631
14,228
8,395
160
7,700
6,136
30,638
0
W
Cupid
dcw808
Cupid
6,900
2,680
574
2,029
6,886
2,675
720
3,497
3,216
0
25,123
L
Yemoja
lolazo2004
Yemoja
4,083
558
992
273
9,617
7,099
0
5,647
3,970
14,157
0
L
2,403
1,481
97
420
6,521
1,688
0
4,159
2,362
0
10,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
25,458
114
Minions Killed
148
0
Camps Cleared
0
555,379
Distance Traveled
656,167
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,361
697
84
7
0
207,611
2
W
Nu Wa
8,241
687
52
4
0
209,346
0
W
Ymir
8,282
690
56
5
0
214,909
1
W
Cupid
8,935
745
40
3
0
231,912
2
L
Yemoja
8,248
687
14
1
0
205,087
2
L
Cupid
7,654
638
16
1
0
142,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role