Player Matchup

Artemis
Artemis
DaddyKolton
Artemis
Level 124
God Stats
6W - 8L
1,719 SR
Queue Stats
147W - 126L
1,596 Elo+
Party 3
Mercury
Mercury
SMITEGOBIE
Mercury
Level 106
God Stats
5W - 5L
1,590 SR
Queue Stats
22W - 28L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
Level 140
God Stats
32W - 25L
1,724 SR
Queue Stats
306W - 288L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
SomeFricker
Sun Wukong
Level 149
God Stats
17W - 16L
1,662 SR
Queue Stats
257W - 213L
1,573 Elo+
Party 3
Terra
Terra
zackman27
Terra
Level 123
God Stats
0W - 1L
1,684 SR
Queue Stats
31W - 40L
1,545 Elo+
Party 2
Team Averages
Level 128
1,676 SR
1,562 Elo+

VS

Team Averages
Level 141
1,633 SR
1,599 Elo+
Danzaburou
Danzaburou
Ampathized
Danzaburou
Level 127
God Stats
10W - 7L
1,824 SR
Queue Stats
259W - 227L
1,583 Elo+
Solo
Chang'e
Chang'e
RudeApollo4213
Chang'e
Level 139
God Stats
5W - 4L
1,613 SR
Queue Stats
192W - 165L
1,600 Elo+
Party 1
Arachne
Arachne
Slaughkur
Arachne
Level 152
God Stats
5W - 1L
1,838 SR
Queue Stats
95W - 83L
1,633 Elo+
Party 1
Tyr
Tyr
SuperSpartanMLG
Tyr
Level 156
God Stats
8W - 12L
1,344 SR
Queue Stats
380W - 353L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
XardaDemon45
Cthulhu
Level 129
God Stats
4W - 1L
1,548 SR
Queue Stats
81W - 83L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyKolton
Artemis
11
1 / 3 / 1
6,028
502
3,555
6,599
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SMITEGOBIE
Mercury
10
0 / 2 / 0
5,599
467
2,373
8,202
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
9
0 / 4 / 0
5,466
456
5,221
8,110
3,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
SomeFricker
Sun Wukong
12
1 / 0 / 1
6,610
551
4,666
8,012
5,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
zackman27
Terra
9
0 / 2 / 1
5,413
451
2,439
8,722
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ampathized
Danzaburou
11
4 / 1 / 1
7,228
602
8,082
6,301
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
6,469
539
6,247
9,374
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Slaughkur
Arachne
13
2 / 0 / 0
7,022
585
2,359
5,552
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 1
6,546
546
2,545
5,277
3,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
XardaDemon45
Cthulhu
11
2 / 0 / 4
6,940
578
5,601
6,324
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ampathized
Danzaburou
4
1
1
4.5
L
Artemis
DaddyKolton
Artemis
1
3
1
0.5
W
3
1
3
4.5
L
Mercury
SMITEGOBIE
Mercury
0
2
0
0
L
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
0
4
0
0
W
Arachne
Slaughkur
Arachne
2
0
0
2
L
Sun Wukong
SomeFricker
Sun Wukong
1
0
1
1.5
W
0
0
1
0.5
W
Cthulhu
XardaDemon45
Cthulhu
2
0
4
4
L
Terra
zackman27
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
24,834
39,645
Taken
32,828
17,917
Mitigated
13,319
12,891
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ampathized
Danzaburou
8,082
3,497
0
2,993
6,301
1,983
967
744
5,557
0
43,007
L
Artemis
DaddyKolton
Artemis
3,555
1,098
0
2,273
6,599
1,874
0
428
6,171
0
35,162
W
6,247
433
807
5,285
9,374
2,740
51
5,140
4,234
30,943
0
L
Mercury
SMITEGOBIE
Mercury
2,373
790
0
3,467
8,202
2,622
0
1,587
6,615
0
36,488
L
Morgan Le Fay
SWAT Hawaii
Morgan Le Fay
5,221
535
0
2,261
8,110
3,216
0
5,197
2,838
38,056
0
W
Arachne
Slaughkur
Arachne
2,359
835
0
3,329
5,552
2,324
0
106
5,446
0
49,404
L
Sun Wukong
SomeFricker
Sun Wukong
4,666
1,468
0
2,639
8,012
5,942
0
540
7,472
0
42,182
W
2,545
440
0
2,302
5,277
3,621
0
0
5,277
0
37,916
W
Cthulhu
XardaDemon45
Cthulhu
5,601
119
145
860
6,324
2,651
0
1,670
4,654
30,928
0
L
Terra
zackman27
Terra
2,439
310
512
1,739
8,722
4,263
0
4,021
4,701
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
34,205
359
Minions Killed
402
0
Camps Cleared
0
1,103,985
Distance Traveled
1,134,814
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,228
602
77
6
0
208,136
5
L
Artemis
6,028
502
69
6
0
184,835
4
W
Chang'e
6,469
539
68
6
0
206,128
2
L
Mercury
5,599
467
88
7
0
258,214
2
L
Morgan Le Fay
5,466
456
75
6
0
183,935
5
W
Arachne
7,022
585
107
9
0
274,355
2
L
Sun Wukong
6,610
551
102
9
0
231,061
3
W
Tyr
6,546
546
95
8
0
222,703
6
W
Cthulhu
6,940
578
55
5
0
223,492
2
L
Terra
5,413
451
25
2
0
245,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role