Player Matchup

Kukulkan
Kukulkan
LostLegacy3
Kukulkan
Level 28
God Stats
16W - 7L
1,507 SR
Queue Stats
213W - 246L
1,499 Elo+
Party 1
Zeus
Zeus
MakaTaci252
Zeus
Level 12
God Stats
2W - 3L
1,431 SR
Queue Stats
115W - 154L
1,220 Elo+
Party 2
Rama
Rama
Rhyythm
Rama
Level 16
God Stats
8W - 6L
1,441 SR
Queue Stats
35W - 26L
1,524 Elo+
Party 1
Hercules
Hercules
Vantab1ack
Hercules
Level 27
God Stats
11W - 7L
1,603 SR
Queue Stats
52W - 49L
1,406 Elo+
Solo
Jormungandr
Jormungandr
portable_cookie5
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 140L
1,207 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,371 Elo+

VS

Team Averages
Level 30
1,496 SR
1,446 Elo+
Janus
Janus
SMGSpadezz
Janus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 3
Chaac
Chaac
SeniorRamRod
Chaac
Level 17
God Stats
13W - 12L
1,335 SR
Queue Stats
27W - 22L
1,387 Elo+
Solo
Thoth
Thoth
VHakureiReimuV
Thoth
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhiteGhost1972
Morgan Le Fay
Level 26
God Stats
8W - 9L
1,445 SR
Queue Stats
314W - 405L
1,363 Elo+
Solo
Merlin
Merlin
Zerọ
Merlin
Level 27
God Stats
2W - 0L
1,702 SR
Queue Stats
36W - 12L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LostLegacy3
Kukulkan
15
1 / 9 / 1
9,272
927
11,973
14,876
4,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 12 / 0
8,488
849
2,969
13,815
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Rhyythm
Rama
14
1 / 5 / 1
8,681
868
2,493
6,506
2,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Vantab1ack
Hercules
16
1 / 4 / 2
9,656
966
5,682
20,240
17,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
portable_cookie5
Jormungandr
14
0 / 15 / 2
8,537
854
6,392
26,473
18,670
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
9 / 0 / 15
10,900
1,090
7,817
3,248
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 18
10,364
1,036
7,574
7,967
4,975
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 0 / 16
12,013
1,201
18,163
3,507
1,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
WhiteGhost1972
Morgan Le Fay
19
7 / 0 / 22
11,652
1,165
14,300
11,033
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Zerọ
Merlin
19
12 / 0 / 22
12,183
1,218
24,916
6,372
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
138
3
Kills
45
45
Deaths
3
6
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LostLegacy3
Kukulkan
1
9
1
0.17
L
0
12
0
0
L
Rama
Rhyythm
Rama
1
5
1
0.3
W
Janus
9
0
15
16.5
W
4
3
18
4.33
W
13
0
16
21
L
Hercules
Vantab1ack
Hercules
1
4
2
0.5
W
Morgan Le Fay
WhiteGhost1972
Morgan Le Fay
7
0
22
18
W
Merlin
Zerọ
Merlin
12
0
22
23
L
Jormungandr
portable_cookie5
Jormungandr
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
72,770
81,910
Taken
32,127
47,535
Mitigated
14,771
4,080
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LostLegacy3
Kukulkan
11,973
1,238
0
198
14,876
4,345
0
12,804
2,032
40,016
0
L
2,969
350
0
245
13,815
4,546
0
11,818
1,839
15,084
0
L
Rama
Rhyythm
Rama
2,493
1,973
0
397
6,506
2,102
0
5,078
1,376
0
10,729
W
Janus
7,817
657
0
797
3,248
1,193
0
2,454
794
11,289
0
W
7,574
2,264
0
2,438
7,967
4,975
0
4,933
3,034
0
21,045
W
18,163
1,186
0
110
3,507
1,255
0
2,682
825
40,730
0
L
Hercules
Vantab1ack
Hercules
5,682
772
0
3,240
20,240
17,872
0
12,951
7,185
0
27,442
W
Morgan Le Fay
WhiteGhost1972
Morgan Le Fay
14,300
4,429
0
3,220
11,033
4,813
0
6,973
4,060
24,841
0
W
Merlin
Zerọ
Merlin
24,916
3,089
699
3,052
6,372
2,535
0
4,292
2,080
60,443
0
L
Jormungandr
portable_cookie5
Jormungandr
6,392
1,644
0
0
26,473
18,670
0
21,989
4,282
16,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
57,112
171
Minions Killed
201
3
Camps Cleared
12
738,103
Distance Traveled
976,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,272
927
65
7
2
194,438
0
L
Zeus
8,488
849
26
3
0
138,455
0
L
Rama
8,681
868
23
2
0
76,046
0
W
Janus
10,900
1,090
13
1
1
196,946
0
W
Chaac
10,364
1,036
33
3
1
181,743
0
W
Thoth
12,013
1,201
60
6
5
205,349
0
L
Hercules
9,656
966
52
5
1
204,946
2
W
Morgan Le Fay
11,652
1,165
21
2
0
190,950
0
W
Merlin
12,183
1,218
74
7
5
201,185
0
L
Jormungandr
8,537
854
5
1
0
124,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role