Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
GolemvsZombie
Gilgamesh
Diamond IV
Level 128
God Stats
11W - 6L
1,745 SR
Queue Stats
101W - 78L
2,078 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
TheEternalSpyro2
Cthulhu
Platinum II
Level 149
God Stats
31W - 21L
1,699 SR
Queue Stats
96W - 78L
1,871 MMR
Party 2
Odin
Odin
Platinum II
Veshom
Odin
Platinum II
Level 156
God Stats
27W - 16L
1,793 SR
Queue Stats
96W - 79L
1,871 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,746 SR
1,940 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,657 SR
1,610 MMR
Hera
Hera
Platinum III
A Jiyro
Hera
Platinum III
Level 137
God Stats
7W - 14L
1,580 SR
Queue Stats
163W - 202L
1,681 MMR
Solo
Cupid
Cupid
Bronze III
ESK HULK
Cupid
Bronze III
Level 160
God Stats
1W - 2L
1,675 SR
Queue Stats
41W - 35L
1,551 MMR
Party 1
Ares
Ares
Bronze III
KingDom810
Ares
Bronze III
Level 148
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 24L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GolemvsZombie
Gilgamesh
17
11 / 3 / 10
12,987
812
16,573
19,940
14,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 11
10,924
683
11,839
15,191
11,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Veshom
Odin
16
7 / 1 / 10
11,649
728
7,983
15,713
16,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ChironPersephoneCabrakanAthenaOsiris

VS

Bans
SobekHou YiAphroditeAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
A Jiyro
Hera
14
1 / 8 / 4
9,913
620
11,934
12,062
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
ESK HULK
Cupid
15
2 / 6 / 3
10,582
661
9,868
14,428
6,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 3
10,753
672
11,016
19,157
21,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
5
6
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
A Jiyro
Hera
1
8
4
0.38
L
Cupid
ESK HULK
Cupid
2
6
3
0.58
W
Gilgamesh
GolemvsZombie
Gilgamesh
11
3
10
5.33
L
2
8
3
0.44
W
4
2
11
4.75
W
Odin
Veshom
Odin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
32,818
50,844
Taken
45,647
41,988
Mitigated
31,990
8,328
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
A Jiyro
Hera
11,934
2,105
0
1,679
12,062
4,213
431
2,240
9,822
44,391
0
L
Cupid
ESK HULK
Cupid
9,868
4,859
955
2,809
14,428
6,202
1,394
4,685
9,743
0
54,368
W
Gilgamesh
GolemvsZombie
Gilgamesh
16,573
4,984
0
2,888
19,940
14,109
2,179
8,831
11,109
0
54,110
L
11,016
427
0
797
19,157
21,575
0
5,219
13,938
22,650
0
W
11,839
185
872
1,841
15,191
11,439
0
8,116
7,075
39,555
0
W
Odin
Veshom
Odin
7,983
1,163
0
2,727
15,713
16,440
918
6,003
9,710
1,289
36,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
31,248
184
Minions Killed
185
0
Camps Cleared
0
906,232
Distance Traveled
777,573
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,913
620
73
5
0
252,083
5
L
Cupid
10,582
661
98
6
0
265,740
4
W
Gilgamesh
12,987
812
67
4
0
305,446
1
L
Ares
10,753
672
14
1
0
259,750
2
W
Cthulhu
10,924
683
66
4
0
285,183
0
W
Odin
11,649
728
51
3
0
315,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role