Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
IM Neew
Bacchus
Level 142
God Stats
1W - 2L
1,401 SR
Queue Stats
54W - 87L
1,150 Elo+
Party 2
Ra
Ra
PorkJuggrnaut
Ra
Level 53
God Stats
3W - 3L
1,518 SR
Queue Stats
46W - 71L
1,132 Elo+
Party 2
Anhur
Anhur
thrustinjustin7
Anhur
Level 34
God Stats
1W - 2L
1,249 SR
Queue Stats
49W - 74L
1,218 Elo+
Party 2
Team Averages
Level 74
1,417 SR
1,250 Elo+

VS

Team Averages
Level 40
1,465 SR
1,070 Elo+
Bellona
Bellona
Led-Miaow
Bellona
Level 69
God Stats
2W - 12L
1,425 SR
Queue Stats
14W - 41L
1,125 Elo+
Party 1
Danzaburou
Danzaburou
Oliwood27
Danzaburou
Level 28
God Stats
1W - 9L
1,492 SR
Queue Stats
5W - 28L
979 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeAreEbola
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,047 Elo+
Party 1
Cerberus
Cerberus
woulfQC
Cerberus
Level 46
God Stats
0W - 3L
1,445 SR
Queue Stats
6W - 19L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 0 / 2
7,622
762
3,469
7,672
3,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
IM Neew
Bacchus
13
4 / 0 / 4
7,840
784
7,115
5,801
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 4
7,741
774
2,116
2,634
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 5
8,113
811
4,798
8,273
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Led-Miaow
Bellona
12
0 / 1 / 0
7,138
714
3,075
6,461
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Oliwood27
Danzaburou
11
0 / 4 / 0
6,578
658
2,737
7,395
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WeAreEbola
Morgan Le Fay
12
0 / 3 / 0
7,138
714
3,306
4,449
1,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
woulfQC
Cerberus
12
0 / 3 / 0
6,979
698
6,322
9,013
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Bacchus
IM Neew
Bacchus
4
0
4
6
L
Bellona
Led-Miaow
Bellona
0
1
0
0
L
Danzaburou
Oliwood27
Danzaburou
0
4
0
0
W
1
0
4
3
L
Morgan Le Fay
WeAreEbola
Morgan Le Fay
0
3
0
0
W
2
0
5
4.5
L
Cerberus
woulfQC
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
15,440
24,380
Taken
27,318
12,603
Mitigated
14,280
10,084
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,469
1,136
0
2,156
7,672
3,771
833
3,421
4,251
0
12,241
W
Bacchus
IM Neew
Bacchus
7,115
781
0
1,599
5,801
5,533
464
1,664
4,137
15,132
0
L
Bellona
Led-Miaow
Bellona
3,075
526
0
2,194
6,461
4,141
20
1,464
4,885
0
20,742
L
Danzaburou
Oliwood27
Danzaburou
2,737
1,330
0
428
7,395
2,650
164
3,861
3,534
0
12,657
W
2,116
0
2,214
1,102
2,634
897
160
821
1,813
27,301
0
L
Morgan Le Fay
WeAreEbola
Morgan Le Fay
3,306
143
0
180
4,449
1,887
314
1,336
2,969
22,348
0
W
4,798
2,839
0
3,013
8,273
2,402
1,755
3,939
4,334
0
24,714
L
Cerberus
woulfQC
Cerberus
6,322
0
0
3,273
9,013
5,602
665
2,534
6,439
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
27,833
154
Minions Killed
135
6
Camps Cleared
4
813,529
Distance Traveled
690,520
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,622
762
16
2
1
208,094
3
W
Bacchus
7,840
784
18
2
1
203,803
2
L
Bellona
7,138
714
49
5
2
215,699
3
L
Danzaburou
6,578
658
28
3
2
136,281
1
W
Ra
7,741
774
71
7
2
216,869
2
L
Morgan Le Fay
7,138
714
31
3
0
156,442
0
W
Anhur
8,113
811
49
5
2
184,763
1
L
Cerberus
6,979
698
27
3
0
182,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role