Player Matchup

Ymir
Ymir
DANIEL300FC
Ymir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Saitama0Sensei
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,452 Elo+
Party 1
Hercules
Hercules
Upoff
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,439 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,433 Elo+

VS

Team Averages
Level 129
1,607 SR
1,653 Elo+
Gilgamesh
Gilgamesh
AshourHD
Gilgamesh
Level 148
God Stats
5W - 1L
1,821 SR
Queue Stats
45W - 8L
1,959 Elo+
Party 2
Rama
Rama
BeaN9NEr
Rama
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hel
Hel
Woxtar
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 12
11,872
742
10,915
20,187
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Saitama0Sensei
Baron Samedi
13
4 / 7 / 8
10,791
674
10,223
13,991
6,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Upoff
Hercules
16
10 / 7 / 3
12,548
784
14,843
20,504
22,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshourHD
Gilgamesh
16
8 / 7 / 12
12,239
765
21,588
21,582
18,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
9 / 6 / 10
12,567
785
15,091
14,256
6,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Woxtar
Hel
16
5 / 4 / 13
11,936
746
9,076
12,944
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
17
Kills
22
22
Deaths
17
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshourHD
Gilgamesh
8
7
12
2
W
Rama
9
6
10
2.33
L
3
8
12
1.13
L
Baron Samedi
Saitama0Sensei
Baron Samedi
4
7
8
1.14
L
Hercules
Upoff
Hercules
10
7
3
1.64
W
Hel
Woxtar
Hel
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
45,755
54,682
Taken
48,782
48,977
Mitigated
31,349
12,307
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshourHD
Gilgamesh
21,588
6,122
0
622
21,582
18,458
359
7,854
13,336
0
48,642
W
Rama
15,091
12,999
0
3,521
14,256
6,071
1,649
7,108
6,998
0
46,824
L
10,915
1,943
0
1,617
20,187
20,205
0
3,318
16,869
36,486
0
L
Baron Samedi
Saitama0Sensei
Baron Samedi
10,223
904
1,436
2,734
13,991
6,046
188
1,445
12,546
32,173
0
L
Hercules
Upoff
Hercules
14,843
5,768
0
6,520
20,504
22,726
245
4,313
16,191
48
39,262
W
Hel
Woxtar
Hel
9,076
1,178
5,377
6,672
12,944
6,820
391
6,224
6,570
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
36,742
119
Minions Killed
148
0
Camps Cleared
0
749,880
Distance Traveled
794,220
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,239
765
37
2
0
255,058
1
W
Rama
12,567
785
77
5
0
246,878
2
L
Ymir
11,872
742
33
2
0
238,735
2
L
Baron Samedi
10,791
674
35
2
0
229,143
0
L
Hercules
12,548
784
51
3
0
282,002
4
W
Hel
11,936
746
34
2
0
292,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role