Player Matchup

Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lucass_24_
Sun Wukong
Level 129
God Stats
8W - 4L
1,600 SR
Queue Stats
555W - 451L
1,567 Elo+
Party 2
Artio
Artio
SintenPray
Artio
Level 123
God Stats
7W - 6L
1,730 SR
Queue Stats
781W - 706L
1,518 Elo+
Party 2
Raijin
Raijin
fdssdgghjkjhgbgt
Raijin
Level 108
God Stats
25W - 29L
1,451 SR
Queue Stats
653W - 583L
1,512 Elo+
Party 2
Neith
Neith
xLucasc
Neith
Level 25
God Stats
55W - 38L
1,570 SR
Queue Stats
246W - 201L
1,535 Elo+
Party 2
Team Averages
Level 86
1,570 SR
1,526 Elo+

VS

Team Averages
Level 35
1,599 SR
1,608 Elo+
Neith
Neith
FerrazFerrara2
Neith
Level 20
God Stats
15W - 10L
1,748 SR
Queue Stats
53W - 33L
1,678 Elo+
Party 1
Baba Yaga
Baba Yaga
M4teuz
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,743 Elo+
Party 1
Ymir
Ymir
Messas7
Ymir
Level 35
God Stats
3W - 4L
1,599 SR
Queue Stats
142W - 76L
1,631 Elo+
Party 1
Achilles
Achilles
Todmaldomundo
Achilles
Level 45
God Stats
0W - 4L
1,274 SR
Queue Stats
193W - 242L
1,393 Elo+
Solo
Thor
Thor
k_mulan18
Thor
Level 45
God Stats
3W - 2L
1,873 SR
Queue Stats
165W - 107L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 4 / 7
9,854
493
8,214
16,179
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Lucass_24_
Sun Wukong
17
6 / 1 / 10
11,241
562
16,871
17,333
13,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
15
5 / 5 / 14
11,082
554
12,558
25,495
21,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 4 / 9
10,389
519
13,926
12,742
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xLucasc
Neith
17
1 / 3 / 4
10,603
530
5,393
7,837
2,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,776
489
7,828
11,579
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
M4teuz
Baba Yaga
15
5 / 4 / 6
9,607
480
20,261
11,748
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Messas7
Ymir
13
1 / 5 / 6
9,329
466
9,081
19,612
17,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Todmaldomundo
Achilles
15
1 / 5 / 0
8,806
440
5,785
16,435
14,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
7 / 7 / 5
9,429
471
11,583
15,476
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
22
Kills
16
17
Deaths
23
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
7
1.88
L
2
2
1
1.25
W
Sun Wukong
Lucass_24_
Sun Wukong
6
1
10
11
L
Baba Yaga
M4teuz
Baba Yaga
5
4
6
2
L
Ymir
Messas7
Ymir
1
5
6
0.8
W
Artio
5
5
14
2.4
L
Achilles
Todmaldomundo
Achilles
1
5
0
0.2
W
6
4
9
2.63
L
Thor
7
7
5
1.36
W
Neith
xLucasc
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
54,538
79,586
Taken
74,850
47,780
Mitigated
48,056
28,138
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,214
6,152
0
4,567
16,179
6,121
840
4,954
11,049
0
58,804
L
7,828
3,321
0
4,825
11,579
4,736
1,084
2,795
8,784
0
70,495
W
Sun Wukong
Lucass_24_
Sun Wukong
16,871
4,082
0
6,467
17,333
13,428
98
6,102
11,000
286
65,393
L
Baba Yaga
M4teuz
Baba Yaga
20,261
1,326
0
3,470
11,748
5,199
0
5,568
6,180
72,420
0
L
Ymir
Messas7
Ymir
9,081
2,997
0
1,250
19,612
17,844
0
7,964
11,648
26,951
0
W
Artio
12,558
2,657
2,543
9,692
25,495
21,279
210
10,058
15,047
31,156
0
L
Achilles
Todmaldomundo
Achilles
5,785
1,378
0
1,836
16,435
14,314
0
4,129
12,306
0
46,519
W
13,926
932
318
2,324
12,742
4,402
236
6,213
6,152
70,236
0
L
Thor
11,583
2,443
0
3,700
15,476
5,963
0
6,314
9,162
0
52,751
W
Neith
xLucasc
Neith
5,393
2,444
0
2,227
7,837
2,550
3,442
971
6,866
0
60,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
46,947
497
Minions Killed
439
0
Camps Cleared
0
1,955,293
Distance Traveled
1,773,332
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,854
493
84
4
0
414,852
0
L
Neith
9,776
489
117
6
0
355,647
5
W
Sun Wukong
11,241
562
115
6
0
412,936
3
L
Baba Yaga
9,607
480
119
6
0
367,994
4
L
Ymir
9,329
466
29
1
0
359,041
3
W
Artio
11,082
554
36
2
0
393,416
10
L
Achilles
8,806
440
93
5
0
338,303
1
W
Raijin
10,389
519
129
6
0
399,927
4
L
Thor
9,429
471
81
4
0
352,347
2
W
Neith
10,603
530
133
7
0
334,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role