Player Matchup

Cthulhu
Cthulhu
BeaterRyu
Cthulhu
Level 154
God Stats
0W - 2L
1,358 SR
Queue Stats
10W - 18L
1,406 Elo+
Solo
Kali
Kali
ItzBrownJesusttv
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 537L
1,477 Elo+
Solo
Ra
Ra
Marbio
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,351 Elo+
Party 2
Nike
Nike
SplattttuR
Nike
Level 67
God Stats
0W - 3L
1,279 SR
Queue Stats
129W - 171L
1,385 Elo+
Party 2
Medusa
Medusa
thextheory
Medusa
Level 69
God Stats
0W - 1L
1,265 SR
Queue Stats
63W - 83L
1,414 Elo+
Party 2
Team Averages
Level 85
1,380 SR
1,407 Elo+

VS

Team Averages
Level 124
1,532 SR
1,470 Elo+
Chiron
Chiron
BluBrawls
Chiron
Level 87
God Stats
34W - 31L
1,458 SR
Queue Stats
162W - 187L
1,447 Elo+
Party 1
Ra
Ra
Flyre72
Ra
Level 158
God Stats
40W - 23L
1,539 SR
Queue Stats
571W - 558L
1,519 Elo+
Solo
Geb
Geb
GranWizrdMan660
Geb
Level 107
God Stats
4W - 1L
1,820 SR
Queue Stats
212W - 196L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
MRKO0LA1D
Zhong Kui
Level 120
God Stats
10W - 9L
1,410 SR
Queue Stats
172W - 184L
1,448 Elo+
Party 1
Kali
Kali
mrtoaster7734
Kali
Level 146
God Stats
2W - 3L
1,433 SR
Queue Stats
232W - 241L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeaterRyu
Cthulhu
11
1 / 3 / 4
6,694
418
5,442
9,850
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 2
7,016
439
3,167
13,712
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
0 / 4 / 0
7,670
479
3,666
7,926
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
8,037
502
5,976
13,235
7,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
thextheory
Medusa
14
5 / 3 / 1
8,124
508
8,325
8,381
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BluBrawls
Chiron
13
2 / 2 / 3
8,021
501
5,847
9,797
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 0
9,341
584
6,927
7,287
7,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 4
6,886
430
2,754
11,187
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
MRKO0LA1D
Zhong Kui
17
5 / 0 / 4
10,402
650
7,563
7,384
5,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 3
10,044
628
8,029
12,182
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
19
19
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeaterRyu
Cthulhu
1
3
4
1
W
Chiron
BluBrawls
Chiron
2
2
3
1.75
W
3
0
0
3
W
0
3
4
0.67
L
0
6
2
0.17
W
Zhong Kui
MRKO0LA1D
Zhong Kui
5
0
4
7
L
Ra
0
4
0
0
L
0
3
0
0
W
9
1
3
10.5
L
Medusa
thextheory
Medusa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
31,120
53,104
Taken
47,837
26,010
Mitigated
28,315
11,688
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeaterRyu
Cthulhu
5,442
199
450
2,420
9,850
8,210
280
2,552
7,298
31,829
0
W
Chiron
BluBrawls
Chiron
5,847
2,117
640
5,447
9,797
3,111
678
1,265
8,292
0
53,182
W
6,927
628
660
4,918
7,287
7,138
533
0
7,287
64,187
0
W
2,754
232
0
2,046
11,187
5,565
0
2,492
8,325
19,282
0
L
3,167
1,793
0
1,905
13,712
4,863
0
4,970
8,742
0
39,766
W
Zhong Kui
MRKO0LA1D
Zhong Kui
7,563
978
0
6,096
7,384
5,560
761
2,114
4,874
76,494
0
L
Ra
3,666
344
908
2,099
7,926
2,746
0
3,638
4,288
45,677
0
L
5,976
1,540
0
3,906
13,235
7,436
0
4,847
8,388
205
57,134
W
8,029
5,296
0
5,770
12,182
6,941
0
2,238
9,746
0
62,515
L
Medusa
thextheory
Medusa
8,325
3,320
0
0
8,381
2,755
448
1,237
7,144
0
55,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
44,694
461
Minions Killed
522
0
Camps Cleared
0
1,476,848
Distance Traveled
1,471,235
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,694
418
52
3
0
311,612
0
W
Chiron
8,021
501
88
6
0
248,254
2
W
Ra
9,341
584
145
9
0
289,142
8
W
Geb
6,886
430
27
2
0
323,562
4
L
Kali
7,016
439
74
5
0
299,486
0
W
Zhong Kui
10,402
650
159
10
0
271,920
4
L
Ra
7,670
479
101
6
0
315,780
7
L
Nike
8,037
502
128
8
0
262,091
2
W
Kali
10,044
628
103
6
0
338,357
3
L
Medusa
8,124
508
106
7
0
287,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role