Player Matchup

Bacchus
Bacchus
JmedYo00
Bacchus
Level 110
God Stats
6W - 5L
1,536 SR
Queue Stats
196W - 207L
1,498 Elo+
Party 2
Ra
Ra
SkaddiDaddy
Ra
Level 109
God Stats
4W - 3L
1,734 SR
Queue Stats
174W - 181L
1,499 Elo+
Solo
Chaac
Chaac
TheEpicWarden
Chaac
Level 110
God Stats
16W - 12L
1,659 SR
Queue Stats
256W - 235L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legolas9708
Ah Muzen Cab
Level 64
God Stats
6W - 15L
1,456 SR
Queue Stats
124W - 131L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
smeagel88
Ratatoskr
Level 152
God Stats
2W - 5L
1,297 SR
Queue Stats
344W - 359L
1,515 Elo+
Party 2
Team Averages
Level 109
1,536 SR
1,518 Elo+

VS

Team Averages
Level 84
1,413 SR
1,431 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mingledsnail
Ao Kuang
Level 60
God Stats
1W - 3L
1,149 SR
Queue Stats
106W - 115L
1,404 Elo+
Party 1
Ares
Ares
QuadThulhu
Ares
Level 117
God Stats
3W - 0L
1,591 SR
Queue Stats
126W - 162L
1,409 Elo+
Solo
Chang'e
Chang'e
Solzz
Chang'e
Level 61
God Stats
4W - 2L
1,401 SR
Queue Stats
320W - 321L
1,517 Elo+
Solo
Bellona
Bellona
Zelbitz
Bellona
Level 84
God Stats
7W - 5L
1,422 SR
Queue Stats
81W - 89L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JmedYo00
Bacchus
8
3 / 3 / 2
5,617
562
3,789
6,681
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
4,678
468
1,261
2,064
667
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 1
6,039
604
4,644
9,237
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
legolas9708
Ah Muzen Cab
8
2 / 1 / 3
5,306
531
7,871
5,879
1,657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
smeagel88
Ratatoskr
10
1 / 3 / 3
5,778
578
2,694
6,450
2,029
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 5 / 0
5,545
555
2,796
8,515
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Mingledsnail
Ao Kuang
12
3 / 2 / 1
6,851
685
2,878
5,943
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 4
5,705
571
3,958
7,083
4,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Solzz
Chang'e
11
2 / 0 / 3
6,289
629
5,068
5,356
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Zelbitz
Bellona
10
2 / 2 / 1
6,078
608
5,241
7,487
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
11
11
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
5
0
0.6
L
Bacchus
JmedYo00
Bacchus
3
3
2
1.33
W
Ao Kuang
Mingledsnail
Ao Kuang
3
2
1
1.75
W
1
1
4
3
L
1
1
0
1
W
Chang'e
Solzz
Chang'e
2
0
3
3.5
L
2
3
1
0.83
W
Bellona
Zelbitz
Bellona
2
2
1
1.25
L
Ah Muzen Cab
legolas9708
Ah Muzen Cab
2
1
3
3.5
L
Ratatoskr
smeagel88
Ratatoskr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
19,941
30,311
Taken
34,384
14,339
Mitigated
15,918
11,148
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,796
1,365
0
1,950
8,515
2,668
0
2,251
6,264
0
22,651
L
Bacchus
JmedYo00
Bacchus
3,789
396
330
1,654
6,681
3,687
70
4,151
2,448
15,110
0
W
Ao Kuang
Mingledsnail
Ao Kuang
2,878
629
0
2,184
5,943
1,994
65
518
5,395
41,715
0
W
3,958
120
0
1,941
7,083
4,022
0
1,044
6,039
11,539
0
L
1,261
279
0
933
2,064
667
0
1,428
498
13,407
0
W
Chang'e
Solzz
Chang'e
5,068
631
688
2,731
5,356
1,873
710
1,237
4,089
31,171
0
L
4,644
911
0
3,976
9,237
6,299
0
1,249
7,948
0
27,865
W
Bellona
Zelbitz
Bellona
5,241
2,661
0
1,626
7,487
5,361
0
0
7,037
0
30,339
L
Ah Muzen Cab
legolas9708
Ah Muzen Cab
7,871
2,891
0
1,915
5,879
1,657
84
2,276
3,517
0
32,660
L
Ratatoskr
smeagel88
Ratatoskr
2,694
685
0
2,340
6,450
2,029
0
2,399
3,996
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
30,468
222
Minions Killed
292
0
Camps Cleared
0
897,722
Distance Traveled
1,052,046
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,545
555
46
5
0
172,454
1
L
Bacchus
5,617
562
25
3
0
204,213
4
W
Ao Kuang
6,851
685
91
9
0
219,523
0
W
Ares
5,705
571
19
2
0
234,377
4
L
Ra
4,678
468
33
3
0
82,971
2
W
Chang'e
6,289
629
66
7
0
201,695
4
L
Chaac
6,039
604
47
5
0
192,163
2
W
Bellona
6,078
608
70
7
0
223,997
3
L
Ah Muzen Cab
5,306
531
56
6
0
197,626
0
L
Ratatoskr
5,778
578
61
6
0
220,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role