Player Matchup

Heimdallr
Heimdallr
Anansa
Heimdallr
Level 97
God Stats
0W - 3L
1,172 SR
Queue Stats
170W - 196L
1,450 Elo+
Party 4
Bellona
Bellona
CozyPotato
Bellona
Level 4
God Stats
108W - 77L
1,609 SR
Queue Stats
108W - 81L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
KamiMinami
Aphrodite
Level 14
God Stats
1W - 3L
1,124 SR
Queue Stats
15W - 18L
1,421 Elo+
Party 4
Amaterasu
Amaterasu
lilulilim
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 4
Neith
Neith
potatolamplord
Neith
Level 11
God Stats
44W - 40L
1,585 SR
Queue Stats
46W - 44L
1,455 Elo+
Party 2
Team Averages
Level 28
1,398 SR
1,532 Elo+

VS

Team Averages
Level 25
1,515 SR
1,567 Elo+
Yemoja
Yemoja
Centsational
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Onet48
Gilgamesh
Level 43
God Stats
10W - 5L
1,766 SR
Queue Stats
22W - 16L
1,663 Elo+
Party 3
Danzaburou
Danzaburou
OriginDragon
Danzaburou
Level 27
God Stats
1W - 4L
1,382 SR
Queue Stats
85W - 91L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Rweper
Cthulhu
Level 24
God Stats
8W - 8L
1,427 SR
Queue Stats
148W - 136L
1,577 Elo+
Party 1
Nemesis
Nemesis
SussyImpostor
Nemesis
Level 14
God Stats
27W - 17L
1,500 SR
Queue Stats
155W - 108L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anansa
Heimdallr
11
1 / 10 / 2
6,825
455
6,506
14,153
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
CozyPotato
Bellona
13
4 / 7 / 1
7,993
533
8,436
14,845
9,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
KamiMinami
Aphrodite
9
1 / 8 / 2
6,512
434
2,603
7,849
3,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
lilulilim
Amaterasu
8
0 / 9 / 1
5,840
389
3,638
13,083
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 1
6,831
455
4,785
6,134
2,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 0 / 6
8,776
585
3,899
5,722
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Onet48
Gilgamesh
15
9 / 2 / 2
9,754
650
10,181
12,522
5,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
OriginDragon
Danzaburou
12
8 / 3 / 7
8,735
582
13,942
10,265
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rweper
Cthulhu
13
3 / 1 / 13
9,089
606
6,652
15,685
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
17
15 / 1 / 3
11,194
746
10,380
7,205
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
6
Kills
38
38
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anansa
Heimdallr
1
10
2
0.2
W
Yemoja
3
0
6
6
L
Bellona
CozyPotato
Bellona
4
7
1
0.64
L
Aphrodite
KamiMinami
Aphrodite
1
8
2
0.25
W
Gilgamesh
Onet48
Gilgamesh
9
2
2
5
W
Danzaburou
OriginDragon
Danzaburou
8
3
7
3.83
W
Cthulhu
Rweper
Cthulhu
3
1
13
9.5
W
Nemesis
15
1
3
16.5
L
Amaterasu
lilulilim
Amaterasu
0
9
1
0.06
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
45,054
56,064
Taken
51,399
24,658
Mitigated
32,117
6,201
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anansa
Heimdallr
6,506
3,218
0
1,203
14,153
3,400
722
3,743
10,410
0
25,945
W
Yemoja
3,899
1,220
1,035
1,593
5,722
4,892
636
0
5,722
30,845
0
L
Bellona
CozyPotato
Bellona
8,436
4,064
0
1,092
14,845
9,324
0
2,469
12,376
0
49,843
L
Aphrodite
KamiMinami
Aphrodite
2,603
860
1,373
1,401
7,849
3,794
392
2,109
5,740
11,190
0
W
Gilgamesh
Onet48
Gilgamesh
10,181
2,795
0
4,796
12,522
5,891
1,110
398
12,124
0
43,266
W
Danzaburou
OriginDragon
Danzaburou
13,942
6,946
0
2,523
10,265
3,887
1,250
606
9,659
0
45,200
W
Cthulhu
Rweper
Cthulhu
6,652
584
600
6,575
15,685
13,618
510
1,389
14,296
37,393
0
W
Nemesis
10,380
5,712
0
904
7,205
3,829
1,650
210
6,995
0
74,805
L
Amaterasu
lilulilim
Amaterasu
3,638
2,345
0
768
13,083
6,000
0
0
13,083
0
15,860
L
4,785
1,854
0
364
6,134
2,140
623
2,230
3,904
0
30,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
47,548
259
Minions Killed
393
0
Camps Cleared
0
1,255,422
Distance Traveled
1,510,496
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,825
455
48
3
0
242,495
0
W
Yemoja
8,776
585
62
4
0
267,947
5
L
Bellona
7,993
533
92
6
0
282,534
0
L
Aphrodite
6,512
434
20
1
0
225,588
0
W
Gilgamesh
9,754
650
79
5
0
269,351
4
W
Danzaburou
8,735
582
70
5
0
252,953
2
W
Cthulhu
9,089
606
53
4
0
346,174
2
W
Nemesis
11,194
746
129
9
0
374,071
2
L
Amaterasu
5,840
389
28
2
0
260,919
0
L
Neith
6,831
455
71
5
0
243,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role