Player Matchup

Fenrir
Fenrir
CPG00001
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
LAZKA_16A
Baron Samedi
Level 17
God Stats
10W - 9L
1,759 SR
Queue Stats
44W - 47L
1,345 Elo+
Solo
Zeus
Zeus
Pro Panther1876
Zeus
Level 7
God Stats
3W - 2L
1,613 SR
Queue Stats
12W - 18L
1,215 Elo+
Party 3
Sun Wukong
Sun Wukong
jgnewmedia
Sun Wukong
Level 89
God Stats
9W - 11L
1,347 SR
Queue Stats
333W - 378L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
xMþĞxCħívå
Cthulhu
Level 120
God Stats
0W - 7L
1,229 SR
Queue Stats
672W - 677L
1,496 Elo+
Party 3
Team Averages
Level 48
1,490 SR
1,366 Elo+

VS

Team Averages
Level 20
1,480 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Chriscab710
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,261 SR
Queue Stats
13W - 13L
1,303 Elo+
Solo
Loki
Loki
Im ImpartiaI
Loki
Level 26
God Stats
16W - 15L
1,519 SR
Queue Stats
61W - 55L
1,436 Elo+
Party 2
Bellona
Bellona
Im Impulsing
Bellona
Level 15
God Stats
17W - 11L
1,570 SR
Queue Stats
23W - 17L
1,433 Elo+
Party 2
Terra
Terra
KatzeNekoFTW
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UNIQU3xDFN
Kukulkan
Level 27
God Stats
16W - 13L
1,552 SR
Queue Stats
25W - 22L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CPG00001
Fenrir
20
6 / 11 / 6
15,000
882
14,753
28,103
23,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
LAZKA_16A
Baron Samedi
17
0 / 2 / 2
12,417
730
2,104
2,999
1,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 13 / 9
16,086
946
24,076
30,455
10,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jgnewmedia
Sun Wukong
20
8 / 2 / 12
17,723
1,043
27,292
25,983
14,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 6 / 15
17,560
1,033
27,665
38,537
62,714
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chriscab710
Morgan Le Fay
20
4 / 7 / 19
15,843
932
25,438
19,888
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
20 / 5 / 11
18,883
1,111
35,876
24,848
11,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Im Impulsing
Bellona
20
8 / 4 / 20
16,927
996
23,612
29,073
25,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 4 / 14
14,019
825
6,089
9,555
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
UNIQU3xDFN
Kukulkan
20
2 / 6 / 12
15,327
902
24,041
18,886
9,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
110
26
Kills
34
34
Deaths
26
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CPG00001
Fenrir
6
11
6
0.82
W
Morgan Le Fay
Chriscab710
Morgan Le Fay
4
7
19
1.93
W
20
5
11
5.1
W
Bellona
Im Impulsing
Bellona
8
4
20
4.5
W
0
4
14
1.75
L
Baron Samedi
LAZKA_16A
Baron Samedi
0
2
2
0.5
L
6
13
9
0.81
W
Kukulkan
UNIQU3xDFN
Kukulkan
2
6
12
1.33
L
Sun Wukong
jgnewmedia
Sun Wukong
8
2
12
7
L
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,890
Damage
115,056
126,077
Taken
102,250
112,304
Mitigated
66,862
9,625
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CPG00001
Fenrir
14,753
1,798
0
2,562
28,103
23,419
0
13,131
14,972
0
23,624
W
Morgan Le Fay
Chriscab710
Morgan Le Fay
25,438
4,285
0
4,010
19,888
9,866
0
9,223
10,665
37,868
0
W
35,876
9,700
0
0
24,848
11,800
0
14,660
10,188
0
61,333
W
Bellona
Im Impulsing
Bellona
23,612
8,533
0
438
29,073
25,771
0
15,853
13,220
0
41,205
W
6,089
2,265
1,966
2,136
9,555
9,799
0
3,798
5,757
11,816
0
L
Baron Samedi
LAZKA_16A
Baron Samedi
2,104
453
6
194
2,999
1,142
0
1,001
1,998
6,789
0
L
24,076
2,173
198
844
30,455
10,914
0
10,676
19,779
39,375
0
W
Kukulkan
UNIQU3xDFN
Kukulkan
24,041
2,774
0
0
18,886
9,626
0
10,311
8,575
72,282
0
L
Sun Wukong
jgnewmedia
Sun Wukong
27,292
6,180
291
1,612
25,983
14,115
0
14,540
11,443
0
67,498
L
27,665
2,798
2,010
1,908
38,537
62,714
0
16,220
22,317
61,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,786
Gold Earned
80,999
208
Minions Killed
235
8
Camps Cleared
6
1,417,375
Distance Traveled
1,439,681
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,000
882
15
1
1
334,774
0
W
Morgan Le Fay
15,843
932
29
2
0
302,048
0
W
Loki
18,883
1,111
41
2
0
353,818
1
W
Bellona
16,927
996
30
2
2
353,418
0
W
Terra
14,019
825
12
1
1
166,379
1
L
Baron Samedi
12,417
730
12
1
0
57,421
0
L
Zeus
16,086
946
38
2
1
314,098
0
W
Kukulkan
15,327
902
123
7
3
264,018
0
L
Sun Wukong
17,723
1,043
76
4
6
372,593
1
L
Cthulhu
17,560
1,033
67
4
0
338,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role