Player Matchup

Fenrir
Fenrir
Deus V Prime
Fenrir
Level 110
God Stats
10W - 5L
1,790 SR
Queue Stats
85W - 62L
1,573 Elo+
Party 2
Ganesha
Ganesha
ProudFungus9351
Ganesha
Level 17
God Stats
19W - 12L
1,648 SR
Queue Stats
57W - 39L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Vatasblubber
Nu Wa
Level 91
God Stats
1W - 2L
1,744 SR
Queue Stats
69W - 48L
1,545 Elo+
Party 2
Team Averages
Level 73
1,727 SR
1,541 Elo+

VS

Team Averages
Level 42
1,414 SR
1,467 Elo+
Amaterasu
Amaterasu
LinkDatBo
Amaterasu
Level 7
God Stats
3W - 2L
1,455 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Izanami
Izanami
Lost_Horizons_
Izanami
Level 29
God Stats
53W - 55L
1,504 SR
Queue Stats
1,280W - 1,390L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
MiZuCrook129
Nu Wa
Level 89
God Stats
7W - 8L
1,283 SR
Queue Stats
163W - 186L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 5 / 3
9,422
785
7,400
11,020
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 10
7,584
632
2,805
12,112
9,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 6 / 6
8,303
692
8,091
9,211
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LinkDatBo
Amaterasu
11
5 / 7 / 7
9,055
755
5,493
13,384
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 1 / 7
10,491
874
11,759
10,584
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 8
9,032
753
8,148
6,579
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
10
Kills
17
17
Deaths
10
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
5
3
1.7
W
Amaterasu
LinkDatBo
Amaterasu
5
7
7
1.21
W
8
1
7
11.5
W
4
2
8
4
L
0
6
10
0.83
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
25,400
32,343
Taken
30,547
15,235
Mitigated
11,153
3,757
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,400
592
0
2,542
11,020
3,720
779
1,600
9,194
0
20,005
W
Amaterasu
LinkDatBo
Amaterasu
5,493
2,096
510
2,092
13,384
5,680
679
4,082
8,969
0
20,470
W
11,759
7,268
0
3,229
10,584
3,461
1,367
3,450
6,870
0
53,855
W
8,148
2,069
0
1,017
6,579
2,012
276
2,535
3,812
31,099
0
L
2,805
210
663
552
12,112
9,279
0
3,337
8,379
10,725
0
L
8,091
1,400
0
0
9,211
2,236
743
2,367
6,622
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
28,578
77
Minions Killed
168
0
Camps Cleared
0
659,567
Distance Traveled
647,009
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,422
785
32
3
0
232,487
2
W
Amaterasu
9,055
755
29
2
0
209,052
3
W
Izanami
10,491
874
100
8
0
220,867
5
W
Nu Wa
9,032
753
39
3
0
217,090
3
L
Ganesha
7,584
632
0
0
0
214,414
3
L
Nu Wa
8,303
692
45
4
0
212,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role