Player Matchup

Apollo
Apollo
Gold V
ItsDeath00
Apollo
Gold V
Level 105
God Stats
10W - 10L
1,429 SR
Queue Stats
111W - 121L
1,334 MMR
Party 3
Cabrakan
Cabrakan
Silver II
Mdanics
Cabrakan
Silver II
Level 146
God Stats
6W - 8L
1,618 SR
Queue Stats
223W - 243L
1,116 MMR
Solo
Poseidon
Poseidon
Silver III
RobbiesLocked
Poseidon
Silver III
Level 124
God Stats
1W - 3L
1,520 SR
Queue Stats
23W - 37L
1,322 MMR
Party 1
Loki
Loki
Silver I
sutrance00
Loki
Silver I
Level 89
God Stats
5W - 8L
1,495 SR
Queue Stats
187W - 198L
1,176 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
xJustMetro
Sun Wukong
Silver II
Level 89
God Stats
55W - 50L
1,538 SR
Queue Stats
180W - 187L
1,035 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,520 SR
1,197 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,594 SR
1,221 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold V
BancyChilups
Kali
Gold V
Level 61
God Stats
6W - 6L
1,491 SR
Queue Stats
20W - 22L
1,221 MMR
Solo
Cerberus
Cerberus
Silver I
ITSRONALDIOSYT
Cerberus
Silver I
Level 153
God Stats
61W - 54L
1,557 SR
Queue Stats
283W - 285L
1,072 MMR
Party 2
Izanami
Izanami
Gold V
SalientPumpkin
Izanami
Gold V
Level 125
God Stats
13W - 6L
1,666 SR
Queue Stats
547W - 549L
1,206 MMR
Solo
Ymir
Ymir
Silver II
Zarhime
Ymir
Silver II
Level 149
God Stats
3W - 1L
1,754 SR
Queue Stats
130W - 151L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsDeath00
Apollo
13
1 / 3 / 1
7,430
495
2,993
9,882
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Mdanics
Cabrakan
11
2 / 3 / 1
6,677
445
2,962
7,602
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
RobbiesLocked
Poseidon
11
0 / 5 / 4
6,792
453
6,719
7,516
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 1
6,505
434
5,033
9,039
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xJustMetro
Sun Wukong
12
4 / 2 / 0
7,520
501
8,291
10,514
5,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaCthulhuTsukuyomiCu ChulainnGilgamesh

VS

Bans
TiamatDanzaburouCernunnosThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 0 / 4
9,325
622
5,583
5,208
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 4
9,237
616
6,689
9,777
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
3 / 2 / 1
8,781
585
9,173
14,733
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
9,243
616
5,457
7,634
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Zarhime
Ymir
12
1 / 2 / 5
7,908
527
2,493
7,811
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
4
6
W
5
2
4
3.5
W
Cerberus
3
2
1
1.75
L
Apollo
ItsDeath00
Apollo
1
3
1
0.5
L
Cabrakan
Mdanics
Cabrakan
2
3
1
0.83
L
Poseidon
RobbiesLocked
Poseidon
0
5
4
0.4
W
3
1
4
5
W
Ymir
Zarhime
Ymir
1
2
5
1.75
L
0
4
1
0.13
L
Sun Wukong
xJustMetro
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
29,395
44,553
Taken
45,163
19,167
Mitigated
24,879
11,950
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,583
272
501
762
5,208
2,144
1,112
1,049
4,005
64,591
0
W
6,689
3,606
0
4,093
9,777
4,369
0
1,964
7,734
0
59,261
W
Cerberus
9,173
753
0
5,706
14,733
11,895
210
1,793
12,882
54,273
0
L
Apollo
ItsDeath00
Apollo
2,993
1,792
0
3,580
9,882
2,959
35
1,086
8,796
0
48,922
L
Cabrakan
Mdanics
Cabrakan
2,962
431
0
1,555
7,602
5,432
0
2,727
4,763
15,991
0
L
Poseidon
RobbiesLocked
Poseidon
6,719
1,545
0
1,180
7,516
2,166
27
3,507
3,979
39,426
0
W
5,457
3,905
0
2,691
7,634
2,343
1,777
1,077
6,521
0
66,983
W
Ymir
Zarhime
Ymir
2,493
417
0
1,076
7,811
4,128
569
3,329
4,340
19,999
0
L
5,033
1,231
0
2,848
9,039
2,704
0
1,109
7,906
0
39,566
L
Sun Wukong
xJustMetro
Sun Wukong
8,291
2,404
0
2,787
10,514
5,906
0
7,874
1,860
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
44,494
386
Minions Killed
529
0
Camps Cleared
0
1,337,696
Distance Traveled
1,400,730
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,325
622
122
8
0
291,003
3
W
Kali
9,237
616
93
6
0
296,861
4
W
Cerberus
8,781
585
150
10
0
242,194
1
L
Apollo
7,430
495
109
7
0
255,298
2
L
Cabrakan
6,677
445
29
2
0
289,526
5
L
Poseidon
6,792
453
86
6
0
250,546
4
W
Izanami
9,243
616
123
8
0
284,263
5
W
Ymir
7,908
527
41
3
0
286,409
5
L
Loki
6,505
434
85
6
0
293,851
6
L
Sun Wukong
7,520
501
77
5
0
248,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role