Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aliensaber
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,433 SR
Queue Stats
69W - 76L
1,307 Elo+
Solo
Merlin
Merlin
RaystonLegend
Merlin
Level 61
God Stats
1W - 1L
1,342 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Scylla
Scylla
TuColombiano
Scylla
Level 60
God Stats
1W - 1L
1,794 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 2
Achilles
Achilles
jer_rex_killer
Achilles
Level 150
God Stats
2W - 0L
1,489 SR
Queue Stats
37W - 54L
1,601 Elo+
Party 2
Team Averages
Level 95
1,515 SR
1,484 Elo+

VS

Team Averages
Level 95
1,577 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Fast Fred Teeps
Hou Yi
Level 104
God Stats
0W - 1L
1,570 SR
Queue Stats
17W - 20L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
MetroKing224
Gilgamesh
Level 64
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
SinatoGames
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aliensaber
Ah Muzen Cab
14
7 / 0 / 6
8,917
892
9,708
4,777
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 10
7,739
774
6,920
3,544
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
7 / 0 / 6
9,489
949
9,859
3,359
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
5 / 2 / 12
8,506
851
5,963
8,463
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 6 / 0
7,256
726
2,349
9,371
3,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 2
7,188
719
2,819
7,145
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MetroKing224
Gilgamesh
11
0 / 6 / 0
6,726
673
2,612
10,759
4,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 0
6,828
683
2,349
11,425
9,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
3
3
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
0
0.17
W
Ah Muzen Cab
Aliensaber
Ah Muzen Cab
7
0
6
10
L
1
4
2
0.5
L
Gilgamesh
MetroKing224
Gilgamesh
0
6
0
0
W
1
1
10
6
L
1
4
0
0.25
W
Scylla
7
0
6
10
W
Achilles
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
10,129
20,143
Taken
38,700
11,266
Mitigated
21,404
6,036
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,349
417
1,458
1,207
9,371
3,701
0
2,916
6,365
20,375
0
W
Ah Muzen Cab
Aliensaber
Ah Muzen Cab
9,708
4,229
0
2,657
4,777
1,871
1,441
1,052
3,725
0
36,067
L
2,819
422
0
352
7,145
3,374
358
3,241
3,874
0
22,387
L
Gilgamesh
MetroKing224
Gilgamesh
2,612
220
193
206
10,759
4,588
0
5,207
5,462
0
13,661
W
6,920
321
0
976
3,544
1,128
894
1,001
2,543
22,512
0
L
2,349
217
354
1,444
11,425
9,741
0
5,794
5,485
15,225
0
W
Scylla
9,859
1,143
186
1,596
3,359
1,274
1,165
1,143
2,216
46,528
0
W
Achilles
5,963
1,182
0
621
8,463
6,993
392
1,882
6,581
0
11,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
27,998
191
Minions Killed
157
9
Camps Cleared
5
794,403
Distance Traveled
604,916
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,256
726
55
6
2
132,630
2
W
Ah Muzen Cab
8,917
892
49
5
2
214,092
2
L
Hou Yi
7,188
719
56
6
2
147,354
0
L
Gilgamesh
6,726
673
24
2
1
149,949
0
W
Merlin
7,739
774
41
4
3
197,214
0
L
Terra
6,828
683
22
2
0
174,983
1
W
Scylla
9,489
949
85
9
4
204,079
3
W
Achilles
8,506
851
16
2
0
179,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role