Player Matchup

Serqet
Serqet
JuJoHunter
Serqet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,461 Elo+
Solo
Osiris
Osiris
ObamaX
Osiris
Level 29
God Stats
12W - 7L
1,531 SR
Queue Stats
387W - 413L
1,368 Elo+
Solo
Anhur
Anhur
Renacido8577
Anhur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 271L
1,470 Elo+
Solo
Ares
Ares
Sunei-LK
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,380 Elo+
Solo
Freya
Freya
Swbxs
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,266 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,389 Elo+

VS

Team Averages
Level 24
1,555 SR
1,333 Elo+
Anubis
Anubis
Boz_DerFishKappa
Anubis
Level 15
God Stats
4W - 0L
1,801 SR
Queue Stats
22W - 18L
1,458 Elo+
Party 2
Awilix
Awilix
Ferjpf
Awilix
Level 25
God Stats
3W - 3L
1,344 SR
Queue Stats
35W - 34L
1,256 Elo+
Party 1
Ymir
Ymir
LoFiuMoRe
Ymir
Level 25
God Stats
1W - 3L
1,209 SR
Queue Stats
18W - 19L
1,041 Elo+
Party 1
Medusa
Medusa
Russische_Wodka
Medusa
Level 26
God Stats
10W - 6L
1,619 SR
Queue Stats
61W - 62L
1,471 Elo+
Party 2
Bellona
Bellona
VaniIlebluemchen
Bellona
Level 28
God Stats
8W - 2L
1,802 SR
Queue Stats
63W - 54L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JuJoHunter
Serqet
8
0 / 4 / 0
5,518
424
1,451
7,470
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ObamaX
Osiris
10
3 / 5 / 0
6,708
516
7,104
9,629
7,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
7,047
542
4,953
9,398
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
8
1 / 6 / 2
5,532
426
4,997
8,888
4,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Swbxs
Freya
8
2 / 7 / 0
5,581
429
3,828
10,933
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 1
8,029
618
11,535
8,089
4,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Ferjpf
Awilix
10
1 / 3 / 5
6,068
467
4,022
7,483
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
2 / 1 / 6
6,939
534
2,865
9,625
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 3
7,825
602
7,658
7,569
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
7,553
581
5,785
7,456
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
25
25
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
Awilix
Ferjpf
Awilix
1
3
5
1.17
L
Serqet
JuJoHunter
Serqet
0
4
0
0
W
Ymir
2
1
6
5
L
Osiris
ObamaX
Osiris
3
5
0
0.6
L
2
3
1
0.83
W
8
1
3
9.5
L
Ares
1
6
2
0.33
L
Freya
Swbxs
Freya
2
7
0
0.29
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
31,865
46,318
Taken
40,222
18,699
Mitigated
19,010
5,435
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,535
1,351
0
3,974
8,089
4,029
1,626
3,947
4,142
44,192
0
W
Awilix
Ferjpf
Awilix
4,022
1,720
147
1,829
7,483
1,911
217
867
6,616
0
17,482
L
Serqet
JuJoHunter
Serqet
1,451
345
0
1,573
7,470
2,126
0
693
6,777
0
27,666
W
Ymir
2,865
416
342
2,110
9,625
6,128
220
2,577
7,048
19,461
0
L
Osiris
ObamaX
Osiris
7,104
2,360
0
1,360
9,629
7,351
784
525
9,104
57
28,301
L
4,953
2,565
0
1,960
9,398
2,661
0
1,286
8,112
0
41,176
W
7,658
4,219
0
3,160
7,569
2,069
941
1,052
6,325
0
35,871
L
Ares
4,997
1,024
0
0
8,888
4,157
0
3,040
5,848
11,751
0
L
Freya
Swbxs
Freya
3,828
1,515
0
542
10,933
2,404
84
8,856
2,077
14,279
1,069
W
5,785
2,988
0
591
7,456
4,873
544
57
7,237
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
36,414
208
Minions Killed
274
0
Camps Cleared
0
1,112,561
Distance Traveled
1,191,605
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,029
618
68
5
0
196,755
0
W
Awilix
6,068
467
29
2
0
281,110
1
L
Serqet
5,518
424
58
4
0
248,936
0
W
Ymir
6,939
534
29
2
0
245,159
0
L
Osiris
6,708
516
47
4
0
210,691
1
L
Anhur
7,047
542
70
5
0
214,259
2
W
Medusa
7,825
602
64
5
0
236,562
1
L
Ares
5,532
426
15
1
0
234,199
0
L
Freya
5,581
429
18
1
0
204,476
0
W
Bellona
7,553
581
84
6
0
232,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role