Player Matchup

Cthulhu
Cthulhu
BALQUIDES
Cthulhu
Level 65
God Stats
8W - 7L
1,576 SR
Queue Stats
97W - 90L
1,542 Elo+
Party 3
Rama
Rama
Konplx
Rama
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,318 Elo+
Solo
Hades
Hades
NurderMiggers
Hades
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 12L
1,217 Elo+
Party 3
Serqet
Serqet
SuspecTeeAlive
Serqet
Level 18
God Stats
18W - 6L
1,825 SR
Queue Stats
59W - 28L
1,686 Elo+
Solo
Ullr
Ullr
YoPikoTuCulitow
Ullr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,544 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,461 Elo+

VS

Team Averages
Level 24
1,524 SR
1,504 Elo+
Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IHateFurrys
Heimdallr
Level 25
God Stats
3W - 4L
1,612 SR
Queue Stats
47W - 45L
1,439 Elo+
Solo
Anubis
Anubis
IIIMattyIceIII
Anubis
Level 25
God Stats
10W - 18L
1,536 SR
Queue Stats
90W - 109L
1,558 Elo+
Party 1
Mulan
Mulan
Runyun
Mulan
Level 27
God Stats
0W - 3L
1,467 SR
Queue Stats
15W - 14L
1,511 Elo+
Party 2
Arachne
Arachne
Starrk001
Arachne
Level 27
God Stats
0W - 2L
1,503 SR
Queue Stats
15W - 14L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BALQUIDES
Cthulhu
11
4 / 1 / 1
6,562
656
3,212
5,579
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Konplx
Rama
11
2 / 2 / 4
6,526
653
5,238
5,683
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 3
6,285
629
7,390
7,307
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 0 / 4
6,661
666
4,969
6,793
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 4
5,408
541
2,666
5,338
1,650
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
4,509
451
3,567
7,348
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
IHateFurrys
Heimdallr
8
1 / 5 / 2
4,746
475
3,096
7,036
2,070
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
4,826
483
1,855
5,765
2,369
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Runyun
Mulan
8
0 / 4 / 1
4,790
479
2,869
7,350
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Starrk001
Arachne
8
2 / 3 / 0
5,401
540
3,553
6,119
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Cthulhu
BALQUIDES
Cthulhu
4
1
1
4.5
L
Heimdallr
IHateFurrys
Heimdallr
1
5
2
0.4
L
1
4
0
0.25
W
Rama
Konplx
Rama
2
2
4
2
W
5
1
3
6.5
L
Mulan
Runyun
Mulan
0
4
1
0.13
L
Arachne
Starrk001
Arachne
2
3
0
0.67
W
6
0
4
8
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
14,940
30,700
Taken
33,618
11,914
Mitigated
13,975
11,391
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,567
1,431
87
1,370
7,348
3,518
0
2,396
4,659
10,546
0
W
Cthulhu
BALQUIDES
Cthulhu
3,212
65
62
2,450
5,579
3,000
0
0
5,261
28,514
0
L
Heimdallr
IHateFurrys
Heimdallr
3,096
2,038
0
1,769
7,036
2,070
0
3,727
3,309
0
18,797
L
1,855
101
0
1,027
5,765
2,369
0
572
5,193
21,014
0
W
Rama
Konplx
Rama
5,238
3,765
0
1,387
5,683
1,810
2,031
1,118
4,565
0
42,467
W
7,390
903
387
4,787
7,307
3,710
125
1,079
6,228
40,052
0
L
Mulan
Runyun
Mulan
2,869
137
0
2,131
7,350
3,819
0
2,515
4,192
0
17,358
L
Arachne
Starrk001
Arachne
3,553
2,239
0
1,187
6,119
2,199
0
1,035
5,054
0
21,635
W
4,969
1,415
0
1,303
6,793
1,744
0
1,694
5,099
0
29,058
W
2,666
968
0
1,015
5,338
1,650
68
1,531
3,807
0
21,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
24,272
331
Minions Killed
158
0
Camps Cleared
0
978,001
Distance Traveled
919,079
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,509
451
10
1
0
210,877
3
W
Cthulhu
6,562
656
66
7
0
195,930
1
L
Heimdallr
4,746
475
26
3
0
166,432
0
L
Anubis
4,826
483
36
4
0
158,195
2
W
Rama
6,526
653
91
9
0
172,384
2
W
Hades
6,285
629
77
8
0
199,174
0
L
Mulan
4,790
479
47
5
0
172,918
1
L
Arachne
5,401
540
39
4
0
210,657
0
W
Serqet
6,661
666
61
6
0
231,001
6
W
Ullr
5,408
541
36
4
0
179,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role