Player Matchup

Hou Yi
Hou Yi
JoMaV1la
Hou Yi
Level 158
God Stats
2W - 3L
1,647 SR
Queue Stats
149W - 114L
1,662 Elo+
Party 2
Ymir
Ymir
Volcheck
Ymir
Level 144
God Stats
6W - 3L
1,551 SR
Queue Stats
107W - 76L
1,655 Elo+
Party 2
Zeus
Zeus
dyygthetaiwa
Zeus
Level 103
God Stats
3W - 3L
1,739 SR
Queue Stats
176W - 190L
1,443 Elo+
Party 2
Team Averages
Level 135
1,646 SR
1,587 Elo+

VS

Team Averages
Level 83
1,724 SR
1,765 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Roastedpeanut
Ah Puch
Level 64
God Stats
20W - 7L
1,761 SR
Queue Stats
55W - 17L
1,893 Elo+
Party 1
Khepri
Khepri
WarpedShaft
Khepri
Level 27
God Stats
4W - 0L
1,910 SR
Queue Stats
16W - 2L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JoMaV1la
Hou Yi
11
1 / 1 / 2
6,621
662
7,110
8,099
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
8
0 / 7 / 2
6,330
633
3,607
11,927
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,671
667
5,225
7,315
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 9
7,445
745
6,146
7,315
4,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
14
9 / 0 / 3
8,912
891
11,604
4,264
2,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
10
2 / 1 / 10
7,043
704
4,510
8,744
7,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
9
3.25
L
Hou Yi
JoMaV1la
Hou Yi
1
1
2
2
W
Ah Puch
9
0
3
10.5
L
Ymir
0
7
2
0.14
W
Khepri
2
1
10
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
22,260
27,341
Taken
20,323
9,413
Mitigated
14,349
3,444
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,146
2,296
0
345
7,315
4,482
0
2,422
4,815
0
20,217
L
Hou Yi
JoMaV1la
Hou Yi
7,110
3,355
0
795
8,099
2,385
0
5,058
3,041
0
28,570
W
Ah Puch
11,604
189
0
1,818
4,264
2,283
0
1,633
2,585
52,800
0
L
Ymir
3,607
702
0
1,933
11,927
4,864
0
7,960
3,967
14,538
0
W
Khepri
4,510
389
0
1,270
8,744
7,584
0
4,434
4,091
10,870
0
L
5,225
473
0
716
7,315
2,164
0
3,096
4,219
18,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,622
Gold Earned
23,400
124
Minions Killed
136
0
Camps Cleared
0
491,971
Distance Traveled
616,123
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,445
745
29
3
0
212,675
1
L
Hou Yi
6,621
662
63
6
0
174,548
3
W
Ah Puch
8,912
891
97
10
0
211,211
3
L
Ymir
6,330
633
22
2
0
153,829
1
W
Khepri
7,043
704
10
1
0
192,237
5
L
Zeus
6,671
667
39
4
0
163,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role