Player Matchup

Sol
Sol
Silver I
Goon Failure
Sol
Silver I
Level 124
God Stats
13W - 7L
1,520 SR
Queue Stats
20W - 18L
1,611 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,520 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 35
1,830 SR
1,585 MMR
Sol
Sol
Gold IV
x518x_Lowbudget
Sol
Gold IV
Level 35
God Stats
8W - 6L
1,830 SR
Queue Stats
24W - 22L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
15,320
851
19,484
29,403
22,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
UllrAh Muzen CabSkadiSetGilgamesh

VS

Bans
HeraTsukuyomiIzanamiOsirisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 0
13,879
771
20,433
27,645
11,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
4
4
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
20,433
29,403
Taken
27,645
22,410
Mitigated
11,790
18,279
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,484
7,350
0
18,279
29,403
22,410
3,064
20,433
8,970
110,009
0
L
20,433
7,432
0
13,721
27,645
11,790
2,765
19,484
8,161
103,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,320
Gold Earned
13,879
183
Minions Killed
166
0
Camps Cleared
0
295,282
Distance Traveled
327,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,320
851
183
10
0
295,282
0
L
Sol
13,879
771
166
9
0
327,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role