Player Matchup

Hun Batz
Hun Batz
JTN-Swagg
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 318L
1,371 Elo+
Solo
Hachiman
Hachiman
LonestaR_Tx_81
Hachiman
Level 87
God Stats
32W - 34L
1,374 SR
Queue Stats
442W - 513L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
jigoku123
Sun Wukong
Level 29
God Stats
2W - 4L
1,480 SR
Queue Stats
21W - 32L
1,294 Elo+
Party 2
Kukulkan
Kukulkan
speed40000
Kukulkan
Level 44
God Stats
6W - 6L
1,456 SR
Queue Stats
311W - 343L
1,241 Elo+
Solo
Ymir
Ymir
tatapls
Ymir
Level 129
God Stats
1W - 4L
1,508 SR
Queue Stats
49W - 52L
1,410 Elo+
Party 2
Team Averages
Level 71
1,464 SR
1,342 Elo+

VS

Team Averages
Level 65
1,387 SR
1,416 Elo+
Sol
Sol
TLW Zoe Saldana
Sol
Level 68
God Stats
18W - 20L
1,358 SR
Queue Stats
289W - 356L
1,379 Elo+
Solo
Chaac
Chaac
TwitchLatte
Chaac
Level 49
God Stats
2W - 0L
1,421 SR
Queue Stats
4W - 3L
1,393 Elo+
Party 1
Mercury
Mercury
Veroset
Mercury
Level 85
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 2L
1,472 Elo+
Party 1
Ymir
Ymir
rickmander
Ymir
Level 43
God Stats
48W - 48L
1,495 SR
Queue Stats
363W - 346L
1,445 Elo+
Party 3
Cupid
Cupid
xHOLLYWOODx01
Cupid
Level 80
God Stats
27W - 29L
1,423 SR
Queue Stats
740W - 778L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JTN-Swagg
Hun Batz
15
2 / 5 / 0
8,906
445
4,405
17,511
6,540
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
16
7 / 7 / 5
10,164
508
14,126
14,560
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
jigoku123
Sun Wukong
15
3 / 8 / 0
9,456
473
10,738
16,376
17,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
speed40000
Kukulkan
15
1 / 4 / 4
9,507
475
9,407
9,064
4,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
tatapls
Ymir
16
7 / 5 / 4
10,860
543
10,846
14,731
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,513
476
2,722
14,368
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 2 / 6
11,317
566
14,773
21,871
20,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Veroset
Mercury
17
11 / 5 / 5
11,017
551
12,055
13,740
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 10
9,507
475
6,443
16,742
14,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 6 / 4
11,229
561
10,745
12,077
4,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
20
Kills
29
29
Deaths
22
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JTN-Swagg
Hun Batz
2
5
0
0.4
L
Hachiman
7
7
5
1.36
W
2
6
3
0.58
W
6
2
6
4.5
W
Mercury
Veroset
Mercury
11
5
5
2.7
L
Sun Wukong
jigoku123
Sun Wukong
3
8
0
0.38
W
1
3
10
2
L
Kukulkan
speed40000
Kukulkan
1
4
4
0.75
L
Ymir
tatapls
Ymir
7
5
4
1.8
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,522
Damage
46,738
72,242
Taken
78,798
46,916
Mitigated
49,804
11,226
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JTN-Swagg
Hun Batz
4,405
1,235
79
6,880
17,511
6,540
0
577
16,934
0
58,653
L
Hachiman
14,126
8,055
179
1,575
14,560
5,208
42
1,173
13,387
0
54,576
W
2,722
162
0
3,282
14,368
4,386
3,648
6,896
7,472
37,287
0
W
14,773
6,321
0
13,501
21,871
20,565
52
6,408
15,463
0
70,579
W
Mercury
Veroset
Mercury
12,055
6,852
0
614
13,740
5,549
0
870
12,870
0
55,316
L
Sun Wukong
jigoku123
Sun Wukong
10,738
3,392
0
686
16,376
17,523
661
33
16,343
12,934
37,981
W
6,443
1,557
0
0
16,742
14,397
470
6,387
10,355
38,476
0
L
Kukulkan
speed40000
Kukulkan
9,407
944
0
1,286
9,064
4,291
1,907
2,720
6,344
62,498
0
L
Ymir
tatapls
Ymir
10,846
1,931
0
541
14,731
13,354
0
4,662
10,069
52,329
0
W
10,745
4,346
1,096
3,265
12,077
4,907
5,869
3,274
8,803
0
64,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
52,583
451
Minions Killed
477
0
Camps Cleared
0
1,679,627
Distance Traveled
1,791,721
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,906
445
99
5
0
394,434
0
L
Hachiman
10,164
508
73
4
0
312,715
0
W
Sol
9,513
476
83
4
0
299,512
0
W
Chaac
11,317
566
130
7
0
367,082
1
W
Mercury
11,017
551
77
4
0
420,543
0
L
Sun Wukong
9,456
473
86
4
0
333,587
0
W
Ymir
9,507
475
60
3
0
365,089
2
L
Kukulkan
9,507
475
119
6
0
312,811
0
L
Ymir
10,860
543
74
4
0
326,080
6
W
Cupid
11,229
561
127
6
0
339,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role