Player Matchup

Mercury
Mercury
Hectorcmalave
Mercury
Level 158
God Stats
18W - 11L
1,273 SR
Queue Stats
325W - 336L
1,548 Elo+
Party 2
Yemoja
Yemoja
SebasXazar
Yemoja
Level 105
God Stats
8W - 11L
1,540 SR
Queue Stats
107W - 97L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
chipolo
Gilgamesh
Level 105
God Stats
2W - 2L
1,679 SR
Queue Stats
152W - 138L
1,607 Elo+
Party 2
Sol
Sol
diegoedurey
Sol
Level 119
God Stats
5W - 7L
1,713 SR
Queue Stats
24W - 18L
1,575 Elo+
Party 2
Neith
Neith
homervs13
Neith
Level 7
God Stats
3W - 1L
1,521 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 2
Team Averages
Level 99
1,545 SR
1,537 Elo+

VS

Team Averages
Level 60
1,406 SR
1,322 Elo+
Chiron
Chiron
BreaK_DwN
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,260 Elo+
Party 1
Fenrir
Fenrir
EJSB26TcR
Fenrir
Level 69
God Stats
8W - 8L
1,489 SR
Queue Stats
116W - 109L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
ExoRems
Cthulhu
Level 47
God Stats
3W - 14L
1,249 SR
Queue Stats
24W - 40L
1,202 Elo+
Party 1
Merlin
Merlin
Gambit198
Merlin
Level 29
God Stats
3W - 14L
1,130 SR
Queue Stats
7W - 22L
1,111 Elo+
Party 1
Cu Chulainn
Cu Chulainn
N-U-M-I-N-E-X
Cu Chulainn
Level 117
God Stats
2W - 3L
1,663 SR
Queue Stats
402W - 363L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
15 / 3 / 7
15,183
660
23,695
19,079
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
SebasXazar
Yemoja
16
1 / 2 / 18
12,026
523
3,971
19,002
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
chipolo
Gilgamesh
20
5 / 1 / 7
13,722
597
22,813
20,462
20,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 1 / 6
15,298
665
28,836
26,508
11,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
homervs13
Neith
16
2 / 5 / 6
11,280
490
5,479
10,781
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BreaK_DwN
Chiron
15
5 / 7 / 1
10,704
465
16,693
14,925
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
EJSB26TcR
Fenrir
15
2 / 5 / 2
9,856
429
4,389
16,910
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ExoRems
Cthulhu
16
0 / 7 / 5
9,759
424
9,711
27,399
21,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Gambit198
Merlin
16
0 / 10 / 0
10,171
442
5,109
15,996
6,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
N-U-M-I-N-E-X
Cu Chulainn
16
4 / 6 / 0
10,576
460
16,095
27,962
29,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
35
Kills
11
12
Deaths
35
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
BreaK_DwN
Chiron
5
7
1
0.79
L
Fenrir
EJSB26TcR
Fenrir
2
5
2
0.6
L
Cthulhu
ExoRems
Cthulhu
0
7
5
0.36
L
Merlin
Gambit198
Merlin
0
10
0
0
W
Mercury
15
3
7
6.17
L
Cu Chulainn
N-U-M-I-N-E-X
Cu Chulainn
4
6
0
0.67
W
Yemoja
SebasXazar
Yemoja
1
2
18
5
W
Gilgamesh
chipolo
Gilgamesh
5
1
7
8.5
W
12
1
6
15
W
Neith
homervs13
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,794
Damage
51,997
95,832
Taken
103,192
63,692
Mitigated
72,222
47,334
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BreaK_DwN
Chiron
16,693
4,450
572
2,566
14,925
6,361
438
5,421
9,478
0
59,987
L
Fenrir
EJSB26TcR
Fenrir
4,389
676
0
1,011
16,910
7,666
0
4,959
11,951
0
65,114
L
Cthulhu
ExoRems
Cthulhu
9,711
633
332
5,453
27,399
21,967
593
7,665
19,734
47,794
0
L
Merlin
Gambit198
Merlin
5,109
414
0
1,488
15,996
6,930
862
7,631
8,365
69,598
0
W
Mercury
23,695
14,519
0
1,893
19,079
9,169
1,535
4,185
14,894
0
137,575
L
Cu Chulainn
N-U-M-I-N-E-X
Cu Chulainn
16,095
2,663
0
5,847
27,962
29,298
284
9,674
18,288
3,103
57,545
W
Yemoja
SebasXazar
Yemoja
3,971
1,431
9,498
8,952
19,002
18,327
472
5,172
13,830
16,054
0
W
Gilgamesh
chipolo
Gilgamesh
22,813
7,294
0
6,721
20,462
20,845
382
3,673
16,789
12,987
88,078
W
28,836
13,245
0
19,463
26,508
11,520
11,086
3,930
22,578
155,763
0
W
Neith
homervs13
Neith
5,479
1,927
0
807
10,781
3,831
2,119
2,832
7,949
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,509
Gold Earned
51,066
624
Minions Killed
522
0
Camps Cleared
0
2,224,969
Distance Traveled
1,834,954
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,704
465
108
5
0
380,773
2
L
Fenrir
9,856
429
104
5
0
443,051
0
L
Cthulhu
9,759
424
65
3
0
327,396
3
L
Merlin
10,171
442
127
6
0
292,594
4
W
Mercury
15,183
660
192
8
0
517,010
4
L
Cu Chulainn
10,576
460
118
5
0
391,140
1
W
Yemoja
12,026
523
20
1
0
430,314
0
W
Gilgamesh
13,722
597
147
6
0
468,561
4
W
Sol
15,298
665
209
9
0
411,357
0
W
Neith
11,280
490
56
2
0
397,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role