Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LowFlying
Izanami
Level 16
God Stats
9W - 5L
1,500 SR
Queue Stats
28W - 20L
1,439 Elo+
Party 2
Neith
Neith
PCor77
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,627 Elo+
Party 3
Ymir
Ymir
Viral Kurai
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,477 Elo+
Party 3
Hel
Hel
oldmanjenkins22
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,569 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,522 Elo+

VS

Team Averages
Level 21
1,469 SR
1,428 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DonnieeDarko
Cupid
Level 21
God Stats
1W - 1L
1,153 SR
Queue Stats
24W - 28L
1,337 Elo+
Party 1
Ares
Ares
Gords
Ares
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 27L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LogOMeat
Tsukuyomi
Level 15
God Stats
8W - 6L
1,459 SR
Queue Stats
24W - 28L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fakluk
Morgan Le Fay
Level 27
God Stats
19W - 10L
1,732 SR
Queue Stats
140W - 145L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 3 / 0
6,188
563
2,318
6,320
5,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
LowFlying
Izanami
10
5 / 2 / 0
6,590
599
6,448
5,262
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
PCor77
Neith
7
0 / 3 / 2
4,728
430
3,534
5,125
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 3
5,246
477
2,308
8,558
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 2
5,518
502
2,868
6,697
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 0
7,252
659
5,224
6,056
2,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 1 / 5
6,037
549
6,216
6,408
2,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Gords
Ares
10
3 / 1 / 6
6,531
594
2,273
8,459
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
LogOMeat
Tsukuyomi
11
4 / 2 / 4
6,562
597
3,258
5,602
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
fakluk
Morgan Le Fay
12
3 / 3 / 4
7,090
645
7,063
7,233
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
18
18
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Sun Wukong
 
Sun Wukong
4
1
0
4
W
4
1
5
6.5
W
Ares
Gords
Ares
3
1
6
6
W
Tsukuyomi
LogOMeat
Tsukuyomi
4
2
4
3
L
Izanami
LowFlying
Izanami
5
2
0
2.5
L
Neith
PCor77
Neith
0
3
2
0.33
L
0
4
3
0.38
W
Morgan Le Fay
fakluk
Morgan Le Fay
3
3
4
1.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
24,034
31,962
Taken
33,758
14,077
Mitigated
14,475
8,217
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,318
368
139
2,162
6,320
5,433
0
0
6,320
29,824
0
W
Sun Wukong
 
Sun Wukong
5,224
815
0
892
6,056
2,945
0
1,718
4,338
0
36,798
W
6,216
3,331
1,103
2,795
6,408
2,167
1,180
1,075
5,333
0
26,841
W
Ares
Gords
Ares
2,273
303
0
3,338
8,459
4,865
458
1,455
7,004
15,927
0
W
Tsukuyomi
LogOMeat
Tsukuyomi
3,258
1,024
0
2,636
5,602
1,807
925
1,162
4,440
0
28,118
L
Izanami
LowFlying
Izanami
6,448
4,286
0
911
5,262
1,556
755
1,599
3,663
0
27,073
L
Neith
PCor77
Neith
3,534
1,797
0
1,066
5,125
1,304
576
1,763
3,362
0
16,419
L
2,308
316
0
2,430
8,558
3,891
0
2,854
5,704
9,302
0
W
Morgan Le Fay
fakluk
Morgan Le Fay
7,063
100
0
2,000
7,233
2,691
0
2,084
5,149
48,293
0
L
2,868
356
183
1,326
6,697
1,893
519
3,120
3,577
22,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
33,472
210
Minions Killed
300
0
Camps Cleared
0
984,316
Distance Traveled
1,115,346
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,188
563
59
5
0
171,674
2
W
Sun Wukong
7,252
659
88
8
0
225,337
0
W
Cupid
6,037
549
38
3
0
215,607
0
W
Ares
6,531
594
26
2
0
210,129
2
W
Tsukuyomi
6,562
597
67
6
0
252,183
1
L
Izanami
6,590
599
67
6
0
204,557
0
L
Neith
4,728
430
25
2
0
195,834
0
L
Ymir
5,246
477
16
1
0
215,527
2
W
Morgan Le Fay
7,090
645
81
7
0
212,090
0
L
Hel
5,518
502
43
4
0
196,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role