Player Matchup

Danzaburou
Danzaburou
FiredSweetA33
Danzaburou
Level 109
God Stats
24W - 36L
1,256 SR
Queue Stats
177W - 351L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
TjStory IS KING
Gilgamesh
Level 23
God Stats
4W - 10L
1,340 SR
Queue Stats
15W - 19L
1,244 Elo+
Solo
Merlin
Merlin
azriel88
Merlin
Level 102
God Stats
60W - 109L
1,451 SR
Queue Stats
174W - 347L
1,231 Elo+
Party 1
Team Averages
Level 78
1,349 SR
1,215 Elo+

VS

Team Averages
Level 32
1,443 SR
1,392 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hawkland19
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ravensymon098
Nu Wa
Level 14
God Stats
1W - 1L
1,329 SR
Queue Stats
3W - 7L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiredSweetA33
Danzaburou
12
5 / 4 / 10
9,827
756
9,448
11,440
3,977
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TjStory IS KING
Gilgamesh
14
10 / 4 / 9
10,561
812
9,067
12,088
5,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
azriel88
Merlin
14
7 / 3 / 12
10,537
811
8,842
10,133
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 3 / 1
8,748
673
9,888
8,612
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Hawkland19
Tsukuyomi
12
4 / 7 / 5
9,148
704
8,297
12,669
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 12 / 3
7,484
576
7,522
13,150
3,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
11
11
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
3
1
2.17
W
Danzaburou
FiredSweetA33
Danzaburou
5
4
10
2.5
L
Tsukuyomi
Hawkland19
Tsukuyomi
4
7
5
0.93
L
1
12
3
0.21
W
Gilgamesh
TjStory IS KING
Gilgamesh
10
4
9
3.63
W
Merlin
azriel88
Merlin
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
25,707
33,661
Taken
34,431
13,064
Mitigated
11,093
7,363
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,888
2,583
0
636
8,612
2,943
0
2,292
5,985
0
24,207
W
Danzaburou
FiredSweetA33
Danzaburou
9,448
4,489
0
1,825
11,440
3,977
0
3,452
7,988
0
31,185
L
Tsukuyomi
Hawkland19
Tsukuyomi
8,297
3,255
0
1,890
12,669
4,420
0
2,625
9,878
0
25,663
L
7,522
2,483
0
349
13,150
3,730
0
3,124
9,726
19,613
0
W
Gilgamesh
TjStory IS KING
Gilgamesh
9,067
2,608
858
1,665
12,088
5,037
1,917
1,787
10,301
0
17,341
W
Merlin
azriel88
Merlin
8,842
716
1,019
1,996
10,133
4,050
675
2,283
7,850
34,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,380
143
Minions Killed
86
0
Camps Cleared
0
600,552
Distance Traveled
548,529
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,748
673
34
3
0
196,159
2
W
Danzaburou
9,827
756
57
4
0
189,596
4
L
Tsukuyomi
9,148
704
32
2
0
191,262
0
L
Nu Wa
7,484
576
20
2
0
161,108
0
W
Gilgamesh
10,561
812
21
2
0
212,432
3
W
Merlin
10,537
811
65
5
0
198,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role