Player Matchup

Tsukuyomi
Tsukuyomi
ElObreque
Tsukuyomi
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 88L
1,340 Elo+
Solo
Jormungandr
Jormungandr
I MAYB YO DADY2
Jormungandr
Level 22
God Stats
5W - 1L
1,653 SR
Queue Stats
44W - 48L
1,279 Elo+
Solo
Chang'e
Chang'e
I3OLSTER
Chang'e
Level 26
God Stats
33W - 34L
1,387 SR
Queue Stats
85W - 97L
1,262 Elo+
Solo
Olorun
Olorun
MCDC2414
Olorun
Level 18
God Stats
6W - 3L
1,508 SR
Queue Stats
48W - 51L
1,296 Elo+
Solo
Sobek
Sobek
Soulsilver132
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,042 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,244 Elo+

VS

Team Averages
Level 14
1,352 SR
1,202 Elo+
Kukulkan
Kukulkan
Kaobaa
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
MinedMarrow2992
Thor
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
104W - 92L
1,335 Elo+
Solo
Kali
Kali
ShinnidyMt
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 81L
1,091 Elo+
Party 1
Athena
Athena
lehey_
Athena
Level 5
God Stats
0W - 4L
1,178 SR
Queue Stats
29W - 67L
865 Elo+
Party 1
Pele
Pele
xXDareSlayerXx
Pele
Level 17
God Stats
27W - 36L
1,295 SR
Queue Stats
42W - 53L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElObreque
Tsukuyomi
16
9 / 1 / 8
11,155
656
9,719
10,323
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
I MAYB YO DADY2
Jormungandr
12
2 / 3 / 9
8,555
503
7,260
8,454
6,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
I3OLSTER
Chang'e
14
11 / 2 / 7
10,087
593
15,487
11,155
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
MCDC2414
Olorun
15
7 / 3 / 11
10,243
603
8,560
12,681
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 3
9,847
579
3,787
11,821
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaobaa
Kukulkan
1
0 / 3 / 0
4,805
283
238
1,600
390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 8 / 3
7,159
421
5,976
17,094
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 7 / 1
5,672
334
2,059
9,288
2,614
Athena
lehey_
Athena
10
0 / 8 / 3
6,020
354
1,210
13,207
3,816
12
6 / 7 / 3
9,228
543
11,035
14,646
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
33
Kills
7
9
Deaths
33
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ElObreque
Tsukuyomi
9
1
8
13
W
Jormungandr
I MAYB YO DADY2
Jormungandr
2
3
9
2.17
W
Chang'e
I3OLSTER
Chang'e
11
2
7
7.25
L
Kukulkan
Kaobaa
Kukulkan
0
3
0
0
W
Olorun
MCDC2414
Olorun
7
3
11
4.17
L
1
8
3
0.31
L
0
7
1
0.07
W
4
0
3
5.5
L
Athena
lehey_
Athena
0
8
3
0.19
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
20,518
54,434
Taken
55,835
33,014
Mitigated
17,445
23,986
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ElObreque
Tsukuyomi
9,719
3,314
438
4,946
10,323
3,689
2,173
360
9,963
0
59,735
W
Jormungandr
I MAYB YO DADY2
Jormungandr
7,260
938
258
476
8,454
6,899
1,441
360
8,094
28,728
0
W
Chang'e
I3OLSTER
Chang'e
15,487
1,385
3,271
4,433
11,155
3,891
2,140
236
10,919
51,792
0
L
Kukulkan
Kaobaa
Kukulkan
238
128
0
0
1,600
390
0
862
620
946
0
W
Olorun
MCDC2414
Olorun
8,560
3,137
734
6,248
12,681
4,526
7,985
359
12,322
49,705
0
L
5,976
985
0
0
17,094
6,325
0
10,321
6,343
0
31,076
L
2,059
156
0
306
9,288
2,614
0
6,444
2,300
0
8,383
W
3,787
487
0
3,182
11,821
14,009
3,278
133
11,688
40,994
0
L
Athena
lehey_
Athena
1,210
148
0
1,045
13,207
3,816
0
8,925
3,806
6,819
0
L
11,035
3,221
0
1,850
14,646
4,300
0
6,624
7,672
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
32,884
404
Minions Killed
108
0
Camps Cleared
0
1,594,776
Distance Traveled
1,159,837
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,155
656
114
7
0
395,636
0
W
Jormungandr
8,555
503
42
2
0
308,502
4
W
Chang'e
10,087
593
89
5
0
296,548
0
L
Kukulkan
4,805
283
0
0
0
44,054
0
W
Olorun
10,243
603
83
5
0
276,677
0
L
Thor
7,159
421
47
3
0
312,801
4
L
Kali
5,672
334
8
0
0
250,909
1
W
Sobek
9,847
579
76
4
0
317,413
0
L
Athena
6,020
354
6
0
0
254,657
1
L
Pele
9,228
543
47
3
0
297,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role