Player Matchup

Apollo
Apollo
Omar2000
Apollo
Level 32
God Stats
0W - 1L
1,846 SR
Queue Stats
96W - 74L
1,532 Elo+
Party 1
Ra
Ra
crosysv
Ra
Level 5
God Stats
0W - 3L
1,492 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ares
Ares
kredewor
Ares
Level 4
God Stats
0W - 7L
1,074 SR
Queue Stats
0W - 8L
1,186 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,406 Elo+

VS

Team Averages
Level 14
1,528 SR
1,122 Elo+
Zeus
Zeus
Earthflower1211
Zeus
Level 19
God Stats
2W - 0L
1,609 SR
Queue Stats
5W - 7L
1,136 Elo+
Solo
Arachne
Arachne
Honors-Shadow
Arachne
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,115 Elo+
Party 2
Cthulhu
Cthulhu
SidtheslotH2o
Cthulhu
Level 8
God Stats
5W - 13L
1,475 SR
Queue Stats
5W - 19L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Omar2000
Apollo
15
8 / 5 / 2
10,624
817
13,577
15,176
5,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 7 / 7
9,655
743
9,160
10,156
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
7
0 / 7 / 2
7,062
543
421
11,361
5,973
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
10,821
832
13,523
7,820
2,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
5 / 6 / 8
9,274
713
5,487
13,473
5,007
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
13
6 / 2 / 8
9,587
737
6,454
13,432
9,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
19
19
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
W
Arachne
5
6
8
1.5
L
Apollo
Omar2000
Apollo
8
5
2
1.8
W
Cthulhu
6
2
8
5
L
3
7
7
0.93
L
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
25,464
36,693
Taken
34,725
15,319
Mitigated
17,364
4,108
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,523
1,804
243
983
7,820
2,592
1,592
1,353
6,317
50,810
0
W
Arachne
5,487
4,026
219
1,941
13,473
5,007
671
3,104
10,197
0
16,866
L
Apollo
Omar2000
Apollo
13,577
7,183
0
3,735
15,176
5,604
372
9,466
5,710
0
49,061
W
Cthulhu
6,454
559
520
314
13,432
9,765
182
4,423
8,630
20,780
0
L
9,160
1,166
151
213
10,156
3,742
0
7,345
2,811
27,315
0
L
Ares
421
220
0
9
11,361
5,973
0
3,166
8,195
7,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
29,682
125
Minions Killed
120
0
Camps Cleared
0
561,559
Distance Traveled
675,380
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,821
832
66
5
0
218,327
0
W
Arachne
9,274
713
24
2
0
210,622
2
L
Apollo
10,624
817
79
6
0
250,832
3
W
Cthulhu
9,587
737
30
2
0
246,431
0
L
Ra
9,655
743
38
3
0
189,179
0
L
Ares
7,062
543
8
1
0
121,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role