Player Matchup

Pele
Pele
 
Pele
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JoeySTM
Gilgamesh
Level 80
God Stats
3W - 4L
1,532 SR
Queue Stats
49W - 72L
1,339 Elo+
Party 1
Yemoja
Yemoja
Seeemmmp
Yemoja
Level 40
God Stats
31W - 45L
1,404 SR
Queue Stats
55W - 86L
1,363 Elo+
Party 1
Skadi
Skadi
Tatertots17
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,382 Elo+

VS

Team Averages
Level 51
1,531 SR
1,503 Elo+
Pele
Pele
Marinesi
Pele
Level 36
God Stats
1W - 1L
1,296 SR
Queue Stats
108W - 128L
1,479 Elo+
Party 3
Khepri
Khepri
Phligga
Khepri
Level 65
God Stats
30W - 20L
1,172 SR
Queue Stats
232W - 195L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
YungChalupa
Hou Yi
Level 22
God Stats
8W - 11L
1,959 SR
Queue Stats
129W - 124L
1,393 Elo+
Party 2
Cu Chulainn
Cu Chulainn
musics
Cu Chulainn
Level 71
God Stats
6W - 4L
1,530 SR
Queue Stats
244W - 215L
1,595 Elo+
Solo
Baba Yaga
Baba Yaga
percoseht
Baba Yaga
Level 61
God Stats
1W - 2L
1,697 SR
Queue Stats
142W - 146L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 5 / 1
8,588
429
5,118
17,278
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
 
Vulcan
13
0 / 6 / 1
7,249
362
7,382
12,474
4,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JoeySTM
Gilgamesh
15
3 / 6 / 3
9,310
466
16,052
22,004
19,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Seeemmmp
Yemoja
13
2 / 6 / 2
9,394
470
7,055
18,534
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 6 / 2
7,625
381
2,687
11,787
4,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 4 / 7
12,600
630
12,804
16,401
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Phligga
Khepri
16
1 / 0 / 14
10,715
536
5,169
11,346
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
7 / 0 / 9
11,329
566
11,238
9,272
5,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
musics
Cu Chulainn
19
3 / 2 / 8
12,594
630
14,563
22,700
18,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
percoseht
Baba Yaga
18
8 / 1 / 9
12,312
616
19,559
14,333
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
29
29
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
1
0.3
L
Vulcan
 
Vulcan
0
6
1
0.08
L
Gilgamesh
JoeySTM
Gilgamesh
3
6
3
0.75
W
Pele
10
4
7
3.38
W
Khepri
Phligga
Khepri
1
0
14
8
L
Yemoja
Seeemmmp
Yemoja
2
6
2
0.5
L
0
6
2
0.17
W
Hou Yi
7
0
9
11.5
W
Cu Chulainn
musics
Cu Chulainn
3
2
8
3.5
W
Baba Yaga
percoseht
Baba Yaga
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
63,333
82,077
Taken
74,052
46,375
Mitigated
54,562
14,178
Healing
28,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,118
1,020
0
5,427
17,278
6,283
0
5,291
11,987
0
49,811
L
Vulcan
 
Vulcan
7,382
1,724
0
852
12,474
4,990
0
7,622
4,852
34,422
0
L
Gilgamesh
JoeySTM
Gilgamesh
16,052
3,645
0
3,609
22,004
19,745
0
5,546
16,458
0
58,182
W
Pele
12,804
2,586
0
4,604
16,401
7,836
1,005
2,908
13,493
0
91,331
W
Khepri
Phligga
Khepri
5,169
231
0
2,319
11,346
15,993
702
2,495
8,851
20,558
0
L
Yemoja
Seeemmmp
Yemoja
7,055
961
715
1,598
18,534
10,514
0
3,415
15,119
31,843
0
L
2,687
1,050
0
1,977
11,787
4,843
0
4,303
7,484
0
29,136
W
Hou Yi
11,238
6,540
0
4,422
9,272
5,046
8,143
3,007
6,265
0
71,876
W
Cu Chulainn
musics
Cu Chulainn
14,563
2,328
0
10,335
22,700
18,789
1,013
1,696
19,929
6,912
84,748
W
Baba Yaga
percoseht
Baba Yaga
19,559
1,976
130
6,942
14,333
6,898
1,651
4,331
10,002
96,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
59,550
332
Minions Killed
590
0
Camps Cleared
0
1,753,527
Distance Traveled
1,831,277
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,588
429
82
4
0
405,065
7
L
Vulcan
7,249
362
51
3
0
377,957
5
L
Gilgamesh
9,310
466
95
5
0
362,270
7
W
Pele
12,600
630
135
7
0
438,246
4
W
Khepri
10,715
536
31
2
0
356,312
6
L
Yemoja
9,394
470
49
2
0
326,261
6
L
Skadi
7,625
381
55
3
0
281,974
0
W
Hou Yi
11,329
566
110
6
0
318,188
0
W
Cu Chulainn
12,594
630
180
9
0
351,955
2
W
Baba Yaga
12,312
616
134
7
0
366,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role