Player Matchup

Hachiman
Hachiman
BureloBello
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CuriousCougar2
Baron Samedi
Level 18
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
jxeZER0
Cerberus
Level 29
God Stats
4W - 6L
1,856 SR
Queue Stats
92W - 108L
1,415 Elo+
Solo
Team Averages
Level 17
1,682 SR
1,472 Elo+

VS

Team Averages
Level 25
1,798 SR
1,457 Elo+
Ymir
Ymir
FatherBong
Ymir
Level 34
God Stats
7W - 2L
1,726 SR
Queue Stats
134W - 124L
1,511 Elo+
Party 1
Ra
Ra
MarcoR301
Ra
Level 12
God Stats
2W - 0L
1,784 SR
Queue Stats
7W - 13L
1,265 Elo+
Solo
Neith
Neith
MeditationMeta
Neith
Level 29
God Stats
2W - 2L
1,884 SR
Queue Stats
40W - 39L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BureloBello
Hachiman
10
0 / 8 / 5
7,186
599
2,108
9,942
2,961
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
CuriousCougar2
Baron Samedi
11
1 / 12 / 6
8,330
694
3,980
13,919
9,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
jxeZER0
Cerberus
14
7 / 2 / 1
9,710
809
6,746
14,955
11,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
9,597
800
8,109
6,977
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 14
8,947
746
6,923
7,034
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
13 / 2 / 8
11,324
944
18,415
7,086
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
22
22
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BureloBello
Hachiman
0
8
5
0.31
L
Baron Samedi
CuriousCougar2
Baron Samedi
1
12
6
0.33
W
7
1
10
12
W
2
5
14
1.8
W
13
2
8
8.5
L
Cerberus
jxeZER0
Cerberus
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,834
Damage
33,447
38,816
Taken
21,097
23,934
Mitigated
7,252
3,564
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BureloBello
Hachiman
2,108
2,016
0
0
9,942
2,961
42
4,406
5,106
0
10,367
L
Baron Samedi
CuriousCougar2
Baron Samedi
3,980
172
245
279
13,919
9,874
0
4,761
8,774
15,289
0
W
8,109
1,645
0
0
6,977
2,989
732
2,855
4,122
16,794
0
W
6,923
379
228
747
7,034
1,988
217
4,587
2,447
22,026
0
W
18,415
11,314
0
1,762
7,086
2,275
1,523
3,284
3,802
0
66,678
L
Cerberus
jxeZER0
Cerberus
6,746
49
0
3,040
14,955
11,099
0
4,510
9,904
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
29,868
112
Minions Killed
155
0
Camps Cleared
0
517,555
Distance Traveled
605,682
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,186
599
21
2
0
156,575
0
L
Baron Samedi
8,330
694
24
2
0
147,666
1
W
Ymir
9,597
800
23
2
0
192,164
0
W
Ra
8,947
746
35
3
0
193,156
4
W
Neith
11,324
944
97
8
0
220,362
0
L
Cerberus
9,710
809
67
6
0
213,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role