Player Matchup

Raijin
Raijin
Creative8825
Raijin
Level 22
God Stats
1W - 2L
1,457 SR
Queue Stats
16W - 9L
1,648 Elo+
Solo
Cthulhu
Cthulhu
DivineKingOfSwag
Cthulhu
Level 10
God Stats
17W - 22L
1,514 SR
Queue Stats
18W - 24L
1,439 Elo+
Party 1
Bastet
Bastet
Sq-_-IsUrDxddy
Bastet
Level 14
God Stats
9W - 11L
1,510 SR
Queue Stats
48W - 64L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Swag_McSavage
Cernunnos
Level 16
God Stats
13W - 10L
1,577 SR
Queue Stats
46W - 44L
1,472 Elo+
Party 1
Hel
Hel
Zatoichi_TBN
Hel
Level 17
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 5L
1,576 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,539 Elo+

VS

Team Averages
Level 19
1,529 SR
1,499 Elo+
Skadi
Skadi
GloMan_215
Skadi
Level 12
God Stats
9W - 7L
1,408 SR
Queue Stats
30W - 33L
1,496 Elo+
Party 2
Pele
Pele
H20-Bleu-_-
Pele
Level 28
God Stats
2W - 4L
1,722 SR
Queue Stats
174W - 148L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
KiteString420
Kukulkan
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,487 Elo+
Solo
Artemis
Artemis
PenguinPal2Beans
Artemis
Level 21
God Stats
11W - 20L
1,428 SR
Queue Stats
139W - 141L
1,436 Elo+
Solo
Ymir
Ymir
progagelacrosse
Ymir
Level 26
God Stats
59W - 56L
1,585 SR
Queue Stats
181W - 202L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 3 / 0
6,950
632
3,018
5,299
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 2 / 4
5,940
540
3,694
8,395
4,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 0
4,770
434
790
5,543
1,360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Swag_McSavage
Cernunnos
8
2 / 4 / 4
5,639
513
4,689
8,800
2,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
3,635
330
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 5 / 3
5,422
493
3,200
5,302
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 0 / 2
7,374
670
3,878
5,951
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KiteString420
Kukulkan
9
1 / 4 / 4
5,597
509
4,836
4,904
1,688
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 1
6,175
561
2,087
3,296
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 1
5,759
524
2,674
7,421
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
11
12
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
3
0
1.33
L
4
2
4
3
W
Skadi
1
5
3
0.5
W
5
0
2
6
W
Kukulkan
KiteString420
Kukulkan
1
4
4
0.75
W
1
0
1
1.5
L
0
3
0
0
L
Cernunnos
Swag_McSavage
Cernunnos
2
4
4
1
L
0
0
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
16,675
28,037
Taken
26,874
9,534
Mitigated
9,126
6,624
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,018
119
0
912
5,299
1,642
120
1,409
3,890
43,305
0
L
3,694
304
77
2,489
8,395
4,147
0
3,221
5,174
17,710
0
W
Skadi
3,200
1,690
0
591
5,302
1,264
497
2,187
3,115
0
18,730
W
3,878
834
0
70
5,951
1,915
0
767
5,184
0
48,360
W
Kukulkan
KiteString420
Kukulkan
4,836
834
0
90
4,904
1,688
967
1,644
3,260
22,453
0
W
2,087
698
0
1,140
3,296
1,035
755
394
2,902
0
23,559
L
790
25
0
250
5,543
1,360
0
0
5,543
0
18,650
L
Cernunnos
Swag_McSavage
Cernunnos
4,689
2,293
0
2,896
8,800
2,385
0
2,880
5,920
0
22,697
L
0
0
0
0
0
0
0
0
0
0
0
W
2,674
741
0
2,351
7,421
3,224
0
1,720
5,701
17,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
30,327
205
Minions Killed
243
0
Camps Cleared
0
799,288
Distance Traveled
1,032,253
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,950
632
93
8
0
182,109
3
L
Cthulhu
5,940
540
37
3
0
219,041
0
W
Skadi
5,422
493
25
2
0
209,333
0
W
Pele
7,374
670
101
9
0
245,505
0
W
Kukulkan
5,597
509
42
4
0
182,215
2
W
Artemis
6,175
561
48
4
0
178,850
5
L
Bastet
4,770
434
36
3
0
194,195
0
L
Cernunnos
5,639
513
39
4
0
191,485
0
L
Hel
3,635
330
0
0
0
12,458
0
W
Ymir
5,759
524
27
2
0
216,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role